bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 10, D:1) a +0 dagger a +0 dagger (6, 14, D:1) a +0 robe (6, 17, D:1) a +0 hand axe (7, -3, D:1) a +0 leather armour (7, 8, D:1) 18 arrows (8, 2, D:1) a +0 club (15, 45, D:1) a +0 mace (16, 47, D:1) a +0 dagger (24, 31, D:1) a +0 ring mail (26, -8, D:1) a +0 robe (29, 5, D:1) a +0 short sword (42, -8, D:1) a +0 dagger (44, 21, D:1) a +0 club (46, 35, D:1) a +0 robe (52, 4, D:1) 30 stones Level 2 of the Dungeon (4, -13, D:2) 9 stones (10, -10, D:2) a ring of see invisible (18, -13, D:2) 17 stones (18, -10, D:2) a +0 club (34, -32, D:2) a +0 dagger (37, -33, D:2) 15 stones (40, -1, D:2) a +0 hand axe (55, -15, D:2) an orb of guile Level 3 of the Dungeon (4, -5, D:3) a +0 rapier (11, -18, D:3) 26 stones (14, 8, D:3) a +0 leather armour (22, 12, D:3) 25 stones (23, 12, D:3) a +0 ring mail (26, -15, D:3) a +0 pair of boots (27, 1, D:3) a +0 short sword (31, -27, D:3) 11 bolts (42, -14, D:3) a +0 dagger a +0 robe (42, 2, D:3) the +2 helmet of Minor Irritation {+Inv rN+++ Dex-4} Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. +Inv: It lets you turn invisible. (42, 13, D:3) a +0 club (43, 17, D:3) a +0 short sword (46, -14, D:3) a +0 trident 3 boomerangs (48, -26, D:3) a +0 dagger (48, -21, D:3) a +0 dagger (52, -5, D:3) a +0 dagger (53, 10, D:3) 25 stones (54, -5, D:3) a +0 short sword (57, -21, D:3) a +0 ring mail a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 21, D:4) a +0 club (3, -2, D:4) 11 bolts (3, 6, D:4) a +0 quarterstaff (7, 23, D:4) a +0 club (11, 10, D:4) 10 bolts (12, 13, D:4) an orb of guile a potion of mutation (13, 20, D:4) 20 stones (14, 12, D:4) a +0 scale mail (34, 3, D:4) 20 stones (34, 11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 16 sling bullets (6, 37, D:5) 5 gold pieces (8, -13, D:5) a +0 robe a +0 great sword (11, 26, D:5) a +0 leather armour (19, 31, D:5) a +0 dagger (21, 30, D:5) a +0 robe