Dungeon Crawl Stone Soup version 0.29-a0-110-g189f89ecda (webtiles) character file. Game seed: 5235461226129320689 2 bezhaha the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on Feb 17, 2022. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (70 turns). bezhaha the Vexing (Vampire Enchanter) Turns: 70, Time: 00:00:09 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: * Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History A ball python comes into view. There is an open door here. A ball python is nearby! The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! No target in view! No target in view! Found 23 bolts. You open the door. A frilled lizard comes into view. A quokka comes into view. Found a scroll labelled IGEMUP LYWONG. The frilled lizard hisses angrily. The quokka bites you. You closely miss the quokka. The quokka barely misses you. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is lightly wounded. The frilled lizard barely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka is lightly wounded. The quokka barely misses you. The frilled lizard bites you. You die... ###..# #..# #..# . ##.## .. #...# .... #...###...... +...'........ #...###...... #....@r.?.... #.......l.###### #.........# #.........# ##....(...# #........# #........# ########## You could see a quokka and a frilled lizard. Vanquished Creatures A goblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic Action || total -------------------------++------- Melee: Dagger || 7 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 0 | 49 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 0 | 49 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 69 daAuts