bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -25, D:1) a +0 club (4, -37, D:1) 21 stones (12, -27, D:1) a +0 short sword (12, -12, D:1) 18 stones (33, -11, D:1) a +0 ring mail (46, -25, D:1) a +0 club a stone a +0 club (47, -26, D:1) a +0 club (52, -60, D:1) 21 stones (55, -11, D:1) a +0 club (58, -59, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 13 stones (10, 7, D:2) a +0 leather armour (10, 9, D:2) a +0 rapier (12, 2, D:2) a +0 whip (21, 10, D:2) 26 stones (22, 14, D:2) a +0 club (25, 13, D:2) 13 stones (28, 8, D:2) a +0 leather armour (29, 45, D:2) a +0 pair of boots (38, -4, D:2) a +2 hat (41, 5, D:2) a +0 dagger (44, 24, D:2) 20 stones (52, 32, D:2) a +0 dagger (53, 30, D:2) 2 boomerangs Level 3 of the Dungeon [Shop] Eju Wekk's Weapon Boutique a +0 club (13 gold) the +2 great sword of Uxoozubb {flame, rC+ MP+9 Str-4 Dex+2} (655 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-4). Dex: It affects your dexterity (+2). rC: It protects you from cold. MP: It affects your magic capacity (+9). 15 stones (19 gold) a +1 vorpal mace (149 gold) 15 stones (19 gold) a +0 hunting sling (19 gold) 19 stones (24 gold) a +1 vampiric rapier (247 gold) 5 curare-tipped darts (39 gold) the +4 long sword of Itositu {vamp, Str-2 Int+5} (569 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-2). Int: It affects your intelligence (+5). (0, 0, D:3) a +0 hand axe a +0 leather armour (1, -3, D:3) a +3 dagger of speed a +0 robe (1, -1, D:3) a +0 short sword (1, 0, D:3) a +0 trident a +0 chain mail (4, -11, D:3) 15 stones (12, -37, D:3) 5 poisoned darts (15, -36, D:3) 20 stones (17, -23, D:3) 23 stones (19, -32, D:3) a +0 spear (19, -7, D:3) 20 stones (20, -32, D:3) a +0 hunting sling a +0 dagger (21, -32, D:3) a +0 whip (22, -32, D:3) a +0 flail (22, -31, D:3) a +0 mace a +0 leather armour (23, -32, D:3) a +0 halberd (28, -27, D:3) a potion of degeneration (31, -13, D:3) a +0 scythe a +0 robe (44, -10, D:3) a +0 short sword (44, -4, D:3) a +0 chain mail (45, -26, D:3) 23 stones (46, -39, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -31, D:4) a +0 club (4, -38, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe (5, -13, D:4) a +0 hand axe (6, -44, D:4) a +0 giant spiked club (6, -36, D:4) a +0 robe a +0 hand axe (8, -37, D:4) a +0 mace (11, -23, D:4) a +0 dagger a stone (14, -38, D:4) a +0 spear (30, -10, D:4) a +0 spear (32, -18, D:4) a +0 short sword 8 poisoned darts (40, -42, D:4) a +0 trident a +0 leather armour (41, -28, D:4) a +0 ring mail (50, -33, D:4) a +0 club (50, -28, D:4) a +0 short sword (51, -34, D:4) a +0 dagger (still there?) a +0 club (still there?) (51, -29, D:4) a +0 leather armour a +0 whip (52, -35, D:4) a +0 club (52, -34, D:4) a +0 club (53, -36, D:4) a +0 club (still there?) a +0 club (still there?) a +0 club (still there?) a +0 dagger (still there?) a +0 hunting sling (still there?) (54, -38, D:4) a +0 leather armour (still there?) a +0 club (still there?) a +0 club (still there?) a +0 hunting sling (still there?) (54, -37, D:4) a +0 club (still there?) a +0 animal skin (still there?) a +0 club (still there?) (54, -33, D:4) a +0 leather armour a +0 short sword (54, -30, D:4) a +0 robe (56, -31, D:4) a +1 leather armour of poison resistance a +0 dagger of protection a +0 dagger Level 5 of the Dungeon [Shop] Bixkoz's Weapon Emporium 19 stones (19 gold) 22 stones (22 gold) a +0 whip (25 gold) a +0 dire flail of holy wrath (92 gold) a +0 flail (35 gold) a +2 whip of draining (165 gold) the +6 mace "Death Rattle" {freeze, Fly MP+9} (634 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. MP: It affects your magic capacity (+9). Fly: It grants you flight. a +0 quarterstaff (40 gold) 18 stones (18 gold) (0, 0, D:5) a +0 ring mail (5, 21, D:5) a +0 flail (6, 18, D:5) a +2 halberd of flaming (7, 18, D:5) a +0 dagger a +0 falchion (7, 20, D:5) a +0 flail (8, 18, D:5) a +0 club (9, -12, D:5) 20 stones (12, 12, D:5) a +0 pair of gloves (19, -5, D:5) a +0 giant club (21, 4, D:5) a +0 robe (21, 18, D:5) a +0 hand axe a +0 leather armour (22, 0, D:5) a +0 pair of gloves (23, 18, D:5) a +0 dagger (24, 1, D:5) a +0 dagger a +0 ring mail (25, -1, D:5) a +0 spear (26, 1, D:5) a +0 halberd (28, 1, D:5) a +0 whip (31, -3, D:5) a +0 flail (31, 3, D:5) a +0 dagger a +0 scale mail (32, 1, D:5) a +0 dagger a +0 robe (32, 3, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon [Shop] Dihuigh's Assorted Antiques a +2 leather armour of positive energy (448 gold) a piece from Xom's chessboard (15/15) (560 gold) a +0 short sword of electrocution (266 gold) a +0 dagger of holy wrath (156 gold) a scroll of identify (56 gold) a +0 scale mail (112 gold) [Shop] Mauhyoso's Assorted Antiques a wand of acid (3) (490 gold) a +0 leather armour (70 gold) a wand of digging (4) (560 gold) a +3 plate armour of positive energy (1470 gold) a +2 robe (444 gold) a +0 pair of gloves (157 gold) [Shop] Hanaun Kisuu's Assorted Antiques a potion of resistance (280 gold) a ring of fire (700 gold) a ring of flight (490 gold) a +0 quarterstaff (112 gold) a +0 war axe (98 gold) (17, -2, D:6) a +0 shortbow (24, 4, D:6) a +0 short sword (27, -2, D:6) 19 stones (30, 4, D:6) a +0 flail (37, 16, D:6) a +0 quarterstaff (44, 47, D:6) a +0 ring mail (45, 28, D:6) a +0 flail (46, 28, D:6) a +0 robe a +0 dire flail a +0 robe a +0 whip (46, 29, D:6) a +0 whip (46, 30, D:6) a +0 flail (47, 6, D:6) a +0 shortbow (47, 29, D:6) a +0 robe a +2 trident a +0 robe a +3 flail (50, 13, D:6) a +0 spear (52, 4, D:6) 22 stones (61, 13, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (10, 8, D:7) a +0 halberd (11, 11, D:7) a +0 flail (12, -10, D:7) a +0 cloak (12, 11, D:7) a +1 whip of freezing a +0 robe a +0 halberd (13, 9, D:7) a +0 dagger a curare-tipped dart a +0 dagger 4 stones (14, 10, D:7) a +0 dagger (16, 22, D:7) a potion of degeneration (19, 20, D:7) 4 atropa-tipped darts (24, 27, D:7) a +0 hand axe (25, 27, D:7) a +0 club (25, 28, D:7) a +0 dagger a +0 chain mail (26, 27, D:7) a +0 war axe (26, 28, D:7) a +0 dagger a +0 leather armour (28, 9, D:7) a +0 rapier (28, 23, D:7) a +0 whip a +0 chain mail (30, 25, D:7) a +0 hunting sling a +0 quarterstaff a +0 ring mail (39, -8, D:7) a +0 short sword (45, 9, D:7) a +0 flail Level 8 of the Dungeon (5, -5, D:8) a ring of poison resistance (6, 18, D:8) a +0 dagger a +0 robe (7, 16, D:8) a +0 dagger a +0 robe (9, 15, D:8) a +0 long sword 14 stones a +0 chain mail (10, 15, D:8) a +0 whip (13, -19, D:8) a +0 dagger a +0 scale mail (16, 12, D:8) a +0 leather armour (19, 20, D:8) a +0 leather armour a +0 short sword (20, -21, D:8) a +0 leather armour (34, 17, D:8) a +0 pair of boots (41, -12, D:8) a +0 dagger 3 poisoned darts a +0 short sword (41, -11, D:8) a +0 whip (43, -12, D:8) a +0 short sword 7 poisoned darts a +0 club 4 stones (45, -22, D:8) 5 large rocks (45, -13, D:8) a +0 club (45, -7, D:8) a +0 leather armour (46, -13, D:8) a +0 scale mail (51, -4, D:8) the Unrestrained Analects Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (2, 28, D:9) a Young Poisoner's Handbook (10, 8, D:9) a book of Power (12, 22, D:9) a +0 flail a +0 chain mail (15, 21, D:9) a +0 dagger a +0 robe (19, 31, D:9) a +0 ring mail (25, 21, D:9) a +0 short sword 3 boomerangs (27, 18, D:9) a +0 dagger a +0 robe a +0 robe (31, 12, D:9) a +0 flail of protection (31, 15, D:9) a +0 plate armour (37, 22, D:9) 6 potions of flight (43, 28, D:9) 5 large rocks (44, 16, D:9) 21 stones (44, 46, D:9) 2 boomerangs Level 10 of the Dungeon (0, 0, D:10) 18 stones (17, 4, D:10) a potion of degeneration (49, -33, D:10) a +0 leather armour (50, -27, D:10) a +0 dagger a +0 robe a +0 short sword a +0 short sword a +0 chain mail (50, -26, D:10) a +0 mace (51, -25, D:10) a +0 dagger a +0 robe (54, -34, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon [Shop] Saoq's Antique Weapon Shop a +0 arbalest (144 gold) a +0 war axe (112 gold) a +0 dire flail (128 gold) a +0 shortbow (96 gold) a +0 dagger (64 gold) a +2 battleaxe of electrocution (902 gold) a +0 shortbow (96 gold) a +0 dire flail (128 gold) a +0 fustibalus (480 gold) a +0 long sword (112 gold) a +0 club (32 gold) [Shop] Cuap's Assorted Antiques a +4 hunting sling of flaming (494 gold) a +1 mace of protection (212 gold) a +2 spear of venom (312 gold) the +5 fustibalus of the Thoughtful Beds {venom, rC+} (1140 gold) Any ammunition fired from it poisons the flesh of those it strikes. rC: It protects you from cold. a tin of tremorstones (2/2) (800 gold) the +5 great mace of Dung {flame, rF++} (1224 gold) It burns those it strikes, dealing additional fire damage. rF: It greatly protects you from fire. a potion of attraction (60 gold) (0, 0, D:11) a +2 robe of willpower (11, -15, D:11) a book of Sloth (23, 0, D:11) 11 stones (32, -29, D:11) a book of the Hunter (33, -35, D:11) a +3 scimitar of flaming (54, -35, D:11) a +0 short sword a curare-tipped dart (54, -34, D:11) a +0 short sword 5 stones (55, -35, D:11) a +0 dagger a +0 robe (56, -36, D:11) a +0 short sword a curare-tipped dart (58, -32, D:11) a +0 dagger (59, -36, D:11) a +0 dagger 3 stones Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, -2, D:12) 18 gold pieces (1, -1, D:12) 6 gold pieces (2, -12, D:12) 3 gold pieces (2, -2, D:12) 3 gold pieces (2, -1, D:12) 3 gold pieces (2, 3, D:12) 3 gold pieces (3, -11, D:12) 3 gold pieces (3, -7, D:12) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) (3, -5, D:12) 19 gold pieces (4, -7, D:12) a +0 short sword (4, -6, D:12) 3 gold pieces (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) (4, -5, D:12) 26 gold pieces (still there?) a +0 shortbow (still there?) (4, -3, D:12) 3 gold pieces (4, 0, D:12) 4 gold pieces (5, -7, D:12) a +0 shortbow (5, -6, D:12) 11 gold pieces (5, -5, D:12) a +0 short sword (6, -8, D:12) a +0 war axe (6, -6, D:12) a +0 dagger a +0 robe (6, -5, D:12) a +0 dagger (6, -4, D:12) a +2 morningstar of holy wrath (6, -3, D:12) a +0 dagger a +0 robe (7, -11, D:12) 2 gold pieces (7, -7, D:12) 7 gold pieces (still there?) a +0 war axe (still there?) a +0 leather armour (still there?) (7, -6, D:12) 6 gold pieces (still there?) a +0 dagger (still there?) a +2 robe of cold resistance (still there?) a +0 dagger (still there?) a +0 robe (still there?) (7, -4, D:12) 25 gold pieces (still there?) a +0 rapier (still there?) a +0 shortbow (still there?) a +3 shortbow (still there?) (7, -3, D:12) 3 gold pieces (8, -15, D:12) 2 gold pieces (8, -8, D:12) 8 gold pieces (8, -5, D:12) 3 gold pieces (22, -2, D:12) 22 stones a Gauntlet (0, 0, Gauntlet) a potion of brilliance (0, 5, Gauntlet) a potion of mutation (0, 8, Gauntlet) the +3 pair of boots of Yesterday {Dex+4} Dex: It affects your dexterity (+4). (0, 17, Gauntlet) the +0 cloak of Indomitability {Harm Regen+ Dex-5 Slay+5} Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (0, 19, Gauntlet) the +8 fustibalus of the Elven Halls {vorpal, rPois Str-5 Dex+7} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-5). Dex: It affects your dexterity (+7). rPois: It protects you from poison. (0, 20, Gauntlet) a throwing net (14, 3, Gauntlet) the +9 shortbow of Cyxtuikh {venom, rPois MP-9 Str+8 SInv} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+8). rPois: It protects you from poison. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. (14, 5, Gauntlet) a scroll of blinking (14, 6, Gauntlet) the ring of the Forgotten Teeth {MP+9 Str+7 Slay-6} [ring of magical power] Str: It affects your strength (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). MP: It affects your magic capacity (+9). (14, 16, Gauntlet) the ring of the Disturbing Realms {MP+9 Int+3} [ring of magical power] Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). (14, 17, Gauntlet) a manual of Short Blades (14, 19, Gauntlet) a scroll of fear (28, 5, Gauntlet) the ring "Gaet" {rN++ Will+ Str+3 Int+3 Dex-2} [ring of willpower] Str: It affects your strength (+3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. Will: It increases your willpower. (28, 6, Gauntlet) a scroll of teleportation