bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (19, 1, D:1) 3 stones (26, 0, D:1) a +0 dagger (26, 1, D:1) a +0 short sword (27, 2, D:1) a +0 short sword (32, -22, D:1) 4 stones (34, -4, D:1) 6 stones (38, -23, D:1) a +0 short sword 4 stones (43, -43, D:1) a +0 club (47, -10, D:1) a +0 club (51, -22, D:1) a +0 whip (61, -17, D:1) a stone (62, -51, D:1) a +0 whip 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 20, D:2) a +0 club (13, -2, D:2) a +0 pair of boots (21, 3, D:2) a +0 short sword (21, 13, D:2) a +0 short sword 5 stones (27, 2, D:2) a +0 war axe (37, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 17, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (5, 33, D:3) a ball python corpse (skeletalised by now) (24, 4, D:3) a +0 trident a +0 scale mail (25, 5, D:3) a +0 trident 2 silver boomerangs a +0 leather armour (26, 5, D:3) a +0 mace a +0 ring mail (27, 5, D:3) a +0 flail a boomerang (29, -14, D:3) an orc corpse (41, -15, D:3) 5 stones