Dungeon Crawl Stone Soup version 0.24-a0-443-g80245de385 (webtiles) character file. Game seed: 5151871605556418211 14 bezhaha the Charmwright (level 2, 0/23 HPs) Began as a Barachi Skald on June 21, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (400 turns). bezhaha the Charmwright (Barachi Skald) Turns: 400, Time: 00:00:40 Health: 0/23 AC: 3 Str: 12 XL: 2 Next: 41% Magic: 5/5 EV: 12 Int: 13 God: Gold: 33 SH: 0 Dex: 11 Spells: 0/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls e - 2 scrolls of identify {unknown} Potions c - a potion of curing {unknown} f - a potion of heal wounds {unknown} Comestibles d - a ration g - a chunk of flesh Skills: - Level 2.4 Fighting * Level 2.4 Polearms - Level 1.2 Armour - Level 2.1 Dodging - Level 2.1 Spellcasting + Level 3.7 Charms You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 7% 1 ##..... b - Song of Slaying Chrm ##...... 10% 2 ###.... c - Shroud of Golubria Chrm/Tloc #..... 22% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 41% 3 ####... Spectral Weapon Hex/Chrm #....... 41% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You are too injured to fight recklessly! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. x2; The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. x3 The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...... # .. ... ....... ####. .. ... #### ....... ..#.## ##. .. ..#####...... .....##.. .. ###..#......... #.#..#g# #. ..............# #.....†## #. #....#..#..... #.....# #.####.........#..# ##.#.g####.@.h.......#...... #......###hh##.####.#.)((.. #.##..g..gg.#.....#........ #####.#.................÷...... ##.....#.................#..##.. ##.(......................##..#.. #.........................###...÷ #............>............# ###.> #.........................#####.. You could see 3 jackals, a hobgoblin and a goblin. Vanquished Creatures A leopard gecko (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A jackal (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 48 | D:1 | Reached XP level 2. HP: 19/23 MP: 5/5 361 | D:1 | Learned a level 2 spell: Song of Slaying 364 | D:1 | Learned a level 2 spell: Shroud of Golubria 400 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, nrook_loot_triangle Action || total -------------------------++------- Melee: Spear || 62 Cast: Infusion || 1 Armor: Leather armour || 12 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------