bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -13, D:1) a +0 hand axe (31, 10, D:1) a +0 leather armour (42, -12, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 trident a +0 scale mail (10, 11, D:2) a +0 dagger (12, 13, D:2) 14 sling bullets (30, 24, D:2) a +0 mace (37, 2, D:2) a ring of magical power (37, 38, D:2) a +0 whip (43, 1, D:2) a +0 helmet (47, 4, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a book of Misfortune (6, 27, D:3) a wand of flame (19) (32, -9, D:3) a +0 ring mail (34, -2, D:3) a +0 whip 2 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail (16, -4, D:4) 17 sling bullets (18, -25, D:4) 15 bolts (30, 6, D:4) 19 sling bullets (32, -31, D:4) a +0 quarterstaff (34, 2, D:4) a +0 short sword (40, 4, D:4) 26 bolts (44, -36, D:4) 21 stones (50, 3, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (50, 4, D:4) a +0 giant club a +0 morningstar (50, 10, D:4) a +0 rapier (59, -13, D:4) a +0 whip of venom (59, 1, D:4) a +0 chain mail (60, -13, D:4) a +0 club a +0 leather armour a +0 whip a +0 dagger a +0 robe (62, -13, D:4) a +0 war axe (63, -17, D:4) 28 bolts Level 5 of the Dungeon (11, -16, D:5) a +0 hand axe (12, -25, D:5) a +0 shortbow (12, -22, D:5) 17 stones (12, -19, D:5) a +0 whip (15, -22, D:5) 32 arrows (18, -19, D:5) a +0 giant spiked club (19, -4, D:5) a +0 short sword (21, 5, D:5) an amulet of guardian spirit (22, -22, D:5) a +0 short sword (22, -21, D:5) a +0 club (22, -19, D:5) a +0 spear (22, -18, D:5) a +0 flail (23, -18, D:5) a +0 giant spiked club (25, -25, D:5) a +0 short sword (25, -18, D:5) 19 arrows (26, -27, D:5) a +0 robe (28, -21, D:5) a +0 flail a +0 chain mail (28, 3, D:5) 8 stones (30, -2, D:5) a +0 rapier (33, 1, D:5) a +0 dagger (36, -8, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Xafep's Antique Weapon Shop a +0 battleaxe (149 gold) a +3 scimitar of electrocution (621 gold) the +7 dire flail "Plog" {chaos, rF+ Str-5 Dex+5} (1292 gold) Each time it hits an enemy it has a different, random effect. Str: It affects your strength (-5). Dex: It affects your dexterity (+5). rF: It protects you from fire. a +0 war axe (80 gold) a +0 morningstar (92 gold) a +1 hunting sling of freezing (223 gold) the +3 Elemental Staff {rElec rF++ rC++ AC+5} (1989 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (0, 0, D:6) 5 boomerangs (6, 13, D:6) a +0 hunting sling (12, 11, D:6) 4 poisoned darts a +0 short sword (12, 13, D:6) a +0 dagger (12, 42, D:6) 20 arrows (13, 9, D:6) 5 stones a +0 club a +0 dagger (13, 12, D:6) a +2 dagger of venom (14, 13, D:6) a +0 club (15, 22, D:6) a +0 club 4 stones (21, 19, D:6) a +0 robe (31, 9, D:6) a +0 robe a +0 spear (31, 11, D:6) a +0 robe a +5 dire flail a +0 robe a +3 flail (32, 11, D:6) a +0 robe a +0 dagger (49, 7, D:6) a +0 leather armour a +3 plate armour (51, -3, D:6) a +1 war axe of flaming (51, 3, D:6) 13 stones (54, 2, D:6) a +0 flail of protection (55, 9, D:6) 14 stones (64, 22, D:6) a +1 vorpal shortbow 17 arrows Level 7 of the Dungeon [Shop] Kanugoi's Elemental Accessories a wand of flame (22) (168 gold) a lightning rod (4/4) (420 gold) a staff of earth (350 gold) the Almanac of Snow (756 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Freezing Cloud Conjuration/Ice/Air 5 no c - Metabolic Englaciation Hexes/Ice 5 no d - Polar Vortex Ice 9 no (0, 0, D:7) 26 sling bullets (1, 44, D:7) a +0 whip a +0 scale mail (2, 44, D:7) a +0 spear (2, 50, D:7) a +0 ring mail (3, 45, D:7) a +0 flail a +1 leather armour of cold resistance (3, 58, D:7) 5 poisoned darts (4, 46, D:7) a +0 spear (10, 3, D:7) a +0 short sword a +0 robe (11, 4, D:7) a +0 halberd a +0 robe a +0 dire flail a +0 robe (12, 5, D:7) a +0 mace a +0 robe (13, 35, D:7) 18 stones (14, 1, D:7) a +4 battleaxe a +0 robe (48, 41, D:7) 19 arrows a +0 shortbow (51, 43, D:7) a +0 club (56, 1, D:7) a +0 dagger a +0 robe (57, 2, D:7) a +0 hand axe a +0 whip 2 boomerangs (57, 15, D:7) the +1 robe of Inference {Rampage rC- Str+9 Int-3} Str: It affects your strength (+9). Int: It affects your intelligence (-3). rC: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. (59, 9, D:7) 6 boomerangs (62, 39, D:7) a +0 hunting sling (62, 45, D:7) 28 bolts (64, 37, D:7) a +0 scale mail (65, 47, D:7) a +0 trident Level 8 of the Dungeon (2, -15, D:8) 5 stones (9, 34, D:8) a +0 helmet (31, -12, D:8) a +0 helmet (32, 9, D:8) a +0 long sword (34, 32, D:8) a +0 dagger (36, -10, D:8) 2 poisoned darts (60, -11, D:8) a book of Weapons Level 9 of the Dungeon (0, 0, D:9) 20 gold pieces (1, -4, D:9) 22 gold pieces (4, -6, D:9) 9 gold pieces (5, -10, D:9) a +0 rapier (5, -5, D:9) 5 gold pieces (still there?) 7 poisoned darts (still there?) a +0 club (still there?) (6, -9, D:9) 7 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) (7, -10, D:9) 12 gold pieces (still there?) a +0 club (still there?) a +0 trident (still there?) (26, -25, D:9) a +3 dagger of chaos (still there?) a +2 robe of cold resistance (still there?) a potion of heal wounds (still there?) (27, -21, D:9) 7 gold pieces (29, -28, D:9) 2 gold pieces (29, -24, D:9) a +0 trident (still there?) a +0 chain mail (still there?) (29, -23, D:9) 7 gold pieces (still there?) a +0 short sword (still there?) (39, -22, D:9) a +0 leather armour the Ecumenical Temple