bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (6, 9, D:1) a +0 dagger (10, 8, D:1) 6 poisoned darts (12, -19, D:1) a +0 club (12, -15, D:1) a +0 cloak (12, 26, D:1) a +0 club 4 stones (16, -18, D:1) a +0 dagger (16, 0, D:1) 17 stones (18, -17, D:1) a +0 hunting sling (20, -7, D:1) a +0 short sword 3 stones (25, -15, D:1) a +0 whip (25, 7, D:1) 22 stones (25, 11, D:1) a +0 dagger (31, -10, D:1) a +0 chain mail (33, 11, D:1) a +0 dagger (39, -23, D:1) a +0 buckler (41, 35, D:1) 12 stones (47, -8, D:1) 3 stones a +0 short sword (67, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (5, -38, D:2) a +0 dagger a +0 hunting sling (5, -21, D:2) a +0 dagger (8, -36, D:2) a +0 short sword (11, -37, D:2) a +0 short sword (15, -3, D:2) a +2 long sword of draining (18, -2, D:2) a +1 dagger of venom a +2 robe of willpower (19, -4, D:2) a +0 whip (21, -1, D:2) a +0 club (23, -2, D:2) a +0 ring mail (25, -34, D:2) a +0 club (26, -1, D:2) 23 stones (31, -28, D:2) a +0 hand axe (45, -14, D:2) a +0 dagger (49, -15, D:2) a +2 scale mail of fire resistance a +4 hand axe of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 14, D:3) a +0 club a +0 hunting sling a +0 ring mail (14, 16, D:3) a scroll of enchant armour (20, 15, D:3) 20 stones (20, 17, D:3) a +0 robe (21, -12, D:3) a +0 dagger (22, -13, D:3) a +0 club (23, -12, D:3) a +0 scale mail a boomerang a +0 club (24, -12, D:3) a +0 short sword (24, -5, D:3) a +0 leather armour (34, -11, D:3) a +0 club 5 stones (40, 2, D:3) a +0 dagger 4 stones (49, 3, D:3) a +0 hunting sling a +0 dagger (52, 0, D:3) a +0 hand axe (56, 7, D:3) a +0 flail (56, 8, D:3) a +0 hand axe (56, 9, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +2 pair of gloves (8, 4, D:4) a +0 mace (8, 14, D:4) a +0 club a +0 leather armour (11, 13, D:4) a +0 war axe a +0 scale mail (14, 15, D:4) a +0 hand axe a +0 robe (17, 23, D:4) 9 stones (18, 22, D:4) the +5 whip of Terror {protect, rPois} It grants its wielder temporary protection when it strikes (+7 to AC). rPois: It protects you from poison. (29, 9, D:4) a +0 flail (36, 19, D:4) a +2 robe of willpower a +0 dagger (37, 0, D:4) a +0 robe a +0 scythe (42, -7, D:4) a +0 dagger (42, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (11, -1, D:5) a quokka skeleton (12, -3, D:5) a +3 long sword (12, 17, D:5) a +0 robe a +0 dagger (12, 20, D:5) a +0 short sword a +0 robe (13, 11, D:5) a +0 club (13, 17, D:5) a +0 club (13, 21, D:5) a scroll of noise a +0 war axe (15, 16, D:5) a +0 robe (18, 8, D:5) a +0 short sword (20, 0, D:5) a +0 dagger (20, 7, D:5) a +0 quarterstaff (22, 23, D:5) a +0 mace (26, 6, D:5) a +0 whip (31, -6, D:5) a scroll of noise (31, 25, D:5) 3 javelins (31, 26, D:5) a +0 giant club (35, 15, D:5) a +0 hunting sling (39, -7, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Kitylu's General Store a wand of mindburst (5) (99 gold) a book of Flames (330 gold) a +4 battleaxe (313 gold) (0, 0, D:6) a +0 long sword (14, -11, D:6) a +0 club a +0 scale mail (15, -11, D:6) a +0 mace (16, -11, D:6) a +0 trident (unseen) the Ecumenical Temple