bezhaha Level 1 of the Dungeon [Shop] Regaoqy's Jewellery Shoppe a +4 ring of evasion (396 gold) a ring of poison resistance (220 gold) a +4 ring of protection (396 gold) a ring of willpower (275 gold) a +4 ring of protection (396 gold) a ring of willpower (275 gold) a ring of protection from fire (275 gold) an amulet of guardian spirit (330 gold) an amulet of magic regeneration (330 gold) [Shop] Tiabahy's Jewellery Emporium an amulet of the acrobat (420 gold) a +4 ring of slaying (1092 gold) an amulet of the acrobat (420 gold) an amulet of reflection (420 gold) a +6 ring of strength (819 gold) a ring of flight (245 gold) a ring of positive energy (280 gold) [Shop] Ihiddum's Jewellery Shoppe the brooch of Shielding {Spirit SH+8} (653 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a ring of poison resistance (220 gold) a +6 ring of dexterity (643 gold) a ring of fire (275 gold) an amulet of faith (440 gold) an amulet of the acrobat (330 gold) an amulet of reflection (330 gold) a ring of see invisible (165 gold) a +4 ring of evasion (396 gold) an amulet of faith (440 gold) [Shop] Souzuis's Weapon Shop 2 throwing nets (84 gold) a +0 quarterstaff (56 gold) the +8 flail "Dedubb" {protect, rElec rC+ Str+4 Stlth+} (1069 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 scimitar (56 gold) a +0 falchion of protection (78 gold) a +0 mace (42 gold) [Shop] Bifel's Assorted Antiques a scroll of noise (26 gold) the +6 hunting sling of Indignation {flame, rPois rN+ Will+} (1396 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. a +0 robe (18 gold) a phial of floods (1040 gold) an amulet of regeneration (780 gold) a tin of tremorstones (2/2) (1040 gold) a phial of floods (1040 gold) a scroll of amnesia (91 gold) a +0 helmet (117 gold) a scroll of teleportation (78 gold) a wand of polymorph (8) (260 gold) (0, 0, D:1) Great Wizards, Vol. VII (2, 28, D:1) a +0 club (3, 28, D:1) a +0 club (7, -5, D:1) a +0 leather armour (10, 35, D:1) a +0 short sword (18, 6, D:1) a +0 club (24, 6, D:1) a potion of heal wounds (25, 21, D:1) a potion of brilliance (41, 31, D:1) 27 stones (42, 15, D:1) 7 stones (43, 22, D:1) 24 stones (54, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, 5, D:2) 19 stones (4, 6, D:2) 24 stones (10, 32, D:2) a ball python corpse (skeletalised by now) (13, 2, D:2) 20 stones (17, 0, D:2) a +0 club (17, 1, D:2) a +0 club (19, -7, D:2) a +0 short sword (22, 14, D:2) a +0 dagger (23, -6, D:2) a +0 ring mail (26, 27, D:2) a +0 leather armour (27, -1, D:2) 14 stones (still there?) a human skeleton (still there?) (29, -1, D:2) a rat skeleton (30, -1, D:2) a goblin skeleton (31, 2, D:2) a bat skeleton (31, 3, D:2) a bat skeleton (31, 4, D:2) a bat skeleton (32, 1, D:2) a hobgoblin skeleton (32, 4, D:2) a bat skeleton (34, 3, D:2) a +0 club 4 stones a kobold corpse (42, 4, D:2) a +0 short sword a +0 dagger (42, 5, D:2) a +0 dagger (43, 4, D:2) a +0 dagger (44, 4, D:2) a +0 short sword a +0 dagger a +0 dagger (49, 38, D:2) a +0 robe (58, -2, D:2) a ball python corpse (62, -7, D:2) 24 stones