bezhaha Level 1 of the Dungeon (4, -13, D:1) a +0 mace (11, 32, D:1) a +0 short sword 3 stones (14, 26, D:1) a +0 club (15, -9, D:1) a +0 club (33, -1, D:1) 19 arrows (35, -7, D:1) 8 stones (44, -4, D:1) 3 javelins Level 2 of the Dungeon [Shop] Rupimp's Weapon Shoppe a +0 club (12 gold) a +2 short sword of protection (187 gold) a +0 club (12 gold) the +6 shillelagh "Devastator" {shatter} (720 gold) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. a +1 spectral quarterstaff (204 gold) a +0 spear (36 gold) a +4 vorpal hand axe (318 gold) the +7 hand axe "Kosaut" {flame, rN+} (619 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It protects you from negative energy. a +0 club (12 gold) (9, -7, D:2) 25 sling bullets (10, 20, D:2) a +0 club (34, 23, D:2) 21 stones (52, 8, D:2) a +0 ring mail (54, 32, D:2) a +0 club (56, 12, D:2) a +0 club (68, 22, D:2) a +0 dagger Level 3 of the Dungeon (1, -11, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (3, -9, D:3) a +0 leather armour (3, -6, D:3) a +0 club a +0 dagger (3, -4, D:3) a +1 dagger a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) (3, -3, D:3) a +0 hunting sling a +0 club 27 stones (7, 0, D:3) a +0 mace (13, -37, D:3) a +0 vampiric hand axe (still there?) a +0 short sword (still there?) a +0 scale mail (still there?) a rat corpse (still there?) an orc corpse (still there?) (13, -22, D:3) a +0 mace a +0 chain mail (13, -9, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (14, -37, D:3) a +0 club (still there?) a +0 dagger (still there?) an orc corpse (still there?) (15, -32, D:3) a +0 short sword 5 stones (31, -15, D:3) 20 stones (31, -5, D:3) a hobgoblin corpse (skeletalised by now) (32, -18, D:3) a bat corpse (skeletalised by now) (38, -5, D:3) a bat corpse (skeletalised by now)