bezhaha Level 1 of the Dungeon (0, 0, D:1) 2 stones (12, 2, D:1) a +0 dagger (25, 24, D:1) 3 stones (27, -9, D:1) 6 stones (30, -23, D:1) a +0 dagger (34, -29, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 7 stones (12, 20, D:2) a +0 dagger (14, 20, D:2) a +0 dagger (16, -3, D:2) a +0 dagger (16, 3, D:2) a +0 club (16, 4, D:2) a +0 dagger (18, -25, D:2) a +0 dagger (24, -20, D:2) a +0 club a +0 animal skin a +0 helmet (27, -18, D:2) a +0 club a +0 dagger (28, -17, D:2) a +0 sling a +0 dagger a +0 club (28, -2, D:2) 3 stones (29, -16, D:2) a +0 dagger (41, 25, D:2) a +0 ring mail (43, 15, D:2) a +0 club (48, 1, D:2) a +0 robe (50, 7, D:2) a +0 club (52, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an amulet of faith (6, -3, D:3) a +0 club a +0 leather armour (12, -2, D:3) 3 stones (27, 0, D:3) 9 stones (27, 18, D:3) 3 stones (29, 6, D:3) a +0 dagger (30, 17, D:3) a +0 robe (32, -2, D:3) 4 stones (34, 39, D:3) a +0 dagger 4 stones (36, 26, D:3) a +0 leather armour (36, 39, D:3) a +0 dagger (37, 30, D:3) a +0 ring mail (37, 44, D:3) a +0 robe (61, 12, D:3) a +0 barding Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (24, 14, D:4) a +0 flail a +0 leather armour a +0 dagger a boomerang a +0 hand axe (27, 10, D:4) a +0 club (28, 6, D:4) a +0 leather armour (28, 9, D:4) a +0 dagger (32, 0, D:4) a +0 whip (33, -3, D:4) a +0 club a +0 leather armour (35, -3, D:4) a +0 flail (35, -2, D:4) a +0 spear (39, -10, D:4) a +3 spear (39, -5, D:4) a +0 halberd (43, 9, D:4) 5 poisoned darts (46, 19, D:4) 13 gold pieces (47, 19, D:4) 7 stones (49, 2, D:4) 9 stones Level 5 of the Dungeon (3, -2, D:5) a +0 short sword (20, -8, D:5) a +0 giant club (21, -8, D:5) a +0 giant club (31, -47, D:5) a +0 whip (32, -24, D:5) a +0 club a +0 scale mail (45, -46, D:5) a +0 hand axe (46, -43, D:5) a +0 hand axe a +0 chain mail (47, -46, D:5) a +0 hand axe (47, -44, D:5) a +0 dagger a +0 robe a +0 dagger (47, -43, D:5) a +0 mace (47, -2, D:5) 7 stones (48, -43, D:5) a +2 falchion of venom a +0 leather armour (48, -42, D:5) a +0 dagger a +0 robe (52, -30, D:5) a +0 giant club (55, -4, D:5) 9 stones (56, -22, D:5) a +0 ring mail (57, -7, D:5) a +0 ring mail (61, -37, D:5) a +0 arbalest Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 9, D:6) a +0 club (8, 14, D:6) a +0 flail (9, 15, D:6) a +0 whip (9, 16, D:6) a +0 flail (38, -4, D:6) a +0 robe (38, 25, D:6) a +0 short sword (38, 27, D:6) a +0 hand axe (39, 26, D:6) a +0 leather armour a +0 club (39, 27, D:6) a +0 whip a +0 robe a +0 dagger (42, -10, D:6) a +0 trident (48, -3, D:6) a +0 shortbow (49, 15, D:6) 4 stones (66, 42, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a book of Geomancy (1, -18, D:7) a +0 hand axe (3, -29, D:7) a +1 dagger of venom a +0 giant spiked club (3, -28, D:7) a +0 war axe (4, -29, D:7) a +0 flail a +0 arbalest a +0 plate armour a +0 club a +0 scale mail (4, -27, D:7) a +0 club a +0 buckler (4, -9, D:7) a ring of fire a +0 shortbow (23, -31, D:7) a +0 robe (24, -8, D:7) 5 scrolls of noise (27, -13, D:7) a +0 leather armour (31, -9, D:7) a +0 plate armour (32, -42, D:7) a +0 trident (33, -35, D:7) a +0 short sword (35, -42, D:7) a +0 halberd (35, -41, D:7) a +0 whip a +0 robe (35, -18, D:7) a +0 helmet (36, -44, D:7) a +0 club (36, -42, D:7) a +0 spear of venom Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 robe (0, 2, D:8) a +2 long sword a +0 robe (0, 16, D:8) a +0 ring mail (1, -2, D:8) a +5 flail a +0 robe (2, 29, D:8) a +0 shortbow (6, 20, D:8) a +0 robe (9, 15, D:8) a -1 halberd a +0 animal skin (20, 14, D:8) a +0 morningstar (31, 22, D:8) a +0 chain mail (37, 18, D:8) a +0 barding (37, 19, D:8) a +0 trident (39, 25, D:8) a ring of see invisible Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (16, 11, D:9) the +4 scale mail of the Swamp {-Cast Fly rPois Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. Fly: It grants you flight. -Cast: It prevents spellcasting. (16, 24, D:9) a +0 robe (18, -8, D:9) a stone (22, -6, D:9) a +0 morningstar a +0 whip (23, -6, D:9) a +0 chain mail a +0 halberd (23, 10, D:9) a +0 robe (24, -6, D:9) a +0 hand axe (27, 31, D:9) a +0 ring mail (38, -1, D:9) a +1 heavy mace a +0 robe (41, -4, D:9) a +4 halberd a +0 robe a +0 mace a +0 robe (49, 3, D:9) a +0 leather armour a +0 quarterstaff a +0 sling Level 10 of the Dungeon (0, 0, D:10) 5 stones (9, 3, D:10) a +0 robe (10, -5, D:10) 5 stones (15, 20, D:10) a +0 war axe (24, -8, D:10) a ring of see invisible (26, 2, D:10) a +0 robe a +0 dagger (26, 8, D:10) a +0 robe a +0 dagger (26, 9, D:10) a +0 robe a +0 dagger of venom (27, 8, D:10) a +0 leather armour a +0 dagger (27, 9, D:10) a +0 robe a +0 dagger (27, 12, D:10) a +0 longbow a +0 dagger a +0 robe (28, 2, D:10) a +0 scimitar a +0 plate armour (39, 25, D:10) a +0 scale mail (40, 8, D:10) 2 stones (40, 13, D:10) a +4 dagger of distortion a +0 robe (41, 13, D:10) a +0 scale mail 7 silver javelins a +0 heavy long sword (49, 0, D:10) a +0 robe (49, 35, D:10) a +0 ring mail (51, 36, D:10) 3 stones (56, 28, D:10) a +3 scimitar of flaming a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (10, 10, D:11) a +1 dagger of draining a +0 robe a +0 leather armour a +0 dagger (10, 17, D:11) a +0 shortbow (10, 18, D:11) a +0 shortbow (11, 11, D:11) a +0 hand axe (11, 18, D:11) a +0 shortbow a +0 shortbow (15, 6, D:11) a +0 club a +0 ring mail (21, 6, D:11) a +5 dagger of flaming a +0 robe (22, 2, D:11) a +0 dagger a +0 robe (23, 13, D:11) a +0 whip of freezing (24, 10, D:11) a +0 robe (24, 12, D:11) a +0 spear a +0 spear a +0 ring mail (24, 13, D:11) a +0 flail (24, 14, D:11) a +0 flail (27, -7, D:11) a scroll of noise (29, 37, D:11) 4 stones (38, -5, D:11) 6 large rocks (40, -3, D:11) a +0 dagger a +0 robe (41, -4, D:11) a +0 whip a +2 dagger of venom a +0 robe (42, -5, D:11) a +0 heavy hand axe a +0 leather armour (42, -4, D:11) a +0 falchion (45, 38, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Moysomy's Book Emporium a book of Changes (288 gold) a book of the Hunter (416 gold) Sif Muna's Catalogue of the Captivating Dose (512 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Cause Fear Hexes 4 a book of Annihilations (960 gold) a Fen Folio (672 gold) a book of Cantrips (192 gold) a book of Ice (800 gold) a Young Poisoner's Handbook (320 gold) a book of Dangerous Friends (640 gold) a book of Alchemy (448 gold) (0, 0, D:12) a +0 dire flail a +0 giant club (2, 38, D:12) a +0 scale mail (9, 4, D:12) a +0 hand axe (41, 9, D:12) a +1 dagger of electrocution (42, 15, D:12) a ring of protection from fire (42, 16, D:12) a scroll of enchant weapon (43, 0, D:12) a +0 quick blade (43, 15, D:12) a scroll of enchant armour (44, 15, D:12) a potion of ambrosia (44, 16, D:12) a scroll of fear (52, 4, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) a hydra corpse (0, 2, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse (1, 4, D:13) a curare-tipped dart (4, 18, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (5, 20, D:13) a +0 shortbow (6, 20, D:13) a +0 shortbow (8, 32, D:13) 5 large rocks a cyclops corpse (skeletalised by now) (20, -2, D:13) a +0 cloak (25, 38, D:13) 6 stones (32, 31, D:13) +0 acid dragon scales a +0 shortbow (33, 31, D:13) a +0 shortbow a +0 shortbow a +3 shortbow a +0 shortbow (35, 27, D:13) a +0 longbow (40, 19, D:13) a +0 dagger (50, 39, D:13) 5 large rocks the Ecumenical Temple