Dungeon Crawl Stone Soup version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 1211426568244727102 951 bezhaha the Covert (level 7, -3/46 HPs) Began as a Vampire Enchanter on Feb 7, 2022. Slain by a two-headed ogre (30 damage) ... on level 5 of the Dungeon. The game lasted 00:10:08 (4027 turns). bezhaha the Covert (Vampire Enchanter) Turns: 4027, Time: 00:10:09 Health: -3/46 AC: 4 Str: 7 XL: 7 Next: 90% Magic: 22/22 EV: 11 Int: 24 God: Gold: 139 SH: 0 Dex: 16 Spells: 7/14 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith + (no shield) rNeg . . . Spirit . p - +1 leather armour "Tizerghosk" {*Corrode Drain +Blink Stlth+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... f - amulet of faith HPRegen 0.35/turn i - ring of magical power MPRegen 0.18/turn s - +6 ring of intelligence @: lethally poisoned (-3 -> -6), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Evoke Blink You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +2 whip of venom n - a +1 vampiric short sword x - the +9 hand axe of Severance {flame, Will+} (You found it on level 4 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. Missiles w - 2 datura-tipped darts Armour b - a +0 robe p - the +1 leather armour "Tizerghosk" (worn) {*Corrode Drain +Blink Stlth+} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. Jewellery f - an amulet of faith (around neck) i - a ring of magical power (left hand) s - a +6 ring of intelligence (right hand) y - a ring of fire Wands q - a wand of charming (10) v - a wand of polymorph (14) Scrolls d - a scroll of blinking {unknown} g - 3 scrolls of identify {unknown} h - 3 scrolls of enchant armour {unknown} j - a scroll of brand weapon {unknown} k - a scroll of noise {unknown} l - a scroll of vulnerability {unknown} o - 3 scrolls of fear {unknown} r - 2 scrolls of teleportation {unknown} Potions c - a potion of curing {unknown} m - 2 potions of attraction {unknown} t - a potion of berserk rage {unknown} u - a potion of might {unknown} Skills: * Level 4.2 Short Blades - Level 2.1 Dodging + Level 10.4 Stealth * Level 4.3 Spellcasting + Level 6.6 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 42% N/A 5% 2 b - Confusing Touch Hex 36% N/A 2% 3 c - Call Imp Summ 5% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 36% N/A 2% 3 Dazzling Flash Conj/Hex 42% N/A 11% 3 Magic Dart Conj 20% 1d4 14% 1 Gell's Gravitas Tloc 5% N/A 38% 3 Lesser Beckoning Tloc 5% N/A 38% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 38% 3 Teleport Other Tloc 5% N/A 38% 3 Silence Hex/Air 10% N/A 71% 5 Agony Necr 5% N/A 98% 5 Fireball Conj/Fire 2% 3d4 98% 5 Starburst Conj/Fire 2% 6d3 100% 6 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Zin Shops: D:1 ( Annotations: D:4 1 exclusion Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The iguana is moderately wounded. The iguana bites you! You slash the iguana! You burn the iguana. You kill the iguana! Found a stone staircase leading up. You see here an iguana corpse. You start resting. HP restored. Casting: Confusing Touch (dangerous; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Okay, then. Okay, then. Okay, then. Found a stone staircase leading down. The +9 hand axe of Severance {flame, Will+} stops flaming. a - a +1 dagger (weapon) A water moccasin comes into view. The water moccasin hisses angrily. There is a stone staircase leading up here. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. You feel very sick. The water moccasin closely misses you. You feel sick. You feel sick. The water moccasin barely misses you. You see here 14 gold pieces. You feel sick. You feel sick. The water moccasin misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (chance to affect: 49%) The water moccasin resists with some effort. You feel sick. The water moccasin closely misses you. The water moccasin bites you. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .. #.### #.# ...########### ##.####.....##.....## ##...................## ....##................# ......<...............# ###.##................# ###.##.....†....@>....# >..............OS.....# .....#......>...$.....# .....................## ..:..###............## ###............###### ######.......# ###.<...# #.....# You could see a two-headed ogre and a water moccasin. Vanquished Creatures Sigmund (D:4) A steam dragon (D:4) A water moccasin (D:4) A black bear (D:4) An ogre (D:4) The ghost of Nattfarinn the Stinger, an amateur DEVM (D:4) A jelly (D:4) An orc priest (D:3) A water moccasin simulacrum (D:4) An iguana (D:5) A scorpion zombie (D:4) 5 adders (D:2) 2 hound simulacra (D:4) 2 white imps A worm (D:2) A dart slug (D:1) 4 adder simulacra (D:4) 6 orcs 3 bats 7 endoplasms 8 giant cockroaches 5 goblins 5 hobgoblins 5 quokkas 13 ball pythons 2 frilled lizards 11 kobolds 6 rats 97 creatures vanquished. Vanquished Creatures (others) 3 plants (D:3) 3 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Found Cej Gats's Antique Weapon Shop. 186 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 362 | D:1 | Reached skill level 5 in Stealth 367 | D:1 | Reached skill level 5 in Hexes 573 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 829 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 829 | D:2 | Reached XP level 3. HP: 20/24 MP: 6/6 1034 | D:2 | Reached XP level 4. HP: 25/30 MP: 7/7 1148 | D:2 | Learned a level 3 spell: Confusing Touch 1220 | D:2 | Found a broken altar of Ashenzari. 1459 | D:3 | Identified the +1 leather armour "Tizerghosk" {*Corrode | Drain +Blink Stlth+} 1485 | D:3 | Reached skill level 6 in Stealth 1588 | D:3 | Found a faded altar of an unknown god. 1812 | D:3 | Reached XP level 5. HP: 12/35 MP: 9/9 1910 | D:3 | Learned a level 2 spell: Call Imp 2506 | D:4 | Found a runed translucent gate. 2508 | D:4 | Found a runed translucent gate. 2533 | D:4 | Noticed an ogre 2534 | D:4 | Noticed Sigmund 2674 | D:4 | Found a runed translucent gate. 2725 | D:4 | Killed an ogre 2726 | D:4 | Reached skill level 7 in Stealth 2939 | D:4 | Noticed a black bear 2948 | D:4 | Killed a black bear 2949 | D:4 | Reached skill level 8 in Stealth 2949 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/10 3050 | D:4 | Noticed a steam dragon 3060 | D:4 | Killed a steam dragon 3061 | D:4 | Reached skill level 9 in Stealth 3061 | D:4 | Reached XP level 7. HP: 46/46 MP: 12/12 3468 | D:4 | Killed Sigmund 3469 | D:4 | Reached skill level 10 in Stealth 3645 | D:4 | Identified the +9 hand axe of Severance {flame, Will+} 3833 | D:4 | Noticed Nattfarinn's ghost (amateur DEVM) 3842 | D:4 | Killed Nattfarinn's ghost 3971 | D:5 | Entered Level 5 of the Dungeon 3974 | D:5 | Noticed a two-headed ogre 4027 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, serial_shops, shop D:2: layout_basic, basic_altar, grunt_ministairs_3 D:3: layout_basic, lemuel_crystal_altar, shapermc_ecumenical_altar_mp_ritualfount D:4: layout_cave_pods, gammafunk_ghost_icy, minmay_fractal_squares_diagonal_5, uniq_sigmund D:5: layout_rooms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 5 6 8 9 10 | 10.4 Hexes | 5 6 | 6.6 Short Blades | 2 3 4 | 4.2 Spellcasting | 3 4 | 4.3 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 29 | 14 | 29 || 72 Bite | 10 | 23 | 4 || 37 Whip | 60 | 134 | || 194 Punch | 1 | 1 | || 2 Hand axe | | | 22 || 22 Cast: Ensorcelled Hiber | | 2 | 6 || 8 Confusing Touch | | 2 | 3 || 5 Call Imp | | 1 | 1 || 2 Evoke: Wand | | 2 | 2 || 4 Use: Potion | 1 | 2 | || 3 Stab: Sleeping | 6 | 17 | 2 || 25 Invisible | | 3 | || 3 Confused | | 3 | 1 || 4 Armor: Robe | 16 | 6 | || 22 Leather armour | | 27 | 6 || 33 Dodge: Dodged | 45 | 86 | 22 || 153 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4043 | 3854 | 189 | 446 | 2373 | 5 | 808.6 | Dungeon | 4043 | 3854 | 189 | 446 | 2373 | 5 | 808.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1662 daAuts D:3: 938 daAuts D:1: 827 daAuts D:2: 559 daAuts D:5: 55 daAuts