bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, 5, D:1) 5 stones (28, -6, D:1) 6 stones Level 2 of the Dungeon (2, -22, D:2) a +6 ring of strength (7, 6, D:2) a +0 dagger (10, -17, D:2) a +0 leather armour (11, -7, D:2) a +0 short sword (14, -16, D:2) a +0 ring mail (17, -10, D:2) a +0 dagger (20, 5, D:2) 5 stones (24, -22, D:2) a +0 dagger (27, -21, D:2) 4 stones (28, -14, D:2) a +0 scale mail a +0 short sword (29, -13, D:2) a +0 dagger (30, -12, D:2) a +0 leather armour (30, -4, D:2) a +0 dagger a +0 robe (34, 7, D:2) a +0 hand axe (39, -17, D:2) 2 stones (40, -5, D:2) a +0 club (40, -1, D:2) a +0 leather armour (43, -22, D:2) a +0 leather armour (50, -30, D:2) 4 large rocks Level 3 of the Dungeon (9, -28, D:3) a +0 short sword 2 boomerangs (10, -28, D:3) a +0 trident (10, -8, D:3) a +0 dagger (11, -30, D:3) a +0 short sword (12, -28, D:3) a +0 trident a +0 leather armour (23, 0, D:3) a +0 pair of gloves (24, -26, D:3) a +0 dagger a +0 robe (30, -11, D:3) a +0 morningstar (30, -1, D:3) a +0 club (36, 0, D:3) 5 atropa-tipped darts (41, -28, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 2, D:4) a +0 mace (2, 0, D:4) a +0 hand axe (2, 2, D:4) a +0 leather armour a +0 falchion (10, 1, D:4) a +0 robe a +0 trident (15, 4, D:4) a +0 club (23, 4, D:4) a +0 dagger (26, -3, D:4) a +0 mace (28, -16, D:4) a +0 club (31, -11, D:4) 5 poisoned darts a +0 short sword (35, -2, D:4) 3 stones (37, 5, D:4) a +0 scythe a +0 robe (43, -16, D:4) a +0 dagger (43, -9, D:4) a +0 flail (44, -7, D:4) an amulet of faith (46, -10, D:4) a +0 club (46, -9, D:4) a +0 hand axe (47, 0, D:4) a +0 robe (54, -32, D:4) a +0 club 6 poisoned darts (57, -12, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (5, -1, D:5) an adder corpse (13, -17, D:5) a +0 flail a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -16, D:5) a +0 club (15, -19, D:5) a jackal corpse (skeletalised by now) (17, -21, D:5) a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (18, -19, D:5) an adder skeleton (18, -10, D:5) a +0 rapier (28, -19, D:5) the +2 buckler "Seru" {Harm rElec Int+6 Stlth+} Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (28, -4, D:5) a +0 flail a +0 leather armour a +0 club an orc corpse (29, -4, D:5) a +0 club