Dungeon Crawl Stone Soup version 0.29-a0-92-gee772dd00f (webtiles) character file. Game seed: 6227243622742992337 1 bezhaha the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Feb 9, 2022. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (91 turns). bezhaha the Vexing (Vampire Enchanter) Turns: 91, Time: 00:00:12 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: * Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History The ball python bites you but does no damage. The ball python misses you. You barely miss the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. A quokka comes into view. A quokka is nearby! You closely miss the quokka. Your bite misses the quokka. The quokka twitches its whiskers. The quokka barely misses you. You hit the quokka but do no damage. The quokka bites you. You closely miss the quokka. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka closely misses you. You see here a ball python corpse. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is heavily wounded. The quokka bites you. You die... .........#.#.# .............# ###.....#..## ##...###†# ###.## #.# #... #.# #.## #.# #.# #r# #####+###.# #@# #..##...#.######.####### ..........#............. #..##.......##.######### #####++#.......# ####...#...##..# #..'...######..# '..'.<.# #..# #..#...# #..# You could see a quokka. Vanquished Creatures 2 ball pythons (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 91 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 10 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 60 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 60 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts