Dungeon Crawl Stone Soup version 0.30-a0-721-ga6a225cb13 (webtiles) character file. Game seed: 85369808633626285 11632 bezhaha the Geomancer (level 11, -5/74 HPs) Began as a Vampire Earth Elementalist on Jan 27, 2023. Was an Elder of Vehumet. Shot with an arrow by a centaur (6 damage) ... on level 11 of the Dungeon. The game lasted 00:20:18 (11988 turns). bezhaha the Geomancer (Vampire Earth Elementalist) Turns: 11988, Time: 00:20:19 Health: -5/74 AC: 5 Str: 7 XL: 11 Next: 51% Magic: 26/27 EV: 12 Int: 21 God: Vehumet [****..] Gold: 377 SH: 0 Dex: 16 Spells: 23/34 levels left rFire + + + SeeInvis + B - +7 rapier "Haadid" {flame, rF++ Will++ Dex+2} rCold + . . Faith . (no shield) rNeg . . . Spirit . I - +2 robe {rC+ rF+} rPois . Reflect . s - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++++. (no boots) Stlth ++ g - amulet of magic regeneration HPRegen 0.52/turn (no ring) MPRegen 0.60/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2, dopey 1, strong-willed 1, robust 1, MP-powered wands a: Exsanguinate, Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Ossuary. You collected 635 gold pieces. You spent 258 gold pieces at shops. Inventory: Hand Weapons q - a +0 sling of freezing r - a +2 dagger of protection v - a +2 whip of electrocution x - a +2 dagger of draining B - the +7 rapier "Haadid" (weapon) {flame, rF++ Will++ Dex+2} (You found it on level 5 of the Dungeon) Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. Will: It greatly increases your willpower. F - a +4 halberd Missiles j - 2 throwing nets O - a curare-tipped dart Armour s - a +0 helmet (worn) D - a +1 robe of willpower H - the +1 robe "Ydawem" {rN++} (You found it on level 7 of the Dungeon) rN: It greatly protects you from negative energy. I - a +2 robe of resistance (worn) Jewellery f - a ring of fire g - an amulet of magic regeneration (around neck) Wands p - a wand of flame (32) t - a wand of mindburst (30) w - a wand of charming (9) A - a wand of light (20) J - a wand of iceblast (11) Scrolls a - 6 scrolls of teleportation i - 4 scrolls of fog n - 3 scrolls of amnesia o - 6 scrolls of vulnerability y - a scroll of magic mapping z - 2 scrolls of blinking E - a scroll of enchant armour Potions b - 4 potions of magic c - 4 potions of brilliance d - 3 potions of haste e - 3 potions of heal wounds h - a potion of mutation k - 3 potions of resistance l - 5 potions of curing m - 2 potions of lignification u - 2 potions of cancellation {unknown} C - 2 potions of ambrosia {unknown} K - a potion of might {unknown} L - a potion of attraction {unknown} M - a potion of flight {unknown} N - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging - Level 3.0 Stealth + Level 12.0 Spellcasting * Level 3.0 Conjurations * Level 6.0 Hexes - Level 1.1 Transmutations + Level 12.0 Earth Magic You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Passwall Tmut/Erth 33% N/A 1% 2 c - Stone Arrow Conj/Erth 88% 3d12 1% 3 d - Lee's Rapid Deconstr Erth 29% 3d15* 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Confusing Touch Hex 38% N/A 1% 3 Tukima's Dance Hex 38% N/A 1% 3 Poisonous Vapours Pois/Air 24% N/A 2% 2 Mephitic Cloud Conj/Pois/Air 16% N/A 3% 3 Petrify Tmut/Erth 40% N/A 3% 4 Ignite Poison Fire/Tmut/Pois 14% N/A 4% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 24% N/A 8% 2 Sticky Flame Conj/Fire 19% 2d4 8% 4 Yara's Violent Unravell Hex/Tmut 13% 3d7 9% 5 Vampiric Draining Necr 12% 2d6 16% 3 Summon Mana Viper Hex/Summ 25% N/A 38% 5 Passage of Golubria Tloc 12% N/A 45% 4 Summon Ice Beast Ice/Summ 12% N/A 45% 4 Monstrous Menagerie Summ 6% N/A 100% 7 Ignition Fire 6% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (0/5) D:9 Orc (0/2) D:9 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 ?=?(( D:5 ! D:8 * Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You are dopey. (Int -2) You are strong-willed. (Will+) You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Message History The stone arrow hits the centaur!! You kill the centaur! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You start resting. HP restored. You see here a +0 club. There is an open door, spattered with blood here. There is a stone staircase leading down, spattered with blood here. You climb downwards. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow misses you. You hear an angry buzzing noise. There is a stone staircase leading up, spattered with blood here. The stone arrow hits the centaur!! You kill the centaur! Vehumet accepts your kill. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow barely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ≈≈#.........^.# ≈≈#........:..# ≈≈#.....>.....# ≈≈#...........# ≈≈#<..........# ≈≈#.........).# ≈≈#...........# ≈≈#....@......# ≈≈#...........# ≈≈#...........# ≈≈≈≈≈≈#.....).....# ≈≈≈≈≈≈#...........# ≈≈≈≈≈≈#y....$.....# #######c..........# ......V.....c...... ........c...... You could see a vampire, a vampire mosquito (wandering) and 2 centaurs. Vanquished Creatures A two-headed ogre (D:10) Pikel (D:5) An unseen horror zombie (D:7) 4 trolls Grinder (D:3) A wraith (D:10) 19 yaks Grum (D:10) 6 vampire mosquitoes 5 steam dragons 4 acid dragons A water moccasin (D:6) 4 orc warriors 4 wolves (D:10) 2 ogres A phantom (D:5) 7 centaurs A kobold brigand (D:10) 3 bullfrogs An elf zombie (Ossuary) 2 wyvern zombies (D:7) 2 scorpions (D:5) A gnoll sergeant (D:9) 16 wights A bullfrog zombie (D:7) 4 centaur zombies (D:7) An iron imp (D:9) 4 hounds 2 jellies 2 gnoll boudas 6 orc priests Ijyb (D:3) 4 iguanas 10 orc wizards 2 mummies (Ossuary) 3 howler monkey zombies (D:7) Robin (D:3) 7 adders 13 gnolls A white imp (D:7) 2 adder zombies (Ossuary) 3 worms A dart slug (D:4) 23 orcs 8 endoplasms 7 giant cockroaches 23 goblins 11 hobgoblins 15 jackals 7 quokkas 6 ball pythons 10 bats 4 frilled lizards 3 goblin zombies (Ossuary) 10 hobgoblin zombies (Ossuary) 3 jackal zombies (Ossuary) 17 kobolds 8 kobold zombies (Ossuary) 9 orc zombies (Ossuary) 4 rats A rat zombie (Ossuary) 326 creatures vanquished. Vanquished Creatures (others) An orc (D:7) 10 fungi (D:10) 2 withered plants (D:7) 13 creatures vanquished. Grand Total: 339 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Found Ycrofa's Magic Scroll Boutique. 201 | D:1 | Bought a scroll of noise for 10 gold pieces 258 | D:1 | Found Etsi Qik's Magic Scroll Shop. 268 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 316 | D:1 | Found a faded altar of an unknown god. 327 | D:1 | Found Binn's Jewellery Shop. 619 | D:1 | Found Hoxkyan's Weapon Emporium. 710 | D:1 | Found Gewifixu's Weapon Shop. 823 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 823 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 826 | D:1 | Learned a level 2 spell: Passwall 830 | D:1 | Learned a level 3 spell: Stone Arrow 1631 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 2281 | D:1 | Bought a scroll of teleportation for 39 gold pieces 2322 | D:1 | Bought a scroll of identify for 20 gold pieces 2778 | D:3 | Found a burning altar of Makhleb. 2892 | D:3 | Noticed Grinder 2905 | D:3 | Killed Grinder 2906 | D:3 | Reached skill level 5 in Earth Magic 2906 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/11 2906 | D:3 | Reached XP level 6. HP: 34/41 MP: 0/12 3301 | D:3 | Noticed Robin 3319 | D:3 | Killed Robin 3559 | D:3 | Noticed Ijyb 3597 | D:3 | Killed Ijyb 4026 | D:4 | Found a staircase to the Ecumenical Temple. 4094 | Temple | Entered the Ecumenical Temple 4159 | Temple | Became a worshipper of Vehumet 4296 | D:4 | Reached skill level 5 in Spellcasting 4598 | D:4 | Reached XP level 7. HP: 46/46 MP: 10/14 5083 | D:1 | Bought a scroll of blinking for 75 gold pieces 5083 | D:1 | Bought a scroll of magic mapping for 75 gold pieces 5171 | D:5 | Entered Level 5 of the Dungeon 5380 | D:5 | Found Buneruiff's Distillery. 5644 | D:5 | Reached XP level 8. HP: 52/52 MP: 13/17 5678 | D:5 | Identified the +7 rapier "Haadid" {flame, rF++ Will++ | Dex+2} 5981 | D:6 | Noticed Pikel 6003 | D:5 | Killed Pikel 6307 | D:6 | Reached XP level 9. HP: 57/57 MP: 13/21 6415 | D:6 | Reached * piety under Vehumet 6415 | D:6 | Offered knowledge of Magic Dart by Vehumet. 7462 | D:7 | Identified the +1 robe "Ydawem" {rN++} 7526 | D:7 | Reached skill level 10 in Spellcasting 7529 | D:7 | Reached skill level 10 in Earth Magic 7675 | D:7 | Reached ** piety under Vehumet 7675 | D:7 | Offered knowledge of Kiss of Death by Vehumet. 7676 | D:7 | Reached XP level 10. HP: 57/63 MP: 22/24 8158 | D:8 | Found Xadipseth's General Store. 8161 | D:8 | Bought a scroll of teleportation for 39 gold pieces 8201 | D:8 | Found a sand-covered staircase. 8213 | Ossuary | Entered an ossuary 8276 | Ossuary | Offered knowledge of Inner Flame by Vehumet. 8348 | Ossuary | Reached *** piety under Vehumet 8595 | D:8 | Offered knowledge of Hailstorm by Vehumet. 9228 | D:9 | Found a sacrificial altar of Ru. 9257 | D:9 | Found a staircase to the Lair. 9415 | D:9 | Found a staircase to the Orcish Mines. 9424 | D:9 | Reached skill level 1 in Hexes 9446 | D:9 | Reached skill level 1 in Conjurations 9564 | D:9 | Reached **** piety under Vehumet 9581 | D:9 | Offered knowledge of Lee's Rapid Deconstruction by Vehumet. 9589 | D:9 | Learned a level 5 spell: Lee's Rapid Deconstruction 9649 | D:9 | HP: 2/63 [gnoll/+2 whip of electrocution[a gnoll sergeant] | (11)] 10075 | D:9 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 10075 | D:9 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 10075 | D:9 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 10075 | D:9 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 10100 | D:9 | Reached XP level 11. HP: 74/74 MP: 17/26 10202 | D:9 | Found a snail-covered altar of Cheibriados. 10408 | D:10 | Entered Level 10 of the Dungeon 10437 | D:10 | Noticed Grum 10452 | D:10 | Killed Grum 10879 | D:10 | Reached skill level 5 in Hexes 10986 | D:10 | Noticed a two-headed ogre 10991 | D:10 | Killed a two-headed ogre 11988 | D:11 | HP: 1/74 [centaur/arrow (16)] 11988 | D:11 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, serial_shops, nicolae_shop_crystal, nicolae_shop_bloodbath_and_beyond, nicolae_shop_hallway_plus, nicolae_shop_trees, shop, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_cross_2, co_window_broadway_c, co_window_sun, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, ebering_ecumenical_altar_petrified D:2: layout_basic, minivault_19, chequers_serial_rivers_room_b D:3: kennysheep_goblin_castle, layout_loops_ring, amcnicky_altar_gilded, uniq_grinder, uniq_robin D:4: layout_loops_corners, temple_pool_b, chequers_serial_rivers_small_3 D:5: layout_cave_pods, lemuel_doored_altar, serial_shops, shop, minivault_4 D:6: layout_cave_pods, kennysheep_generic_room_10, uniq_pikel D:7: layout_basic, serial_undead, serial_undead_a, serial_undead_d, serial_undead_b, serial_undead_c, serial_undead_e, serial_undead_d, serial_undead_e, serial_undead_a, hangedman_abyss_or_decor_stabs D:8: layout_basic, serial_shops, shop, enter_ossuary_1 D:9: layout_irregular_city, slow_altar_2, nicolae_ru_awakened_eye, lair_entry_dummy, lemuel_flame_loot_1 D:10: kennysheep_steamy, layout_irregular_city, chequers_arboretum, uniq_grum D:11: layout_cross Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Earth Magic | 4 5 6 7 8 10 11 12 | 12.0 Spellcasting | 3 4 5 6 8 10 11 12 | 12.0 Hexes | 4 6 | 6.0 Conjurations | 1 3 | 3.0 Dodging | | 2.5 Stealth | | 3.0 Transmutations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Short sword | 8 | | | || 8 Dagger | | 17 | | || 17 Rapier | | | | 3 || 3 Bite | | | | 1 || 1 Cast: Sandblast | 50 | 129 | 104 | 139 || 422 Stone Arrow | | | 30 | 89 || 119 Lee's Rapid Decon | | | | 25 || 25 Passwall | | | | 4 || 4 Evoke: Wand | | | 2 | || 2 Use: Potion | | 2 | | 1 || 3 Scroll | | | 7 | 6 || 13 Armour: Robe | 3 | | 14 | 30 || 47 Leather armour | 1 | 24 | 5 | || 30 Dodge: Dodged | 11 | 38 | 39 | 93 || 181 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12222 | 11557 | 665 | 927 | 8704 | 13 | 940.2 | Dungeon | 11883 | 11235 | 648 | 927 | 8541 | 11 | 1080.3 | Temple | 85 | 69 | 16 | 0 | 45 | 1 | 85.0 | Ossuary | 253 | 253 | 0 | 0 | 118 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1616 daAuts D:1: 1603 daAuts D:10: 1564 daAuts D:9: 1276 daAuts D:6: 1165 daAuts D:4: 1136 daAuts D:7: 963 daAuts D:5: 892 daAuts D:2: 840 daAuts D:8: 802 daAuts Ossuary: 253 daAuts Temple: 85 daAuts D:11: 20 daAuts