bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -1, D:1) a +0 robe (19, 30, D:1) a +0 short sword a +0 club 5 stones (25, 31, D:1) a +0 dagger (29, 29, D:1) a +0 robe (33, 17, D:1) 3 boomerangs (40, -1, D:1) a +0 scale mail (41, -4, D:1) a +0 mace (43, 1, D:1) a +1 vampiric whip 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -17, D:2) a +0 club 3 stones (8, 2, D:2) a +0 short sword a +0 scale mail (9, -16, D:2) a +0 dagger (10, -33, D:2) a +0 dagger (14, -10, D:2) a +0 club (15, -17, D:2) 3 poisoned darts (29, -18, D:2) a +0 ring mail (31, -4, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 1, D:3) a +0 dagger a +0 robe (11, 0, D:3) 6 stones (17, -5, D:3) a +0 spear (18, -5, D:3) a +0 flail (19, -7, D:3) a +0 spear a +0 mace (20, -9, D:3) a +0 ring mail (23, -8, D:3) a +0 flail a +0 club (24, -29, D:3) a +0 hand axe (24, -9, D:3) a +0 whip (28, 3, D:3) a +0 robe (31, -25, D:3) a +0 plate armour (36, -13, D:3) 5 stones (36, -12, D:3) a +0 hand axe (40, 7, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -8, D:4) an adder skeleton (8, -9, D:4) a +0 short sword a +0 short sword a +0 falchion (8, -7, D:4) an adder corpse (skeletalised by now) (9, -1, D:4) a +0 leather armour (12, -10, D:4) a +0 club a +0 ring mail a +0 club a +0 leather armour a hobgoblin corpse an iguana corpse an orc corpse a gnoll corpse (13, -9, D:4) a hound corpse (16, -10, D:4) a +0 short sword 4 stones a +0 club an adder corpse a goblin corpse (24, -5, D:4) a +0 club (24, -4, D:4) a +0 falchion a +0 dagger (25, -14, D:4) a worm corpse (25, 6, D:4) 7 stones (28, -19, D:4) a +0 helmet (29, -17, D:4) a +0 club a +0 flail a +0 leather armour an orc corpse an adder corpse (29, -16, D:4) a +0 war axe an orc corpse (32, -10, D:4) a +0 trident (35, -19, D:4) a +0 scale mail (35, 13, D:4) a +0 ring mail (37, -13, D:4) a +0 leather armour (38, -17, D:4) a +0 leather armour (47, 4, D:4) 2 potions of degeneration (49, 4, D:4) a +0 cloak (51, 3, D:4) the +9 hammer "Giantbane" {vamp, Str-5 Int+5} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-5). Int: It affects your intelligence (+5).