bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, -2, D:1) a +0 leather armour (12, 13, D:1) a +0 leather armour (13, 7, D:1) a +0 short sword (18, 3, D:1) a +0 club (23, 45, D:1) a +0 dagger (39, 39, D:1) a +0 leather armour (43, 35, D:1) a +0 ring mail (50, 40, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe 16 poisoned darts (21, 1, D:2) 19 bolts (22, -8, D:2) 20 stones (27, 3, D:2) a +0 war axe (31, -19, D:2) a +0 spear (33, 22, D:2) a +0 dagger (33, 25, D:2) a +0 club (34, 14, D:2) 12 bolts (41, 2, D:2) a +0 dagger (44, 25, D:2) a +0 robe Level 3 of the Dungeon (8, 23, D:3) a +0 hand axe (10, 2, D:3) a +0 hunting sling a +0 dagger (14, -5, D:3) a +0 mace a +0 chain mail (16, -7, D:3) a +0 dagger a +0 robe a +0 hand axe (17, -9, D:3) a +0 flail (30, -5, D:3) a +0 dagger (33, 13, D:3) a +0 dagger (36, 28, D:3) a +0 whip (41, 24, D:3) a +0 club (52, 11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 10 stones (4, 29, D:4) 17 poisoned darts (6, -13, D:4) 18 stones (18, 25, D:4) 16 poisoned darts (18, 31, D:4) a +0 mace (21, 24, D:4) a +0 mace (27, 7, D:4) the +0 leather armour of the Louse {rCorr Int+3} Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (28, -13, D:4) a +0 dagger (30, -3, D:4) 9 bolts (34, 25, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Udumus's Weapon Emporium 15 stones (22 gold) a +0 glaive (97 gold) the +8 great mace of Amary {spect, rF+ rCorr Int+3} (1231 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 long sword (52 gold) a +0 quarterstaff (60 gold) a +0 hunting sling (22 gold) 26 bolts (78 gold) a +3 mace of holy wrath (336 gold) a +0 spear (45 gold) a +0 morningstar (60 gold) a +0 hand axe (45 gold) (3, -31, D:5) a +0 scale mail a +0 club a +0 club (3, -30, D:5) a +0 club (3, 8, D:5) 2 potions of lignification (5, -38, D:5) a +0 long sword (5, -32, D:5) a +0 ring mail (7, 20, D:5) a +0 scale mail (16, 24, D:5) a +0 shortbow (45, 10, D:5) 2 potions of lignification (59, 9, D:5) a +0 dagger a +0 ring mail a +0 flail a +0 ring mail (59, 10, D:5) a +0 dagger a +0 chain mail (60, 7, D:5) a +0 club a +0 leather armour a potion of lignification (60, 8, D:5) a +0 whip a +0 leather armour (60, 9, D:5) a +0 dagger a +0 leather armour a +0 trident (61, 8, D:5) a +0 club a +0 leather armour a +0 dagger a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -5, D:6) a +0 vorpal fustibalus (4, -5, D:6) the +0 pair of boots of Gogony {Harm Fly rC+} rC: It protects you from cold. Fly: It grants you flight. Harm: It increases damage dealt and taken. (4, 33, D:6) a +0 short sword (6, -5, D:6) a +0 robe (14, 10, D:6) a +0 leather armour (20, 33, D:6) a +0 dagger (22, 37, D:6) a +0 flail (23, 29, D:6) a +0 giant spiked club (30, 15, D:6) 4 large rocks (30, 36, D:6) a +0 leather armour a +0 club (33, 16, D:6) a +0 club (35, 39, D:6) 16 stones (36, 14, D:6) a +0 leather armour 3 boomerangs a +0 dagger a +0 hand axe (38, 23, D:6) a +0 club (41, 25, D:6) a +0 robe a +0 dagger (47, 41, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, 11, D:7) a bullfrog corpse (2, 30, D:7) 16 arrows (6, 8, D:7) 14 gold pieces (13, 12, D:7) a +0 leather armour (24, 21, D:7) 3 scrolls of amnesia (24, 25, D:7) 14 bolts (29, 2, D:7) a black bear corpse (skeletalised by now) (31, 42, D:7) 15 bolts (39, -7, D:7) a +0 flail 3 boomerangs (39, -6, D:7) a water moccasin corpse (skeletalised by now) (41, 26, D:7) a +0 dagger (48, 0, D:7) a +2 pair of gloves (51, 5, D:7) 12 arrows (53, 5, D:7) a +0 dagger a +0 chain mail a +0 whip (54, 48, D:7) a +0 leather armour (55, 41, D:7) a +0 robe (56, 9, D:7) a +0 flail the Ecumenical Temple