Dungeon Crawl Stone Soup version 0.28-a0-1382-g92835e5c71 (webtiles) character file. Game seed: 18115129737645126226 33 bezhaha the Magician (level 3, -3/25 HPs) Began as a Djinni Ice Elementalist on Jan 1, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1282 turns). bezhaha the Magician (Djinni Ice Elementalist) Turns: 1282, Time: 00:02:09 Health: -3/25 AC: 2 Str: 9 XL: 3 Next: 47% Gold: 22 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of holy word {unknown} d - a scroll of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of vulnerability {unknown} h - a scroll of amnesia {unknown} Potions e - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging * Level 1.9 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 b - Frozen Ramparts Ice 30% 1d5 10% 3 c - Ozocubu's Armour Ice 15% N/A 10% 3 d - Hailstorm Conj/Ice 15% 3d5 32% 4 e - Animate Skeleton Necr 30% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) You freeze the bat! You kill the bat! You start resting. An orc priest comes into view. It is wielding a +0 whip. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc priest. You hit the orc priest. The orc priest is moderately wounded. The wall freezes the orc priest. The orc priest misses you. You barely miss the orc priest. The orc priest is moderately wounded. The wall freezes the orc priest. The orc priest barely misses you. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (heavily wounded) You freeze the orc priest. The orc priest is severely wounded. The wall freezes the orc priest. The orc priest barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (almost dead) You freeze the orc priest. The orc priest is almost dead. The frozen ramparts melt away. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... #.# ##.#..##.# #.# ##(#.##.# #.# #......# #.# ###.#### #.# #.# #.# #.# # #.# #.# #.>#.##.# #.# #...)o@.# #.# #..#.#### #.###### # #......# ######.# #.# #.# #.# #.# #.## You could see an orc priest. Vanquished Creatures 4 orcs (D:2) An endoplasm (D:2) 4 hobgoblins (D:1) 2 quokkas (D:1) 3 bats 2 frilled lizards (D:1) 5 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 264 | D:1 | Found Ruacarar's Antique Weapon Boutique. 281 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 1034 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 1034 | D:1 | Learned a level 1 spell: Animate Skeleton 1282 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains D:2: layout_loops_ring, kennysheep_generic_room_14 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Freeze || 37 Frozen Ramparts || 2 Armor: Robe || 5 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1281 | 1267 | 14 | 2 | 1096 | 2 | 640.5 | Dungeon | 1281 | 1267 | 14 | 2 | 1096 | 2 | 640.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1151 daAuts D:2: 129 daAuts