Dungeon Crawl Stone Soup version 0.29-a0-333-gb4c28e87c6 (webtiles) character file. Game seed: 7883699214134907823 4 bezhaha the Magician (level 1, 0/13 HPs) Began as a Mummy Fire Elementalist on Apr 13, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (257 turns). bezhaha the Magician (Mummy Fire Elementalist) Turns: 257, Time: 00:00:26 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 4/4 EV: 9 Int: 14 God: Gold: 26 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . e - +0 dagger (elec) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons e - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of fear {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 0.9 Conjurations + Level 2.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Conjure Flame Conj/Fire 6% 6-21 32% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Flame Wave Conj/Fire 6% 2d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. Lightning courses through the endoplasm! You kill the endoplasm! The goblin shouts! You hear an angry hiss. You hear a shout! Found a whip. A bat comes into view. A ball python comes into view. The bat moves out of view. You completely miss the goblin. The goblin hits you with a +0 club. You barely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ##.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.######.#) #..@Sb..... ########.#. You could see a bat and a ball python. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Mummy Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 257 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, minmay_close_crescents Action || total -------------------------++------- Melee: Dagger || 16 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 243 | 13 | 0 | 204 | 1 | 256.0 | Dungeon | 256 | 243 | 13 | 0 | 204 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts