bezhaha Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, -13, D:1) a +0 ring mail (5, -16, D:1) a +0 spear (9, 14, D:1) a +0 flail (24, -23, D:1) 7 stones (32, 8, D:1) a +0 ring mail (41, -5, D:1) 3 poisoned darts (44, -11, D:1) 6 poisoned darts a +0 short sword (44, 21, D:1) a +0 club (49, 14, D:1) a +0 sling (50, -13, D:1) a +0 club Level 2 of the Dungeon (7, -7, D:2) a +0 club (10, -7, D:2) 7 stones (10, -6, D:2) 6 stones (16, 4, D:2) 8 stones (16, 5, D:2) a +0 dagger (22, -7, D:2) a +0 dagger a stone (30, 1, D:2) a +0 war axe a +0 ring mail (31, -5, D:2) a +0 whip 5 stones (31, 1, D:2) a +0 hand axe a +0 leather armour (31, 2, D:2) a +0 short sword (31, 13, D:2) a +0 flail 6 poisoned darts (32, 4, D:2) a +0 dagger a +0 robe (34, 15, D:2) a +0 club (48, 3, D:2) a +0 halberd 8 stones (49, 2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (1, 11, D:3) 3 poisoned darts (4, 19, D:3) a +0 whip (14, 5, D:3) a staff of cold (16, 0, D:3) a +0 rapier (17, 9, D:3) 2 stones (23, 28, D:3) a +0 whip 8 stones a +0 ring mail (28, -2, D:3) a +0 flail (28, 8, D:3) a +0 dagger a +0 club a +0 long sword a +0 robe a +0 flail a +0 dagger a +0 robe (29, 0, D:3) a +0 dagger (30, 30, D:3) 4 stones (32, 10, D:3) a +0 dagger (37, 4, D:3) a +0 dagger (44, 28, D:3) a +0 club 4 poisoned darts (45, 27, D:3) a +0 scythe a +0 robe (50, 4, D:3) a hobgoblin corpse (52, 4, D:3) the +0 ring mail of Chill Winds {Rampage rElec Stlth-} rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. Level 4 of the Dungeon (0, 0, D:4) a +0 dire flail a +0 robe (1, 4, D:4) a +0 robe (3, -40, D:4) a +0 scale mail (5, 2, D:4) a +0 mace (17, -27, D:4) a ball python corpse (21, -11, D:4) a hobgoblin corpse