bezhaha Level 1 of the Dungeon (6, 2, D:1) a ring of magical power (6, 32, D:1) 23 bolts (6, 35, D:1) a +0 dagger (16, 7, D:1) a +0 mace (16, 16, D:1) a +0 hunting sling (19, 5, D:1) a +0 club (26, 2, D:1) a +0 club (43, 11, D:1) a +0 flail (45, 8, D:1) a +0 ring mail (45, 18, D:1) a +0 club (47, 18, D:1) a +0 club (55, 30, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -2, D:2) a +0 dagger (4, -17, D:2) a +0 club (12, 8, D:2) a +0 club (18, -6, D:2) a +0 whip (18, -5, D:2) a +0 dagger (26, -11, D:2) a +0 club (27, -20, D:2) a +0 short sword (29, 13, D:2) a +0 club (40, -18, D:2) a +0 club (50, 10, D:2) a +0 club a +0 hunting sling (50, 16, D:2) a +0 hand axe (51, 20, D:2) a +0 dagger (55, 24, D:2) Plato's Handbook of Translocation Spells Type Level Known a - Apportation Translocation 1 no (62, 24, D:2) 30 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -9, D:3) a +0 chain mail (18, -8, D:3) a staff of air (18, 5, D:3) a +0 club (23, 13, D:3) a +0 robe (26, 3, D:3) a +0 ring mail (27, -2, D:3) a +0 ring mail (27, 9, D:3) a +0 club (28, -2, D:3) a +0 short sword (32, 19, D:3) a +0 whip (33, 6, D:3) a +0 short sword (33, 33, D:3) a +0 leather armour (44, -8, D:3) a +0 dagger (50, -4, D:3) a staff of air Level 4 of the Dungeon (3, -15, D:4) a +0 giant club (3, -2, D:4) a book of Debilitation (11, -25, D:4) 19 sling bullets (16, -45, D:4) a +0 flail (16, -44, D:4) a +0 dagger a +0 robe (17, -43, D:4) a +0 flail a +0 ring mail (18, -50, D:4) a +0 dagger (18, -43, D:4) a +0 vampiric trident a +0 robe a +0 mace a +0 flail a +0 leather armour (18, -33, D:4) a wand of flame (23) (19, -22, D:4) 21 arrows (21, -18, D:4) a +0 hand axe (23, -39, D:4) a +0 club a +0 scale mail (23, -38, D:4) a +0 dagger a +0 robe (27, -9, D:4) a +0 dagger of electrocution (28, -33, D:4) 15 gold pieces (28, -23, D:4) a +0 scale mail (29, -4, D:4) a +0 mace (31, -19, D:4) 13 bolts (34, -25, D:4) a +0 giant club (46, -25, D:4) a +0 giant spiked club (47, -23, D:4) a +0 short sword (48, -49, D:4) a book of Maledictions (50, -22, D:4) a +0 hunting sling (63, -37, D:4) a +0 club Level 5 of the Dungeon [Shop] Sifril's Armour Emporium a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +2 ring mail of fire resistance (273 gold) a +0 chain mail (58 gold) the +0 pair of gloves "Qeom Cop" {-Cast rPois Int-3 SInv} (85 gold) Int: It affects your intelligence (-3). rPois: It protects you from poison. SInv: It lets you see invisible. -Cast: It prevents spellcasting. a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +1 plate armour of willpower (455 gold) (0, 0, D:5) a +0 club (1, 3, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (1, 4, D:5) a book of Vapours (2, 2, D:5) a +0 dagger a +0 robe a +0 ring mail (3, 3, D:5) a +0 club a +0 ring mail (4, 1, D:5) 6 javelins (6, 10, D:5) 13 bolts (10, -7, D:5) 10 bolts (14, 28, D:5) 19 arrows (23, 17, D:5) 16 bolts (23, 23, D:5) a +0 club (23, 25, D:5) 3 poisoned darts (28, 19, D:5) a +0 plate armour (29, -1, D:5) a +0 whip (29, 1, D:5) a +1 dagger of distortion a +0 robe (29, 19, D:5) a book of Debilitation (29, 28, D:5) a +0 dagger (30, 6, D:5) a +2 short sword of venom (31, 0, D:5) a +0 hand axe a +0 leather armour (31, 10, D:5) 26 arrows (31, 28, D:5) a +0 robe (38, 2, D:5) a +0 flail (40, 4, D:5) a +0 whip a +0 robe (40, 5, D:5) a +0 halberd (41, 4, D:5) a +0 club (42, 4, D:5) a +0 whip (43, 16, D:5) a +0 giant club (43, 27, D:5) a +0 spear (48, 25, D:5) 18 arrows Level 6 of the Dungeon [Shop] Fussienk's CLEARANCE SALE! a +5 trident of venom (156 gold) 10 stones (5 gold) the +4 dagger "Morg" {pain, Will+ Int+5} (240 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Int: It affects your intelligence (+5). Will: It increases your willpower. a ring of the Octopus King {Fly AC+1 EV+1 Str+1 Int+1 Dex+1} (196 gold) [ring of flight] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). Fly: It grants you flight. (0, 0, D:6) a +0 mace (21, 11, D:6) a +0 leather armour (23, 10, D:6) a +0 robe (26, 6, D:6) a +0 shortbow 21 arrows (41, 2, D:6) a +0 long sword of flaming +0 steam dragon scales Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (26, 7, D:7) a +0 war axe (27, 9, D:7) a +0 dagger a +0 robe (28, 9, D:7) a +0 flail a +0 ring mail (29, -17, D:7) a +0 helmet (34, -34, D:7) a +0 leather armour (34, 24, D:7) a +0 hunting sling (44, 11, D:7) a +0 dagger a curare-tipped dart (45, 12, D:7) a +0 short sword (46, 10, D:7) a +0 club 4 poisoned darts a +0 short sword (51, -30, D:7) a book of Blood (62, 17, D:7) a +0 dagger (62, 18, D:7) a +0 hand axe a +0 plate armour (63, 19, D:7) a +0 dagger (63, 20, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, 16, D:8) a +0 club (9, 8, D:8) a +0 quarterstaff (12, 9, D:8) a +0 shortbow 7 arrows (13, -22, D:8) a +0 ring mail (16, 29, D:8) a +2 pair of boots (19, 13, D:8) a +0 robe (20, 13, D:8) a +0 quarterstaff (30, 6, D:8) 19 arrows (40, 20, D:8) a +2 mace of freezing a +0 robe (41, 19, D:8) a +3 scimitar a +0 robe (41, 20, D:8) a +0 dagger a +0 robe a +0 short sword a +0 robe (43, 19, D:8) a +3 flail a +0 robe (49, -22, D:8) a +0 dagger (51, -23, D:8) a +0 short sword (52, -23, D:8) a +0 club (52, 11, D:8) 5 poisoned darts (54, -23, D:8) a +0 dagger 8 poisoned darts a +0 club a +0 hand crossbow 12 bolts (56, -23, D:8) a +0 short sword (57, -23, D:8) a +0 dagger (63, 22, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a book of Death (6, -5, D:9) 22 sling bullets (9, 31, D:9) a +0 dagger (11, 30, D:9) a +0 flail a +0 scale mail (11, 31, D:9) a +1 dagger of protection a +0 robe (13, 30, D:9) a +0 dagger (14, 30, D:9) a +0 long sword a +0 chain mail (19, 30, D:9) a +0 dagger (21, 6, D:9) a +2 whip of electrocution (21, 7, D:9) a +0 dagger (21, 8, D:9) a +0 whip (21, 9, D:9) a +0 short sword 6 poisoned darts (29, 26, D:9) a +0 spear a +0 scale mail (30, 24, D:9) a +0 flail (30, 26, D:9) a +2 mace a +0 robe (31, 17, D:9) a +0 dagger a +0 robe (31, 25, D:9) a +0 flail a +0 leather armour (31, 26, D:9) a +3 long sword a +0 robe (31, 27, D:9) a +0 spear (32, 17, D:9) a +0 short sword a +0 chain mail (32, 26, D:9) a +2 halberd a +0 robe (34, -2, D:9) 22 sling bullets (34, 26, D:9) a +0 dagger a +0 robe (35, 25, D:9) a +0 flail a +0 chain mail a +0 dagger a +0 robe (36, 25, D:9) a +0 hand axe a +0 leather armour (37, 3, D:9) a book of Displacement (37, 25, D:9) a +0 war axe a +0 leather armour (41, 9, D:9) a +0 falchion (42, -2, D:9) a +0 long sword (43, 17, D:9) a +0 mace of venom (46, -2, D:9) +0 steam dragon scales (48, 13, D:9) a +0 shortbow 14 arrows (48, 14, D:9) a +0 whip Level 10 of the Dungeon [Shop] Kaeme's General Store a scroll of immolation (42 gold) a book of Maledictions (408 gold) 8 arrows (19 gold) a ring of resist corrosion (240 gold) a book of Rime (336 gold) 2 scrolls of immolation (84 gold) 24 stones (28 gold) a scroll of fear (42 gold) a potion of might (48 gold) [Shop] Wuq Xas's Specific Store a ring of wizardry (420 gold) (3, 24, D:10) a +0 rapier (8, 4, D:10) a +0 hand axe (10, -3, D:10) a +0 dagger a +0 robe a +0 whip (11, 21, D:10) 23 arrows (15, 6, D:10) a +0 pair of gloves (17, 6, D:10) a +0 flail (19, 18, D:10) a +0 chain mail (22, 42, D:10) a +0 ring mail (27, 25, D:10) the +9 long sword of Jyiwops {pain, rPois rN+ Str+4 Int-4 Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. Str: It affects your strength (+4). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It protects you from negative energy. (28, 18, D:10) a +0 chain mail (33, 24, D:10) a +1 leather armour of cold resistance (35, -4, D:10) a +0 trident a +0 dagger a +0 robe (35, 34, D:10) a +0 shortbow (36, -4, D:10) a +0 club (36, -3, D:10) a +0 club (37, -3, D:10) a +0 club (41, 5, D:10) a +0 plate armour (48, 25, D:10) a +0 rapier (54, 24, D:10) 5 large rocks Level 11 of the Dungeon (26, -22, D:11) a ring of poison resistance (29, 3, D:11) a +0 dagger (30, 4, D:11) a +0 dagger a +0 robe (31, 2, D:11) a +0 trident a +0 chain mail (31, 3, D:11) a +2 dagger of speed a +0 robe of willpower (32, 3, D:11) a +0 hand axe a +0 leather armour (41, -11, D:11) a +0 helmet (53, -39, D:11) 8 arrows (53, 8, D:11) a +2 dagger of venom (54, 7, D:11) a +0 dagger (56, 9, D:11) a +0 club 5 poisoned darts (57, 7, D:11) a +0 dagger a +0 robe a +0 club (58, 9, D:11) a +0 whip a +0 dagger (63, -37, D:11) 5 silver boomerangs (64, -28, D:11) a +0 scale mail Level 12 of the Dungeon (9, 17, D:12) a +0 dagger a +0 robe (12, 2, D:12) a book of Rime (16, 36, D:12) a +0 leather armour (24, 33, D:12) a +0 troll leather armour a troll corpse (28, 30, D:12) a +0 war axe a scroll of amnesia a +0 arbalest 15 bolts (35, 30, D:12) a wand of paralysis (5) (36, 32, D:12) 2 large rocks (41, 28, D:12) a +0 giant club a +0 giant club 5 large rocks a +0 shortbow 12 arrows (45, 25, D:12) 18 bolts the Ecumenical Temple (5, 9, Temple) a +2 mace of protection