Dungeon Crawl Stone Soup version 0.29-a0-67-g1d65ae1bb4 (webtiles) character file. Game seed: 7467652445317379562 5 bezhaha the Sneak (level 1, -1/10 HPs) Began as a Vampire Enchanter on Feb 3, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (155 turns). bezhaha the Sneak (Vampire Enchanter) Turns: 155, Time: 00:00:23 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility d - a potion of flight {unknown} Skills: * Level 1.2 Short Blades - Level 2.1 Dodging * Level 4.7 Stealth * Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You puncture the frilled lizard! You kill the frilled lizard! No target in view! A ball python comes into view. The helpless ball python fails to defend itself. You bite the ball python, and draw its blood! You impale the ball python!! You kill the ball python! No target in view! An endoplasm comes into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! No target in view! There is a stone staircase leading down here. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 club. The helpless kobold fails to defend itself. You bite the kobold, and draw its blood! You puncture the kobold! You kill the kobold! Things that are here: a +0 club; 3 stones You open the door. A hobgoblin comes into view. The hobgoblin shouts! There is an open door here. Found a scroll labelled OGIAP GICW. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #.. #....##....#.# #. #....##....#.# #....##....#.# #######....#.# ######.# ######.# #.....)# ######'######?# ........@g.....# ................ .........####### .......... ########### You could see a hobgoblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 155 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, serial_shops, shop, lemuel_another_geyser Action || total -------------------------++------- Melee: Dagger || 13 Abil: Exsanguinate || 1 Stab: Sleeping || 4 Armor: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 0 | 101 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 0 | 101 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts