Dungeon Crawl Stone Soup version 0.30-a0-570-g486de37d69 (webtiles) character file. Game seed: 6540691675244939141 355575 bezhaha the Sorcerer (level 23, -10/134 HPs) Began as a Djinni Fire Elementalist on Dec 29, 2022. Was an Initiate of Gozag. Shot with a bolt by a yaktaur captain (17 damage) ... on level 5 of the Vaults on Dec 30, 2022. The game lasted 02:08:41 (49151 turns). bezhaha the Sorcerer (Djinni Fire Elementalist) Turns: 49151, Time: 02:08:42 Health: -10/134 AC: 18 Str: 7 XL: 23 Next: 71% Gold: 4055 EV: 12 Int: 29 God: Gozag SH: 9 Dex: 17 rFire + + + SeeInvis + w - +9 staff of Wucad Mu {*channel} rCold + + + Faith . b - +2 buckler {reflect} rNeg + + + Spirit . E - +3 scale mail of Riusotz {rElec rC++ Will+ Dex-5} rPois ∞ Reflect + n - +2 helmet of the Dungeon {*Slow rN+++ Int-2 SInv} rElec + Harm . x - +0 cloak rCorr . Rampage . j - +0 pair of fencer's gloves {Riposte Dex+3} Will +++.. Clarity + (boots unavailable) Stlth ++ K - amulet "Isisud" {Fly Regen+ SInv} HPRegen 1.22/turn U - ring of Onlucum {rC++ MP-9 Int+6 Dex+2 Stlth+} MPRegen 0.00/turn t - ring of Daisies {rElec rF+ rC+} @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clarity }: 1/15 runes: decaying a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was most pleased with you. You visited 8 branches of the dungeon, and saw 36 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Volcano and Desolation. You collected 17815 gold pieces. You spent 3507 gold pieces at shops. You paid 10253 gold pieces to Gozag. Inventory: Hand Weapons c - the +7 captain's cutlass {speed, disarm} (You took it off a deep elf demonologist on level 3 of the Elven Halls) Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. w - the +9 staff of Wucad Mu (weapon) {*channel} (You acquired it on level 1 of the Vaults) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. W - the +10 rapier "Starlight" {flame, *Noise rC- rN+++ Dex+4} (You bought it in a shop on level 2 of the Orcish Mines) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Missiles F - 2 throwing nets H - 9 curare-tipped darts Armour b - a +2 buckler of reflection (worn) i - an orb of mayhem j - the +0 pair of fencer's gloves (worn) {Riposte Dex+3} (You found it in a volcano) It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). n - the +2 helmet of the Dungeon (worn) {*Slow rN+++ Int-2 SInv} (You found it on level 1 of the Elven Halls) Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. x - a +0 cloak (worn) E - the +3 scale mail of Riusotz (worn) {rElec rC++ Will+ Dex-5} (You found it on level 2 of the Vaults) Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. Magical Staves d - a staff of fire Y - a staff of death Z - a staff of cold Jewellery o - an amulet of the acrobat t - the ring of Daisies (right hand) {rElec rF+ rC+} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of protection from fire] rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. J - the ring of Xeuj {+Blink rElec rCorr Int+2} (You bought it in a shop on level 12 of the Dungeon) [ring of resist corrosion] Int: It affects your intelligence (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. K - the amulet "Isisud" (around neck) {Fly Regen+ SInv} (You bought it in a shop on level 1 of the Vaults) [amulet of regeneration] SInv: It lets you see invisible. Fly: It grants you flight. Regen: It increases your rate of health regeneration. U - the ring of Onlucum (left hand) {rC++ MP-9 Int+6 Dex+2 Stlth+} (You found it on level 5 of the Lair of Beasts) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. V - the ring "Vahatt" {+Blink SInv} (You found it in the Desolation of Salt) [ring of see invisible] SInv: It lets you see invisible. +Blink: It lets you blink. Wands C - a wand of polymorph (3) D - a wand of paralysis (34) G - a wand of quicksilver (8) I - a wand of iceblast (8) Q - a wand of mindburst (8) Scrolls g - 4 scrolls of butterflies h - 9 scrolls of teleportation l - 4 scrolls of blinking r - 10 scrolls of vulnerability s - 3 scrolls of fog u - 3 scrolls of silence v - 8 scrolls of fear y - 6 scrolls of immolation A - a scroll of magic mapping L - 9 scrolls of identify N - 7 scrolls of poison O - 3 scrolls of enchant armour R - 8 scrolls of enchant weapon Potions e - 5 potions of lignification f - 6 potions of mutation k - a potion of resistance m - 2 potions of invisibility p - 6 potions of might q - 8 potions of brilliance z - 7 potions of heal wounds B - 11 potions of curing M - a potion of cancellation S - 5 potions of ambrosia T - 6 potions of haste Miscellaneous a - a phantom mirror P - a condenser vane X - a lightning rod (4/4) Skills: - Level 10.1 Fighting - Level 10.1 Armour - Level 12.9 Dodging - Level 1.5 Stealth - Level 9.9 Shields - Level 21.2 Spellcasting * Level 21.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d10 0% 2 c - Kindle Blastsparks Fire/Tloc/Air 100% 2d18 0% 3 d - Inner Flame Hex/Fire 100% N/A 0% 3 e - Flame Wave Conj/Fire 100% 2d21 1% 4 f - Sandblast Erth 100% 2d20 0% 1 g - Momentum Strike Conj/Tloc 100% 3d10 0% 2 h - Call Canine Familiar Summ 100% N/A 0% 3 i - Olgreb's Toxic Radia Pois 100% N/A 1% 4 j - Summon Forest Summ/Tloc 50% N/A 1% 5 k - Lee's Rapid Deconstr Erth 50% 3d24* 1% 5 l - Starburst Conj/Fire 50% 6d14 1% 6 m - Death Channel Necr 50% N/A 1% 6 n - Conjure Ball Lightni Conj/Air 50% 3x3d17 1% 6 o - Enfeeble Hex 50% N/A 1% 7 p - Borgnjor's Revivific Necr 50% N/A 12% 8 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (1/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (1/4) D:15 Volcano (visited) Desolation (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Trog Wu Jian Xom Yredelemnul The Shining One Jiyva Shops: D:5 [ D:10 = D:12 = D:13 = Orc:2 (!!?* Lair:1 = Lair:3 * Lair:4 ? Vaults:1 =[ Annotations: D:10 1 runed translucent door D:12 1 runed translucent door Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You possess an exceptional clarity of mind. Message History Your ball lightning completely resists. The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the war gargoyle. The war gargoyle resists. The war gargoyle is moderately damaged. The vault guard is distracted by your dazzling golden aura. The vault guard shouts! You hear a deafening roar! You hear two shouts! You hear a faint skittering sound. Your Evocations skill increases to level 21! The war gargoyle is distracted by your dazzling golden aura. Your ball lightning explodes! The blast of lightning engulfs you. You resist. * * * LOW HITPOINT WARNING * * * The blast of lightning engulfs the vault guard!!! You kill the vault guard! Your ball lightning explodes! The blast of lightning engulfs your ball lightning. Your ball lightning completely resists. The blast of lightning engulfs the vault guard!! You kill the vault guard! The blast of lightning engulfs the war gargoyle. The war gargoyle resists. The war gargoyle is moderately damaged. The war gargoyle is no longer distracted by gold. The blast of lightning engulfs you! You resist. * * * LOW HITPOINT WARNING * * * The blast of lightning engulfs the vault warden!! The vault warden is heavily wounded. The blast of lightning engulfs the yaktaur captain! The yaktaur captain is heavily wounded. Your ball lightning explodes! The blast of lightning engulfs the war gargoyle! The war gargoyle resists. The war gargoyle is heavily damaged. The blast of lightning engulfs you! You resist. * * * LOW HITPOINT WARNING * * * The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you! You die... Your body crumbles into a pile of gold. #....# #. $ . #....# .p .. #....###. ...#....#..# ......$$..9# ##..pp$...##### ....p<<$$...... ...p