Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 6410689548981477699 1710 bezhaha the Geomancer (level 8, -19/52 HPs) Began as a Vampire Earth Elementalist on May 12, 2023. Was an Initiate of Vehumet. Demolished by a sleepcap (21 damage) ... on level 7 of the Dungeon. The game lasted 00:06:18 (5167 turns). bezhaha the Geomancer (Vampire Earth Elementalist) Turns: 5167, Time: 00:06:18 Health: -19/52 AC: 4 Str: 7 XL: 8 Next: 74% Magic: 0/19 EV: 2 Int: 20 God: Vehumet [......] Gold: 296 SH: 0 Dex: 18 Spells: 16/22 levels left rFire + . . y - staff of conjuration rCold . . . (no shield) rNeg . . . l - +0 robe {rF+} rPois . (no helmet) rElec . x - scarf of Impressiveness {+Inv, Dex+4} rCorr + p - +1 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ t - ring of resist corrosion HPRegen 0.48/turn (no ring) MPRegen 0.16/turn %: no passive effects @: sleeping, very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Renounce Religion, Evoke Invisibility You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 296 gold pieces. Inventory: Hand Weapons f - a +0 short sword of speed q - a +4 hand axe Missiles u - 5 atropa-tipped darts Armour l - a +0 robe of fire resistance (worn) p - a +1 pair of gloves (worn) x - the scarf of Impressiveness (worn) {+Inv, Dex+4} (You found it on level 6 of the Dungeon) Dex: It affects your dexterity (+4). Magical Staves y - a staff of conjuration (weapon) Jewellery a - a ring of ice t - a ring of resist corrosion (left hand) Wands s - a wand of quicksilver (8) B - a wand of charming (3) Scrolls d - a scroll of enchant armour {unknown} e - 5 scrolls of identify {unknown} h - 3 scrolls of fear {unknown} n - a scroll of fog {unknown} r - 3 scrolls of teleportation {unknown} Potions b - 2 potions of magic c - 3 potions of lignification {unknown} g - 3 potions of curing {unknown} i - a potion of brilliance {unknown} j - a potion of haste {unknown} k - a potion of flight {unknown} m - a potion of degeneration {unknown} o - a potion of heal wounds {unknown} v - 2 potions of might {unknown} w - a potion of invisibility {unknown} z - a potion of resistance {unknown} A - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 7.6 Spellcasting - Level 1.1 Transmutations + Level 8.4 Earth Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 82% 2d17 1% 1 b - Passwall Tmut/Erth 21% N/A 1% 2 c - Stone Arrow Conj/Erth 72% 3d11 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 9% 1 Petrify Tmut/Erth 26% N/A 12% 4 Cigotuvi's Dreadful Rot Necr/Pois/Air 14% N/A 14% 2 Searing Ray Conj 22% 2d5 14% 2 Ignite Poison Fire/Tmut/Pois 9% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Annotations: D:6 3 runed translucent doors, schwarznadel's ghost, novice GnMo Temple 2 transporters Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The two-headed ogre hits you with a +0 giant club! The sleepcap closely misses you. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavily wounded, 88% to hit) You feel a surge of power! The stone arrow hits the two-headed ogre! The two-headed ogre is severely wounded. The sleepcap barely misses you. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severely wounded, 88% to hit) You feel a surge of power! The stone arrow hits the two-headed ogre! The two-headed ogre is almost dead. The sleepcap releases spores at you but does no damage. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (almost dead, 88% to hit) You feel a surge of power! The stone arrow hits the two-headed ogre!! You kill the two-headed ogre! Vehumet accepts your kill. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. Your Spellcasting skill increases to level 7! Your Earth Magic skill increases to level 8! The sleepcap releases spores at you!! You die... .........oO.....# ................### .........h........## ..............##...# ..............##))## ............####o## ..........####)..# .........###)###.# .....##.##@## ## ..## ##.f## ### You could see a sleepcap and an orc. Vanquished Creatures A two-headed ogre (D:7) A black bear (D:5) An ogre (D:5) A phantom (D:6) 2 scorpions 4 howler monkeys 3 orc priests A hound (D:6) A jelly (D:6) A sleepcap (D:4) An iguana (D:6) 7 orc wizards 10 adders 2 gnolls (D:6) 2 ufetubi 3 worms 5 dart slugs 18 orcs 7 bats 7 endoplasms A giant cockroach (D:1) 10 goblins 7 hobgoblins 5 ball pythons 2 frilled lizards (D:2) 3 kobolds 4 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 461 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1080 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1080 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1101 | D:2 | Reached skill level 4 in Earth Magic 1357 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 2091 | D:3 | You fall into a shaft and drop 2 floors! 2091 | D:5 | Entered Level 5 of the Dungeon 2345 | D:5 | Learned a level 2 spell: Passwall 2349 | D:5 | Learned a level 3 spell: Stone Arrow 2387 | D:5 | Noticed a black bear 2392 | D:5 | Killed a black bear 2393 | D:5 | Reached skill level 5 in Earth Magic 2393 | D:5 | Reached XP level 5. HP: 35/35 MP: 5/10 2559 | D:5 | Noticed an ogre 2562 | D:5 | Killed an ogre 2563 | D:5 | Reached XP level 6. HP: 41/41 MP: 4/12 3519 | D:5 | Reached skill level 5 in Spellcasting 3837 | D:6 | Reached skill level 6 in Earth Magic 3837 | D:6 | Reached XP level 7. HP: 32/46 MP: 6/14 3922 | D:6 | Noticed schwarznadel's ghost (novice GnMo) 3968 | D:6 | Identified the scarf of Impressiveness {+Inv, Dex+4} 4015 | D:6 | Found a runed translucent gate. 4015 | D:6 | Found a runed translucent gate. 4015 | D:6 | Found a runed translucent gate. 4054 | D:6 | Found a staircase to the Ecumenical Temple. 4063 | Temple | Entered the Ecumenical Temple 4063 | Temple | Found a transporter. 4063 | Temple | Found a transporter. 4065 | Temple | Found a transporter. 4065 | Temple | Found a transporter. 4081 | Temple | Became a worshipper of Vehumet 4562 | D:6 | Reached skill level 7 in Earth Magic 4711 | D:6 | Identified the +1 ring mail "Kuarph" {rC- Slay+5} 4992 | D:7 | Reached XP level 8. HP: 52/52 MP: 10/17 5139 | D:7 | Noticed a two-headed ogre 5166 | D:7 | Killed a two-headed ogre 5166 | D:7 | HP: 2/52 [sleepcap (5)] 5167 | D:7 | Reached skill level 8 in Earth Magic 5167 | D:7 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic D:2: wad_river_or_something, layout_basic D:3: layout_basic, kennysheep_generic_room_15 D:4: layout_basic, minmay_misc_feat_alley, chequers_serial_rivers_large_b, supply_closet_lemuel, minmay_misc_feat_cross D:5: layout_loops_corners D:6: layout_loops_ring, minmay_temple_entry_statues_fountains, gammafunk_ghost_icy D:7: layout_layer_cave, serial_bayou_pond_a, dilly_guarded_unrand_devastator Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Earth Magic | 4 5 6 7 8 | 8.4 Spellcasting | 3 4 5 6 7 | 7.6 Dodging | | 2.1 Stealth | | 3.0 Transmutations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 11 | 1 | || 12 Hand axe | | 13 | || 13 Staff | | | 13 || 13 Punch | | | 1 || 1 Bite | | | 1 || 1 Cast: Sandblast | 36 | 79 | 26 || 141 Stone Arrow | | 2 | 18 || 20 Evoke: Wand | | | 4 || 4 Stab: Sleeping | | 1 | || 1 Armour: Robe | 2 | 17 | 12 || 31 Dodge: Dodged | 8 | 40 | 19 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5266 | 5071 | 195 | 0 | 4332 | 8 | 658.2 | Dungeon | 5207 | 5026 | 181 | 0 | 4317 | 7 | 743.9 | Temple | 58 | 45 | 13 | 0 | 15 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1097 daAuts D:2: 1039 daAuts D:1: 948 daAuts D:5: 934 daAuts D:4: 853 daAuts D:7: 204 daAuts D:3: 130 daAuts Temple: 58 daAuts