bezhaha Level 1 of the Dungeon [Shop] Duufygh's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of brand weapon (280 gold) a scroll of blinking (105 gold) a scroll of blinking (105 gold) a scroll of blinking (105 gold) a scroll of immolation (49 gold) a scroll of immolation (49 gold) a scroll of magic mapping (49 gold) (0, 0, D:1) a +0 dagger (10, 8, D:1) a +0 mace (13, -2, D:1) a +0 short sword 2 stones (13, 9, D:1) a +0 whip (17, 6, D:1) a +0 mace (29, 9, D:1) a +0 scale mail (42, 4, D:1) 3 scrolls of noise (48, 11, D:1) 29 arrows Level 2 of the Dungeon [Shop] Reotsen's Antique Armour Shoppe an orb of energy (352 gold) a +0 leather armour (44 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) a +0 pair of gloves (99 gold) an orb of wrath (286 gold) the +4 barding "Nurogr Yfai" {MP+9} (1515 gold) MP: It affects your magic capacity (+9). (0, 0, D:2) 10 bolts (10, 8, D:2) a +0 club (10, 13, D:2) a +0 club a +0 animal skin a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 hunting sling 25 stones (10, 14, D:2) a +0 dagger a +0 club (10, 15, D:2) a +0 club (10, 16, D:2) a +0 club (12, 0, D:2) 13 stones (12, 9, D:2) a +0 short sword (14, -6, D:2) 23 stones (20, -14, D:2) a +0 lajatang (25, 0, D:2) a +0 club (28, -21, D:2) a +0 club a +0 hunting sling 12 stones (28, -10, D:2) a +0 dagger 2 stones (56, -3, D:2) a +0 club 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -31, D:3) 15 bolts (1, 1, D:3) a stone a +0 short sword (5, -34, D:3) 21 bolts (12, -39, D:3) 2 atropa-tipped darts (15, -21, D:3) 6 boomerangs (18, -38, D:3) a +0 whip (25, -42, D:3) 4 boomerangs (25, -28, D:3) 20 bolts (36, -33, D:3) a +0 whip (36, -29, D:3) a +0 whip 8 poisoned darts (41, -41, D:3) a +0 ring mail (41, -23, D:3) a +0 club (62, -15, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) 29 sling bullets (10, 13, D:4) 29 stones (18, 16, D:4) a +0 ring mail (18, 19, D:4) a +0 short sword 5 stones (20, 17, D:4) a +0 dagger (27, 5, D:4) a +0 hand axe (30, 22, D:4) a +0 leather armour a +0 club (32, 27, D:4) a +0 dagger (32, 28, D:4) a +0 ring mail (still there?) a +0 war axe (still there?) a +0 whip (still there?) (33, 15, D:4) a +0 dagger (33, 28, D:4) a +0 club (34, 6, D:4) a +2 dagger of venom (35, 0, D:4) a +0 whip (36, -1, D:4) 4 poisoned darts a +0 short sword (37, -1, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Yrcheybo's Jewellery Shoppe the ring "Zacreots" {rPois SInv} (405 gold) [ring of poison resistance] rPois: It protects you from poison. SInv: It lets you see invisible. a +4 ring of protection (468 gold) a ring of protection from cold (325 gold) the ring of Wastric {AC+4 Str+5 SInv} (750 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+5). SInv: It lets you see invisible. a ring of flight (227 gold) a ring of positive energy (260 gold) a ring of wizardry (390 gold) a +4 ring of protection (468 gold) a ring of see invisible (195 gold) an amulet of faith (520 gold) an amulet of reflection (390 gold) (0, 0, D:5) a +0 hunting sling (11, 11, D:5) a +0 hand axe (24, 6, D:5) a +0 hand axe 3 boomerangs (24, 7, D:5) a +0 club (25, 6, D:5) a +2 whip of electrocution a +0 leather armour (26, 18, D:5) 2 javelins (35, 17, D:5) a +0 mace a +0 leather armour (36, 6, D:5) 27 stones (39, -23, D:5) 19 arrows (42, 20, D:5) a +0 whip (47, 22, D:5) a +0 chain mail (49, 10, D:5) 15 stones (50, 8, D:5) a +0 giant spiked club (50, 23, D:5) a book of Flames Level 6 of the Dungeon (15, 31, D:6) a +0 club a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 falchion a +0 chain mail (15, 32, D:6) a +0 dagger a +0 short sword a +0 club (15, 33, D:6) a +0 whip (16, 30, D:6) a +0 falchion a +0 leather armour (21, 15, D:6) a +0 giant club (21, 52, D:6) 15 sling bullets (24, 54, D:6) 13 poisoned darts (28, 43, D:6) a +0 mace (28, 45, D:6) a +0 mace (29, 43, D:6) a +0 mace (30, 44, D:6) a +0 mace (30, 45, D:6) a +2 vorpal flail a +2 vampiric dagger (31, 44, D:6) a +3 quarterstaff of chaos a +0 cloak (34, 45, D:6) a +0 mace (37, 46, D:6) a +0 mace (44, 48, D:6) a +0 flail (45, 48, D:6) a +0 scimitar a +0 chain mail (45, 49, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (3, -25, D:7) a +0 hand axe (3, -19, D:7) 2 scrolls of amnesia (10, -34, D:7) a book of Minor Magic (12, -4, D:7) a +0 dagger (13, -36, D:7) a Trismegistus Codex (19, -3, D:7) 18 arrows (20, -20, D:7) a +0 short sword a +0 leather armour (20, -19, D:7) a +0 dagger a +0 robe (21, 2, D:7) a +0 dagger a +0 robe (22, 2, D:7) a +0 falchion a +0 whip a +0 robe (23, -38, D:7) a +0 ring mail (23, 2, D:7) a +0 club a boomerang a +0 ring mail (24, -33, D:7) 21 stones (25, -17, D:7) 17 stones (31, -21, D:7) a +0 cloak (33, -10, D:7) a +0 broad axe (33, -8, D:7) a +0 trident (35, 8, D:7) a +0 hand axe (37, 11, D:7) 2 atropa-tipped darts (47, -3, D:7) a +0 club a +0 whip a +0 scale mail a +0 dagger a +0 robe (47, -2, D:7) a +0 dagger a +0 leather armour (47, -1, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Elost's General Store a +0 robe (9 gold) the +7 falchion of Dateodeo {spect, *Noise rC++} (825 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It greatly protects you from cold. *Noise: It may make noises in combat. a wand of charming (11) (169 gold) a +0 hand axe (39 gold) a +3 ring mail of fire resistance (338 gold) a wand of iceblast (6) (130 gold) a piece from Xom's chessboard (12/15) (260 gold) a +3 battleaxe (305 gold) (0, 0, D:8) a +0 plate armour (13, -22, D:8) a scroll of immolation (15, -18, D:8) 20 bolts (17, -15, D:8) 23 stones (18, -12, D:8) 2 potions of degeneration (20, -13, D:8) 2 potions of degeneration (20, -10, D:8) 2 potions of degeneration (21, -12, D:8) 2 potions of degeneration (21, -9, D:8) 2 potions of degeneration (22, -13, D:8) 2 potions of degeneration (22, -12, D:8) a +0 hand axe (still there?) a +0 hand axe (still there?) (22, -11, D:8) a +0 hand axe (22, -10, D:8) a +0 hand axe (unseen) (35, -23, D:8) 14 sling bullets a bailey (0, 0, Bailey) a potion of heal wounds (0, 1, Bailey) a +2 fustibalus of freezing (12, 8, Bailey) a bullfrog corpse (15, 4, Bailey) a scroll of teleportation (16, 4, Bailey) 11 bolts (19, -10, Bailey) a +0 hand axe a +0 leather armour (19, -9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a gnoll corpse (skeletalised by now) (19, -8, Bailey) a +0 hand axe a +0 leather armour (19, 1, Bailey) a +0 hand axe a +0 leather armour (20, -9, Bailey) a +0 hand axe a +0 ring mail (20, 1, Bailey) a +0 hand axe a +0 leather armour (21, 1, Bailey) a bullfrog corpse a bullfrog corpse a bullfrog corpse (21, 2, Bailey) a +4 war axe a +0 ring mail a human corpse (23, -5, Bailey) a +0 hand axe a +0 leather armour (24, -5, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail (25, -7, Bailey) a bullfrog corpse (skeletalised by now) (26, -6, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 war axe a +0 scale mail a bullfrog corpse (skeletalised by now) (26, -5, Bailey) a +0 leather armour a +0 scale mail a +0 war axe