Dungeon Crawl Stone Soup version 0.29-a0-41-g89e12c0570 (webtiles) character file. Game seed: 12382834965274006673 1451 bezhaha the Covert (level 8, -8/41 HPs) Began as a Vampire Enchanter on Feb 2, 2022. Mangled by a six-headed hydra (10 damage) ... on level 6 of the Dungeon. The game lasted 00:10:02 (5264 turns). bezhaha the Covert (Vampire Enchanter) Turns: 5264, Time: 00:10:04 Health: -8/41 AC: 7 Str: 12 XL: 8 Next: 47% Magic: 10/12 EV: 12 Int: 18 God: Gold: 215 SH: 5 Dex: 16 Spells: 6/13 levels left rFire + . . SeeInvis + e - +0 rapier rCold + + . Faith . (no shield) rNeg + + + Spirit . u - +3 leather armour "Coulozoka" {rPois Will- rCorr Str+5} rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . n - +0 pair of gloves Will ..... (no boots) Stlth ++++++.... t - amulet of reflection HPRegen 0.00/turn l - ring of protection from fire MPRegen 0.13/turn m - +4 ring of slaying @: on blink cooldown, bloodless, inhibited regen, studying Bows A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 440 gold pieces. You spent 225 gold pieces at shops. Inventory: Hand Weapons a - a +1 dagger e - a +0 rapier (weapon) Missiles i - 3 curare-tipped darts k - 2 throwing nets Armour b - a +0 robe n - a +0 pair of gloves (worn) s - a +0 leather armour of fire resistance u - the +3 leather armour "Coulozoka" (worn) {rPois Will- rCorr Str+5} (You bought it in a shop on level 1 of the Dungeon) Str: It affects your strength (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Jewellery l - a ring of protection from fire (left hand) m - a +4 ring of slaying (right hand) q - a +6 ring of strength t - an amulet of reflection (around neck) Wands f - a wand of iceblast (7) Scrolls d - 2 scrolls of silence g - a scroll of torment p - 4 scrolls of summoning v - a scroll of vulnerability w - a scroll of enchant weapon {unknown} Potions c - a potion of invisibility h - 2 potions of curing j - a potion of cancellation {unknown} o - 2 potions of haste {unknown} r - a potion of mutation {unknown} Skills: + Level 7.1 Short Blades - Level 2.1 Dodging + Level 10.0 Stealth - Level 3.0 Spellcasting - Level 8.6 Hexes * Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 36% N/A 5% 2 b - Confusing Touch Hex 33% N/A 1% 3 c - Blink Tloc 12% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 33% N/A 1% 3 Dazzling Flash Conj/Hex 36% N/A 11% 3 Apportation Tloc 12% N/A 14% 1 Animate Skeleton Necr 4% N/A 21% 1 Magic Dart Conj 8% 1d3 21% 1 Pain Necr 8% 1d4 21% 1 Sting Tmut/Pois 8% 1d3 21% 1 Summon Small Mammal Summ 8% N/A 21% 1 Poisonous Vapours Pois/Air 4% N/A 30% 2 Searing Ray Conj 4% 2d4 30% 2 Fulminant Prism Conj/Hex 9% 3d7 34% 4 Olgreb's Toxic Radiance Pois 2% N/A 90% 4 Manifold Assault Tloc 6% N/A 98% 5 Agony Necr 2% N/A 99% 5 Excruciating Wounds Necr 1% N/A 99% 5 Storm Form Tmut/Air 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 ***** Annotations: D:5 2 transporters, kelmiir's ghost, novice OgFE Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Okay, then. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra (chance to affect: 19%) The six-headed hydra resists with almost no effort. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (chance to affect: 19%) The six-headed hydra resists with almost no effort. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (chance to affect: 19%) The six-headed hydra resists with almost no effort. You feel stable enough to blink again. The six-headed hydra bites you but does no damage. The six-headed hydra bites you. You block the six-headed hydra's attack. The six-headed hydra bites you! You block the six-headed hydra's attack. The six-headed hydra barely misses you. Okay, then. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel stable enough to blink again. A six-headed hydra is nearby! Casting: Blink (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The six-headed hydra bites you. The six-headed hydra bites you! x2 * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you! You die... #.#............ #.#.##...#....# ####.#.##......... #.........#....##. #.##..#..#..#..(.. #.#...##...##..... #.....###.###..... #.D###.##.##.###.? #@..###.#.#)###... #....####.####.... ##....§..8........ ##..####.####.... #..###.#.#)###... #.###.##.##.###.. #....###.###....# ##...##...##...## ##..#.!#..#..... You could see a six-headed hydra. Vanquished Creatures Prince Ribbit (D:5) Edmund (D:5) A black bear (D:5) A necrophage (D:5) A phantom (D:4) A centaur (D:6) A kobold brigand (D:6) A bullfrog (D:4) A scorpion (D:4) A water moccasin skeleton (D:4) A howler monkey (D:6) A centaur zombie (D:6) 2 hounds (D:4) An orc priest (D:3) 4 iguanas An orc wizard (D:3) A hound skeleton (D:4) 7 gnolls 6 adders A shadow imp (D:6) A white imp (D:5) An ufetubus (D:5) An adder skeleton (D:4) 3 worms 5 dart slugs 16 orcs 4 endoplasms 3 giant cockroaches 9 goblins 11 hobgoblins 8 kobolds 2 quokkas 8 ball pythons 11 bats 4 frilled lizards 5 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Found Istoatoets's General Store. 152 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 167 | D:1 | Reached skill level 5 in Hexes 232 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 343 | D:1 | Found Uvicotiu's General Store. 357 | D:1 | Bought 4 curare-tipped darts for 31 gold pieces 357 | D:1 | Bought a scroll of identify for 26 gold pieces 438 | D:1 | Found Moank's Assorted Antiques. 508 | D:1 | Found Fufer's Assorted Antiques. 656 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 656 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 662 | D:1 | Found Goshach's Assorted Antiques. 918 | D:2 | Learned a level 3 spell: Confusing Touch 1286 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/8 2022 | D:3 | Reached skill level 5 in Stealth 2308 | D:3 | Reached XP level 5. HP: 20/28 MP: 0/9 2610 | D:1 | Bought a pitted leather armour for 168 gold pieces 2610 | D:1 | Identified the +3 leather armour "Coulozoka" {rPois Will- | rCorr Str+5} (You bought it in a shop on level 1 of the | Dungeon) 2726 | D:4 | Reached skill level 6 in Stealth 2790 | D:4 | Reached XP level 6. HP: 6/32 MP: 10/10 3310 | D:4 | Reached skill level 7 in Stealth 3465 | D:4 | Reached XP level 7. HP: 36/36 MP: 11/11 3599 | D:4 | Reached skill level 5 in Short Blades 4073 | D:5 | Entered Level 5 of the Dungeon 4073 | D:5 | Noticed Prince Ribbit 4081 | D:5 | Killed Prince Ribbit 4082 | D:5 | Reached skill level 8 in Stealth 4122 | D:5 | Found a transporter. 4123 | D:5 | Noticed kelmiir's ghost (novice OgFE) 4667 | D:5 | Found a transporter. 4742 | D:5 | Reached XP level 8. HP: 41/41 MP: 12/12 4759 | D:5 | Noticed Edmund 4766 | D:5 | Killed Edmund 4767 | D:5 | Reached skill level 9 in Stealth 4957 | D:5 | Learned a level 2 spell: Blink 5049 | D:6 | Noticed a six-headed hydra 5135 | D:6 | Reached skill level 10 in Stealth 5135 | D:6 | Reached skill level 1 in Translocations 5264 | D:6 | HP: 2/41 [six-headed hydra (4)] 5264 | D:6 | Mangled by a six-headed hydra Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, serial_shops, shop, shop_coins, nicolae_shop_trees, nicolae_shop_window_shopping, nicolae_shop_temple_entry_statues_fountains, minmay_tetromino_t4 D:2: layout_rooms D:3: layout_loops_ring, columned_hall_lemuel D:4: layout_gridville D:5: layout_gridville, gammafunk_ghost_stat_death, serial_glass, glass_columns_c, glass_columns_c, uniq_prince_ribbit1, uniq_edmund D:6: layout_loops_cross, minmay_temple_entry_overgrown, serial_shops, shop_statue, kb_rosetta Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Hexes | 5 6 8 | 8.6 Spellcasting | 3 | 3.0 Short Blades | 2 3 4 6 7 | 7.1 Stealth | 5 6 7 8 10 | 10.0 Translocations | 1 | 1.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Rapier | 92 | 129 | 67 || 288 Dagger | 6 | | || 6 Bite | 6 | 7 | 5 || 18 Punch | 1 | 2 | 2 || 5 Throw: Dart | | 5 | || 5 Cast: Ensorcelled Hiber | 1 | 8 | 6 || 15 Confusing Touch | | 7 | 3 || 10 Blink | | | 3 || 3 Abil: Exsanguinate | 1 | | || 1 Use: Scroll | 1 | 4 | 2 || 7 Stab: Sleeping | 21 | 15 | 13 || 49 Distracted | 1 | | 1 || 2 Confused | | 5 | 2 || 7 Armor: Robe | 25 | 7 | || 32 Leather armour | | 13 | 22 || 35 Dodge: Dodged | 46 | 54 | 36 || 136 Block: Other | | 12 | 23 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5279 | 4989 | 290 | 625 | 3207 | 6 | 879.8 | Dungeon | 5279 | 4989 | 290 | 625 | 3207 | 6 | 879.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1369 daAuts D:3: 1231 daAuts D:1: 927 daAuts D:5: 896 daAuts D:2: 566 daAuts D:6: 289 daAuts