Dungeon Crawl Stone Soup version 0.29-a0-294-g83ea962da3 (webtiles) character file. Game seed: 5400843256959397061 18 bezhaha the Magician (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Mar 18, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (1038 turns). bezhaha the Magician (Djinni Fire Elementalist) Turns: 1038, Time: 00:01:03 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 85% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) f - an orb of guile Scrolls b - a scroll of noise {unknown} c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of flight {unknown} Skills: + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Conjure Flame Conj/Fire 12% 6-21 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! The endoplasm freezes you. You are frozen. You feel a terrible chill! You are too injured to fight recklessly! The endoplasm attacks as you move away! The endoplasm completely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. Your magical contamination has completely faded away. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm closely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The foxfire hits the endoplasm. The endoplasm is moderately wounded. The foxfire hits the endoplasm. The endoplasm is heavily wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ###....####......# #.# # ##............####.# ## ####......######..# .# ######## ###..## .###############...## ......#.........)K..# ......#.########.÷..# ......#.# #J...# #####.#.# #@...# ........# #....# ####.#..# #....# ...#.#..########....# ##.#.#.>......####### #.########.# #.# #.# #.# #.# #.# #.# You could see an endoplasm and a kobold. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 4 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (others) 67 foxfires (D:1) 67 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 188 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 1007 | D:1 | Reached skill level 3 in Spellcasting 1038 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, minmay_octomino_j4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 2.3 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 42 Armor: Robe || 2 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1038 | 1038 | 0 | 0 | 900 | 1 | 1038.0 | Dungeon | 1038 | 1038 | 0 | 0 | 900 | 1 | 1038.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts