bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, 21, D:1) a +0 short sword (8, -3, D:1) a +0 dagger (9, -4, D:1) an orb of wrath (21, 6, D:1) a +0 ring mail (25, -4, D:1) a potion of ambrosia (30, -10, D:1) a potion of lignification (31, 0, D:1) 2 potions of cancellation (36, 20, D:1) 3 stones (38, -5, D:1) a book of Changes (50, -6, D:1) a +0 dagger (51, 1, D:1) a +0 club Level 2 of the Dungeon [Shop] Ejirch's Assorted Antiques a scroll of identify (54 gold) a potion of mutation (216 gold) a +0 hand crossbow (94 gold) the +7 rapier of Bloodstone {vamp, Will+ Dex+8} (2062 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+8). Will: It increases your willpower. a +0 quarterstaff (108 gold) (0, 0, D:2) a potion of degeneration (1, -12, D:2) a +0 dagger (4, 4, D:2) a frilled lizard corpse (skeletalised by now) (9, -8, D:2) an adder corpse (11, 15, D:2) 31 stones (14, -13, D:2) a ball python corpse (skeletalised by now) (15, -17, D:2) a potion of might (20, 2, D:2) a +0 mace (21, -7, D:2) an adder corpse (23, -8, D:2) a +0 club a +0 club (24, -7, D:2) a +0 spear (24, -6, D:2) a +0 dagger (still there?) 2 stones (still there?) a kobold corpse (still there?) (38, 4, D:2) a +0 hand axe (38, 9, D:2) a potion of degeneration