bezhaha Level 1 of the Dungeon (9, -12, D:1) a +0 club (11, 33, D:1) a +0 leather armour (13, -9, D:1) a +0 mace of protection (14, -8, D:1) a +0 whip (14, -7, D:1) a +0 whip a +0 whip (14, 3, D:1) a +0 dagger a +0 club (19, 22, D:1) a +0 ring mail (28, -9, D:1) a +0 club (36, 25, D:1) a +0 club (40, 1, D:1) a +0 mace (44, -24, D:1) 6 stones (49, -1, D:1) a +0 sling (50, 20, D:1) 9 stones (65, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -7, D:2) a +0 short sword (18, -13, D:2) a +0 robe (22, 6, D:2) a +0 flail (25, 11, D:2) a +0 ring mail (26, 7, D:2) a +0 club (35, -6, D:2) a +0 club (35, -2, D:2) a +0 spear (50, 6, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (4, 5, D:3) a +0 sling (15, -9, D:3) a +0 flail (30, 8, D:3) a +0 robe (33, -45, D:3) a +0 quarterstaff (37, -7, D:3) a +0 club (39, -42, D:3) the +6 sling of Xamiss {elec, Contam Int+4 Dex+4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). Contam: It causes magical contamination when unequipped. (44, -48, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (2, -1, D:4) a throwing net (5, -18, D:4) a +0 falchion a +0 dagger 5 stones an orc corpse (6, -18, D:4) a +0 dagger a +0 robe (6, -3, D:4) a +0 club a +0 halberd a gnoll corpse (7, -18, D:4) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 hand axe a +0 hand axe an orc corpse an orc corpse (8, -3, D:4) a jackal corpse (12, -15, D:4) a +0 dagger