Dungeon Crawl Stone Soup version 0.28-a0-1348-g050f3537b9 (webtiles) character file. Game seed: 16177766608759058699 7 bezhaha the Magician (level 2, -1/17 HPs) Began as an Octopode Hedge Wizard on Dec 30, 2021. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (171 turns). bezhaha the Magician (Octopode Hedge Wizard) Turns: 171, Time: 00:00:30 Health: -1/17 AC: 1 Str: 9 XL: 2 Next: 4% Magic: 2/6 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You have reached level 2! You start resting. Magic restored. You start resting. A quokka comes into view. A quokka is nearby! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. You grab the quokka. The quokka is moderately wounded. You constrict the quokka. The quokka bites you. You die... ##############.≈..... #.#.≈§.#≈≈≈≈≈#8≈..... #.#.≈≈.#≈...≈#.≈...# # #.#.§≈.#≈.#.≈#.≈...##. #.#.≈≈.#≈.#.≈#8≈..... #.#.≈≈.#≈.#.≈#.≈...# #.'.§§.'..#..'.....## #<'...§'..#..'†.....### #.#)≈§§#≈.#.≈#@r....... #.#.≈≈.#≈.#.≈#8≈..(..## #.#.≈≈.#≈.#.≈#.†....... #.#.§≈.#≈...≈#.≈.#..... #.#.≈≈.#≈≈≈≈≈#8≈##.†... ##############.≈# .... ..≈# ... ≈≈≈# ... You could see a quokka. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 64 | D:1 | Reached XP level 2. HP: 2/17 MP: 0/6 171 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms, st_stairs_2 Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 12 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 10 Armor: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 121 | 17 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 121 | 17 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts