Dungeon Crawl Stone Soup version 0.29-a0-80-g3050e97935 (webtiles) character file. Game seed: 3899327573657709784 4 bezhaha the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Feb 4, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (83 turns). bezhaha the Vexing (Vampire Enchanter) Turns: 83, Time: 00:00:22 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: * Level 1.2 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth * Level 2.1 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You miss the quokka. The quokka barely misses you. You hit the quokka. You bite the quokka. You kill the quokka! Things that are here: a +0 dagger; a goblin corpse HP restored. Found a short sword. A quokka comes into view. Found an emerald potion. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You miss the quokka. Your bite misses the quokka. The quokka is heavily wounded. The quokka bites you. You closely miss the quokka. The quokka is heavily wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. Your bite misses the quokka. The quokka is severely wounded. The quokka bites you but does no damage. The quokka bites you. You die... #)#......#..#.#...#### #.##.......##...##... #.............####.##### ####.................... #.....####.##.....## #.....# #.......## ##.#..#####....### ..#..##.....### .......@####### .......r....... ............... ...........#.## ...........# # ...........# .!........... ............## ............# You could see a quokka. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 83 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms Action || total -------------------------++------- Melee: Dagger || 22 Bite || 1 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 40 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 40 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts