Dungeon Crawl Stone Soup version 0.22-a0-433-gd2a9cce0b5 (webtiles) character file. 4 bezhaha the Magician (level 1, 0/13 HPs) Began as a Mummy Enchanter on May 27, 2018. Slain by a leopard gecko zombie (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (61 turns). bezhaha the Magician (Mummy Enchanter) Turns: 61, Time: 00:00:15 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 0.7 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth * Level 2.9 Spellcasting + Level 2.8 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 21% 3 N/A Tukima's Dance Hex ##...... 21% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 19% 2 N/A Dazzling Spray Conj/Hex #..... 34% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the leopard gecko zombie. The leopard gecko zombie is moderately damaged. The leopard gecko zombie bites you. You hit the leopard gecko zombie but do no damage. The leopard gecko zombie is moderately damaged. The leopard gecko zombie bites you. You are too injured to fight recklessly! The leopard gecko zombie bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the leopard gecko zombie. The leopard gecko zombie is moderately damaged. The leopard gecko zombie bites you. * * * LOW HITPOINT WARNING * * * You barely miss the leopard gecko zombie. The leopard gecko zombie is moderately damaged. You hit the leopard gecko zombie. The leopard gecko zombie is severely damaged. The leopard gecko zombie bites you. You die... ##8#'#8##8...8# ###'######'### #♣♣.....♣♣##.# ♣≈.......≈♣#.8 #.........#8.#≈ #...≈♣≈...##.### +...♣8♣.?.++.. #...≈♣≈...##.# #....[Z@..#8.# ♣≈.......≈♣ #♣♣....$♣♣# ###+### You could see a leopard gecko zombie. Vanquished Creatures An adder zombie (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 61 | D:1 | Slain by a leopard gecko zombie Vault maps used: D:1: saegor_arrival_fortress, serial_curves, eino_curves_02, eino_curves_04, eino_curves_01, eino_curves_02, serial_bayou_pond_b Action || total -------------------------++------- Melee: Dagger || 9 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 1 | 0.0 | 61 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 1 | 0.0 | 61 +---------+---------+-------+---------+---------+-------+---------