bezhaha Level 1 of the Dungeon (0, 0, D:1) 29 stones (5, -15, D:1) a +0 dagger (10, -34, D:1) 24 arrows (12, 0, D:1) a +0 club (16, -2, D:1) a +0 scale mail (22, -37, D:1) 23 stones (27, -44, D:1) a +0 club (27, -43, D:1) a +0 chain mail (27, -32, D:1) a +0 spear (37, -41, D:1) a +0 robe (41, -29, D:1) a +0 club (46, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 16 arrows (1, 10, D:2) a +0 dagger (2, -1, D:2) a +0 dagger (2, 10, D:2) a +0 whip (2, 11, D:2) a +0 club (4, -1, D:2) 12 stones (9, -7, D:2) a +0 club (9, 10, D:2) 20 stones (29, -3, D:2) a +0 scythe a +0 robe (33, 23, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 26 arrows (15, -36, D:3) a +0 short sword (15, -34, D:3) a +0 mace (19, -48, D:3) 11 stones (21, -26, D:3) 26 stones (24, -17, D:3) 22 stones (25, -36, D:3) 2 poisoned needles (25, -17, D:3) 27 sling bullets (27, -37, D:3) 3 poisoned needles (29, -38, D:3) a +0 dagger a +0 blowgun 7 poisoned needles (32, -4, D:3) 12 stones (39, -17, D:3) a +0 club (46, -30, D:3) a +0 club (47, -30, D:3) a +0 short sword a +0 animal skin a +0 club a +0 dagger a +0 club (47, -25, D:3) a +0 hand axe (47, -13, D:3) 5 tomahawks (48, -29, D:3) a +0 club (48, -28, D:3) a +0 club (49, -11, D:3) 11 stones (53, -39, D:3) a +1 hand axe of holy wrath (58, -9, D:3) a +0 club (59, -2, D:3) a +0 ring mail (63, -14, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Vit Kinn's Antique Weapon Shop a +5 quarterstaff of protection (826 gold) the +2 demon whip "Giantslayer" {flame, rPois MR- Str+5} (1417 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from poison. It affects your resistance to hostile enchantments. a +2 hunting sling of freezing (382 gold) a +0 long sword (91 gold) a +2 mace of protection (405 gold) a +0 short sword (78 gold) a +2 dagger of speed (468 gold) a cursed -3 hunting sling (2 gold) (0, 0, D:4) a +0 trident a +0 robe (7, 3, D:4) 16 arrows (7, 4, D:4) 24 arrows (8, 4, D:4) 8 arrows (9, -12, D:4) a +0 giant spiked club (29, 7, D:4) 21 stones (37, -18, D:4) a +0 animal skin (42, -22, D:4) a +1 flail of protection a +0 chain mail (57, -6, D:4) a +2 whip of freezing a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (1, 2, D:5) a +0 long sword (5, 2, D:5) 22 stones (16, -9, D:5) 23 stones (17, -7, D:5) 29 stones (18, -24, D:5) a +0 whip (18, -10, D:5) a +0 cloak (20, -7, D:5) a throwing net (23, -25, D:5) a +0 short sword (23, -21, D:5) an arrow (23, -16, D:5) 2 arrows (23, -14, D:5) a +0 shortbow 13 arrows (24, -13, D:5) a +0 club (24, -9, D:5) 15 stones (32, -33, D:5) a +0 spear (35, -28, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, 16, D:6) 26 stones (2, 18, D:6) 26 bolts (3, 18, D:6) 20 poisoned needles (16, 9, D:6) 23 arrows a +0 shortbow (17, 26, D:6) 14 stones (18, 10, D:6) an arrow (21, 9, D:6) an arrow (21, 27, D:6) 3 large rocks (23, 21, D:6) an arrow (23, 22, D:6) an arrow (24, 8, D:6) an arrow (25, 8, D:6) 19 arrows a +0 shortbow (25, 22, D:6) an arrow (26, -1, D:6) a +0 flail (26, 0, D:6) a +0 mace a +0 chain mail (26, 1, D:6) a +0 morningstar a cursed -2 short sword a +0 ring mail (26, 22, D:6) an arrow (27, 1, D:6) a +0 short sword (28, 28, D:6) a +0 shortbow of freezing 19 arrows (29, 18, D:6) a +0 long sword (32, 20, D:6) 4 needles of confusion (42, 13, D:6) a +0 mace a cursed +0 plate armour (43, 13, D:6) a +0 dagger a +0 robe (43, 14, D:6) a +0 club (44, 13, D:6) a +0 whip (56, 3, D:6) a +0 helmet Level 7 of the Dungeon [Shop] Kejom's Armour Emporium a +0 leather armour (26 gold) a +0 robe (9 gold) a +2 ring mail of magic resistance (273 gold) a +0 leather armour (26 gold) a +0 shield (58 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) the cursed +0 chain mail of the Swamp {Str+7} (301 gold) It affects your strength (+7). It has a curse placed upon it. (0, 0, D:7) 26 stones (2, 16, D:7) 6 needles of sleeping (6, 10, D:7) a cursed +0 ring mail (11, 11, D:7) a +1 hat (25, 1, D:7) a stone (27, 5, D:7) a stone (28, 10, D:7) a stone (29, 4, D:7) a +0 club (29, 5, D:7) 2 stones a +0 short sword a +0 dagger (30, -2, D:7) a stone (30, -1, D:7) a stone (30, 5, D:7) a stone (30, 7, D:7) a stone (31, 4, D:7) a +0 dagger (31, 5, D:7) a stone (32, 6, D:7) a stone (33, -3, D:7) a +0 dagger (34, -13, D:7) a +0 hand axe a +0 scale mail (36, -10, D:7) a +0 scythe (37, -12, D:7) a +0 flail a +0 chain mail (37, 4, D:7) 15 stones (38, -12, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 25 arrows (4, -9, D:8) a +0 rapier (6, 10, D:8) a throwing net (14, 1, D:8) a +0 helmet (14, 8, D:8) 21 stones (28, -25, D:8) a +0 flail a +0 leather armour (29, -25, D:8) a +0 mace (29, -24, D:8) a +0 dagger a +0 robe (30, -25, D:8) a +0 giant spiked club (33, -18, D:8) a +0 halberd (35, 9, D:8) a +0 club (40, 8, D:8) a +0 quarterstaff a +0 club 45 stones a +0 club a +0 robe (43, 11, D:8) 12 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, 22, D:9) a +0 short sword (1, 24, D:9) a +0 dagger a +0 robe (2, -11, D:9) a +0 plate armour (2, -8, D:9) a cursed -2 giant club (2, 22, D:9) a +1 mace of protection (9, 11, D:9) 22 arrows (12, 34, D:9) a +0 broad axe (14, 27, D:9) a +0 dagger a +0 robe (15, 28, D:9) a +0 flail a +0 chain mail (16, -14, D:9) a +0 giant spiked club (20, 12, D:9) a +0 giant club a +0 giant club (24, -13, D:9) a +0 chain mail (26, 19, D:9) a +0 giant club (32, -12, D:9) 19 arrows a cursed +0 shortbow (32, -10, D:9) an arrow (33, -10, D:9) an arrow (38, 34, D:9) 2 stones (39, 33, D:9) a +0 short sword 2 stones (39, 35, D:9) a +0 club (41, 4, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 15 stones (16, -19, D:10) an arrow (20, -45, D:10) 18 poisoned needles (21, -19, D:10) 2 arrows (22, -49, D:10) a +2 mace of venom a +0 ring mail (22, -19, D:10) a cursed -2 giant spiked club a +0 shortbow 7 arrows (23, -49, D:10) a +0 club a +0 scale mail (23, -48, D:10) a +0 dagger of draining a +0 robe (25, -19, D:10) an arrow (28, -33, D:10) a +0 leather armour (36, -44, D:10) a +0 leather armour (51, -8, D:10) a +0 flail (55, -44, D:10) 3 arrows (56, -43, D:10) an arrow (56, -31, D:10) a +0 quarterstaff (57, -42, D:10) an arrow (58, -41, D:10) 2 arrows (58, -39, D:10) 3 arrows (59, -37, D:10) a +0 shortbow 3 arrows (59, -4, D:10) 13 stones Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of dismissal (4, 5, D:11) a +0 glaive (15, -17, D:11) a +0 ring mail a +2 leather armour (17, -37, D:11) 19 arrows (17, -6, D:11) a +2 robe of cold resistance (25, -20, D:11) 14 stones (26, -42, D:11) a +0 halberd a +0 plate armour (27, -42, D:11) a +0 whip (28, -43, D:11) a +0 dagger a +0 robe a +2 falchion of electrocution a +0 ring mail a potion of degeneration (28, -42, D:11) a +0 trident (28, -41, D:11) a +0 club a +0 chain mail (29, -42, D:11) a +0 flail a +0 dagger a +0 ring mail 2 potions of degeneration (30, -44, D:11) a +0 chain mail (32, -40, D:11) a +4 battleaxe a +0 chain mail (33, -44, D:11) a potion of degeneration (33, -41, D:11) a +0 dagger a +0 robe (35, -42, D:11) a potion of degeneration (35, -40, D:11) a +0 animal skin (39, -44, D:11) a +0 club (39, -43, D:11) a +0 dagger a +0 leather armour a potion of degeneration (41, 1, D:11) a +0 naga barding (43, -9, D:11) a +0 leather armour (44, -43, D:11) a +0 club (44, -17, D:11) a cursed +0 giant spiked club (46, -7, D:11) a +1 whip of draining (46, -6, D:11) a +0 club (47, -6, D:11) a +0 dagger (49, -41, D:11) a +0 cloak (54, -40, D:11) a +0 flail a +0 chain mail (56, -41, D:11) a potion of degeneration (56, -40, D:11) a potion of degeneration (56, -39, D:11) a potion of degeneration Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of lightning (0/15) a +1 hat a wand of flame (16/48) an uncursed ring of magical power a +1 spear of chaos (21, -28, Lair:1) a +0 ring mail (27, -24, Lair:1) 20 stones (36, -38, Lair:1) the +6 falchion "Meycin" {chaos, rF+} Each time it hits an enemy it has a different, random effect. It protects you from fire. (49, -46, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 ring of dexterity an uncursed ring of loudness (3, -12, Lair:2) a cursed -2 leather armour (5, -8, Lair:2) 16 bolts (7, -19, Lair:2) a +0 leather armour (38, 15, Lair:2) 12 stones (48, -11, Lair:2) a wand of flame (25/48) Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (34, -35, Lair:3) a +0 plate armour (48, 6, Lair:3) a +0 chain mail