Dungeon Crawl Stone Soup version 0.28-a0-1344-g6b9ff3a05d (webtiles) character file. Game seed: 18436118156946543710 5 bezhaha the Magician (level 1, -3/11 HPs) Began as an Octopode Hedge Wizard on Dec 29, 2021. Slain by a gnoll (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (401 turns). bezhaha the Magician (Octopode Hedge Wizard) Turns: 401, Time: 00:00:31 Health: -3/11 AC: 1 Str: 9 XL: 1 Next: 80% Magic: 1/4 EV: 13 Int: 16 God: Gold: 41 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . e - ring of see invisible rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery e - a ring of see invisible (left tentacle) Scrolls d - a scroll of blinking {unknown} Potions c - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 1.8 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. You hit the gnoll but do no damage. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll completely misses you. You hit the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #............... #............... ## ............. #. ######.......# #. #............# #. #............# #. #######............# #. #.≈≈.....≈≈≈.g.....# #. #≈≈.≈≈....≈.@≈.....# #. #≈.≈≈≈≈≈≈≈≈≈≈≈.....# #. #..≈≈≈≈≈≈≈≈≈≈......# #. #..≈≈≈≈≈≈≈≈≈.≈.....# . #..≈≈≈≈.≈≈≈≈.......# . #..≈≈≈._♣≈≈≈≈.#....# . #g≈≈≈≈♣♣.≈≈≈≈..##+######## # #≈.≈≈≈≈≈≈≈≈≈...##........# #..≈≈≈≈≈≈≈≈≈...##........# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 351 | D:1 | Found a faded altar of an unknown god. 401 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, chequers_ecumenical_altar_island Action || total -------------------------++------- Melee: Dagger || 20 Constrict || 4 Tentacles || 1 Cast: Magic Dart || 3 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 400 | 400 | 0 | 0 | 315 | 1 | 400.0 | Dungeon | 400 | 400 | 0 | 0 | 315 | 1 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 400 daAuts