Dungeon Crawl Stone Soup version 0.30-a0-719-gcc4359ea44 (webtiles) character file. Game seed: 15102519026357051325 41 bezhaha the Digger (level 3, 0/24 HPs) Began as a Vampire Earth Elementalist on Jan 26, 2023. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (1495 turns). bezhaha the Digger (Vampire Earth Elementalist) Turns: 1495, Time: 00:01:32 Health: 0/24 AC: 3 Str: 6 (7) XL: 3 Next: 32% Magic: 3/7 EV: 17 Int: 16 (19) God: Gold: 113 SH: 0 Dex: 11 (14) Spells: 1/7 levels left rFire + . . SeeInvis + e - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . i - +0 helmet rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.44/turn l - +5 ring of evasion MPRegen 0.10/turn (no ring) @: resistant, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +0 helmet (worn) Jewellery l - a +5 ring of evasion (left hand) Scrolls f - a scroll of fog {unknown} g - a scroll of blinking {unknown} h - a scroll of noise {unknown} j - 2 scrolls of enchant armour {unknown} Potions b - a potion of magic d - a potion of degeneration Skills: + Level 2.2 Dodging - Level 3.0 Stealth + Level 2.7 Spellcasting - Level 1.1 Transmutations + Level 3.9 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 3% 1 b - Passwall Tmut/Erth 8% N/A 11% 2 c - Stone Arrow Conj/Erth 16% 3d8 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Terence misses you. It was a potion of curing. You feel better. Terence barely misses you. You aren't carrying any items that you can evoke. Unknown command. Terence attacks as you move away! Terence hits you with a +0 hand axe. Terence says, "Did you write a will? You should..." Terence attacks as you move away! Terence barely misses you. There is an open door here. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence completely misses you. Terence says, "Did you write a will? You should..." Terence attacks as you move away! Terence completely misses you. There is an open door here. Terence attacks as you move away! Terence hits you with a +0 hand axe. Terence attacks as you move away! Terence hits you with a +0 hand axe! Terence attacks as you move away! Terence closely misses you. There is a stone staircase leading up here. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 11% risk of failure) Press: ? - help, Dir - move target, f - you Please select a wall. A stone staircase leading down. Okay, then. Terence attacks as you move away! Terence misses you. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence closely misses you. Casting: Passwall (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 11% risk of failure) Press: ? - help, Dir - move target A rock wall. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You begin to meditate on the wall. You continue meditating on the rock. Terence hits you with a +0 hand axe. You die... ....## #..##.##.#.##........##.. .....####........#.##.....####... .....+.......................+... .....####...###..#.###....####... ....## #...###..#........# ##.. ...## #........#.......## ##. ..## #.##.##..#.###.#.# ## +## #.##.##..#.# #.#.# # .# #......@@#.# #.#.####### .###### ####.#####.# #)........## .##...### #.# #.# ###.#....... ....#...# #># #.#####.#.###... ....#.#.## #.# #.......#.# ###. ....#....# #.# #########.###### .#######.###(# #....... ....#........# ######## ..#.#.#.###### You could see Terence. Vanquished Creatures 3 dart slugs (D:1) 2 bats (D:1) An endoplasm (D:1) 3 goblins (D:1) 2 hobgoblins 6 jackals (D:1) 6 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 842 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 842 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 845 | D:1 | Learned a level 2 spell: Passwall 849 | D:1 | Learned a level 3 spell: Stone Arrow 1437 | D:2 | Noticed Terence 1495 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_corners, nicolae_figureground_pulse D:2: layout_loops_corners, chequers_decorated_corner, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 21 Cast: Sandblast || 43 Passwall || 1 Use: Potion || 3 Armour: Robe || 8 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1520 | 1462 | 58 | 0 | 1218 | 2 | 760.0 | Dungeon | 1520 | 1462 | 58 | 0 | 1218 | 2 | 760.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1289 daAuts D:2: 230 daAuts