Dungeon Crawl Stone Soup version 0.28-a0-1241-gf280a0fbb2 (webtiles) character file. Game seed: 6164603227435110737 25 bezhaha the Magician (level 3, -1/21 HPs) Began as an Octopode Hedge Wizard on Dec 26, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (1219 turns). bezhaha the Magician (Octopode Hedge Wizard) Turns: 1219, Time: 00:01:55 Health: -1/21 AC: 1 Str: 9 XL: 3 Next: 6% Magic: 0/7 EV: 13 Int: 18 God: Gold: 22 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of summoning {unknown} d - a scroll of brand weapon {unknown} e - a scroll of identify {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations * Level 1.7 Air Magic * Level 2.1 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Blink Tloc 12% N/A 16% 2 Call Imp Summ 6% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Conjure Flame Conj/Fire 4% 6-21 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (constricted by you, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin, but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. You squeeze the hobgoblin. You kill the hobgoblin! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.##.........# # #.##.........# # #.###........# # #.##.....#'##### #.##.###......## #.##.#####...... #........#....#. #######..........>. #.@J.........#..... #####.#.......###.. #.....#.#...... #.............. #g............. ............... #g.............. #.#J#.#....##### .g.........# # You could see an endoplasm. Vanquished Creatures 2 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A ball python (D:1) 7 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 202 | D:1 | Reached skill level 1 in Poison Magic 228 | D:1 | Reached skill level 1 in Air Magic 228 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/6 1212 | D:1 | Reached XP level 3. HP: 13/21 MP: 1/7 1219 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, serial_shops, shop, nrook_uturn, minmay_misc_feat_more_columns, st_stairs_9, minivault_23, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Poison Magic | 1 2 | 2.1 Air Magic | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 33 Constrict || 9 Tentacles || 5 Cast: Magic Dart || 35 Stab: Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1219 | 1219 | 0 | 238 | 857 | 1 | 1219.0 | Dungeon | 1219 | 1219 | 0 | 238 | 857 | 1 | 1219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1219 daAuts