bezhaha Level 1 of the Dungeon [Shop] Hant's Jewellery Shoppe a +6 ring of strength (468 gold) a ring of protection from cold (325 gold) a ring of protection from fire (325 gold) a +6 ring of strength (468 gold) the ring of the Lich-sworn {rC- rN+++ Will+++ AC+4 Slay-5} (832 gold) [ring of protection] AC: It affects your AC (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. Will: It greatly increases your willpower. a ring of protection from cold (325 gold) a ring of willpower (325 gold) a +6 ring of dexterity (468 gold) a +4 ring of protection (468 gold) a ring of magical power (260 gold) (5, -36, D:1) a +0 whip 2 stones (14, -27, D:1) a +0 club (19, 0, D:1) 4 stones (22, -16, D:1) a +0 hand axe (22, 2, D:1) a +0 whip (27, -7, D:1) a +0 dagger (29, -24, D:1) 2 stones a +0 helmet (37, 7, D:1) a +0 club (43, -8, D:1) a +0 leather armour (44, -25, D:1) a +0 dagger (44, -24, D:1) a +0 dagger 3 stones a +0 buckler (47, -22, D:1) a +0 dagger (48, 8, D:1) a +0 club (49, -23, D:1) 5 stones (50, -23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 38, D:2) 3 stones (11, 15, D:2) a +0 leather armour (11, 24, D:2) 4 stones (11, 29, D:2) a +0 club (12, 18, D:2) a +0 halberd (12, 22, D:2) a +0 leather armour (15, 55, D:2) 7 stones (26, 13, D:2) a +0 club (33, 2, D:2) a +0 dagger a +0 leather armour (34, 2, D:2) a +2 short sword of protection a +0 ring mail a +0 mace (55, 18, D:2) a +0 mace (55, 37, D:2) a +0 whip (56, 40, D:2) a +0 club Level 3 of the Dungeon (18, -53, D:3) the +1 mace "Ocub" {holy, Fly} Fly: It grants you flight. (18, -34, D:3) a +0 sling (22, -36, D:3) a +0 dagger (22, -32, D:3) a +0 dagger a +0 scale mail (23, -31, D:3) a +0 dagger (35, -49, D:3) 6 stones (37, -54, D:3) 4 stones (39, -26, D:3) a +0 dagger a +0 robe (40, -30, D:3) a +0 dagger (40, -28, D:3) a +0 morningstar (40, -26, D:3) a +0 flail (41, -28, D:3) a +0 club (42, -55, D:3) a +0 robe (62, -28, D:3) a +0 sling a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of venom a +0 robe (1, 0, D:4) a +0 short sword (2, -1, D:4) a +0 flail a +0 hand axe (10, 23, D:4) a +0 dagger (16, 14, D:4) a +0 club (21, -21, D:4) a +0 pair of boots (21, 0, D:4) 4 stones (24, 13, D:4) a +0 great sword (25, 16, D:4) a +0 sling (35, 1, D:4) a +0 hand axe (41, 23, D:4) a +0 cloak (48, 15, D:4) a +0 club (49, 14, D:4) 5 stones (50, 34, D:4) a +0 short sword (56, -4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 flail of protection 2 boomerangs (1, -21, D:5) a +0 whip (4, -34, D:5) a +0 dagger (17, -14, D:5) a +0 sling (19, -16, D:5) a +0 plate armour (27, -33, D:5) 2 stones (34, 6, D:5) a +0 whip a +0 flail a +0 ring mail (35, 4, D:5) a +0 halberd (40, -22, D:5) a +0 whip of flaming a +0 robe (40, -15, D:5) a +0 falchion (42, 22, D:5) a +0 whip 3 boomerangs Level 6 of the Dungeon (2, 6, D:6) a +0 leather armour (4, -2, D:6) 6 poisoned darts (9, 11, D:6) a +0 shortbow of draining (23, -11, D:6) 7 stones (26, -11, D:6) 5 stones (30, -8, D:6) 5 stones (31, -38, D:6) a +0 robe (32, 11, D:6) a +0 plate armour (37, 16, D:6) a +0 giant spiked club (51, -22, D:6) a +0 giant club (53, -20, D:6) a +0 giant club (58, 9, D:6) 6 boomerangs Level 7 of the Dungeon (0, 0, D:7) 7 stones (4, 4, D:7) a +0 ring mail (4, 43, D:7) a +2 dagger of venom (6, 5, D:7) a +0 shortbow (6, 28, D:7) a +0 trident (8, 10, D:7) a +0 sling (8, 45, D:7) a +3 dagger a +0 dagger a +0 short sword (21, -1, D:7) 7 stones (24, 44, D:7) a +0 short sword a +0 whip (24, 45, D:7) a +0 dagger a +0 robe (25, 28, D:7) a +0 giant club (26, 43, D:7) a +0 dagger a +0 robe (39, 7, D:7) a +0 mace (44, -4, D:7) 7 stones (54, 6, D:7) 3 stones Level 8 of the Dungeon (1, 0, D:8) a +0 heavy quarterstaff (6, -18, D:8) a +0 quarterstaff (10, -4, D:8) a +0 ring mail (20, -13, D:8) a +0 leather armour a +0 flail a +0 dagger (21, -13, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 leather armour a +0 dagger (25, -28, D:8) a +0 long sword (29, -10, D:8) a +0 hand axe (35, -20, D:8) a +0 dagger (39, -21, D:8) a +0 dagger (45, -9, D:8) a +0 flail a +0 whip (45, -8, D:8) a +0 club (45, -7, D:8) a +0 flail a +2 whip of venom a +0 robe a +0 spear (56, -5, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) 4 boomerangs (0, 1, D:9) a boomerang (0, 2, D:9) a +0 hand axe (1, -1, D:9) a +0 hand axe (2, -22, D:9) 4 stones (2, -5, D:9) an amulet of magic regeneration (6, -29, D:9) a +0 dagger (7, 13, D:9) 4 stones (10, -16, D:9) 4 stones a +0 short sword (11, -17, D:9) a +0 short sword (11, -15, D:9) 3 poisoned darts a +0 whip (12, -16, D:9) 3 stones a +0 dagger (20, 15, D:9) 5 stones (23, 3, D:9) a +0 flail (24, 7, D:9) a +0 giant club (25, 2, D:9) a +0 club a +0 ring mail (25, 3, D:9) a +0 mace (25, 4, D:9) a +0 trident (29, 8, D:9) a +0 scale mail (29, 16, D:9) a +0 club (30, 16, D:9) a +0 dagger a +0 hand axe a +0 ring mail a +0 war axe a +0 falchion a +0 flail (32, 16, D:9) a +0 falchion a +0 chain mail (35, -7, D:9) a +0 quarterstaff (35, 14, D:9) a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 ring mail (35, 16, D:9) a +0 short sword (36, 13, D:9) a +0 dagger a +0 robe (36, 14, D:9) a +0 club (36, 15, D:9) a +0 mace (37, 7, D:9) 6 poisoned darts (37, 11, D:9) a +0 mace a +0 leather armour (37, 12, D:9) a +0 hand axe (37, 13, D:9) a +0 falchion a +0 short sword (39, 11, D:9) a +0 long sword (39, 16, D:9) a +0 hand axe 3 boomerangs a +0 leather armour (40, -12, D:9) 3 javelins (42, -14, D:9) a +0 war axe (43, 3, D:9) a +0 scimitar a +0 plate armour Level 10 of the Dungeon [Shop] Akhlaw's Antique Weapon Shoppe a +0 rapier (116 gold) a +0 sling (43 gold) a +0 mace (87 gold) a +4 glaive of venom (864 gold) a +0 scimitar (116 gold) the +5 battleaxe of Autumn {antimagic, rF+ Int+5 Dex+4} (2244 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). rF: It protects you from fire. a +0 trident (101 gold) a +0 glaive (188 gold) (0, 0, D:10) 2 stones (1, -1, D:10) a +0 shortbow (3, -18, D:10) a +0 leather armour (6, -18, D:10) 3 stones (10, 2, D:10) a +0 robe (11, -7, D:10) a +0 pair of gloves (12, 2, D:10) a staff of conjuration (19, -7, D:10) a +0 dagger a +0 leather armour a +0 mace a +0 chain mail (21, -28, D:10) a +0 mace (21, -8, D:10) a +4 dagger of holy wrath a +0 dagger a +0 robe (26, -22, D:10) a +0 scale mail (26, -3, D:10) a +0 whip (28, 1, D:10) a +0 mace a +0 leather armour (29, -2, D:10) a +0 short sword a +0 plate armour (29, 0, D:10) a +0 dagger a +0 robe (34, -13, D:10) a +0 dagger a +0 robe (34, -12, D:10) a +0 shortbow 5 stones (35, 2, D:10) a +0 whip (43, -3, D:10) a +0 dagger a +0 robe (46, -13, D:10) a +0 dire flail a +0 giant club (47, 2, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Terph's Weapon Shop a +0 spear (45 gold) 7 stones (10 gold) a +4 mace of holy wrath (411 gold) a +0 quarterstaff (60 gold) a +0 dagger of freezing (84 gold) a +0 great sword (97 gold) 2 stones (3 gold) a +0 war axe (52 gold) (0, 0, D:11) a +0 giant club a +0 giant club (3, -16, D:11) a +0 club a +0 chain mail a +0 dagger (4, -15, D:11) a +0 dagger a +0 robe a +0 club (4, 9, D:11) a potion of degeneration the ring "Qilihota" {Dex+4 SInv} [ring of see invisible] Dex: It affects your dexterity (+4). SInv: It lets you see invisible. (5, -14, D:11) a +0 short sword a +0 plate armour (18, 7, D:11) a +0 giant spiked club a +0 giant club (20, 19, D:11) a +0 hand axe (22, -4, D:11) an amulet of faith (22, 19, D:11) a +0 leather armour (33, 11, D:11) 5 boomerangs (38, -11, D:11) a +0 short sword (44, -5, D:11) the +1 chain mail of Filth {rC++ Int-4 Stlth+} Int: It affects your intelligence (-4). rC: It greatly protects you from cold. Stlth: It makes you more stealthy. (49, -15, D:11) 3 poisoned darts (49, -11, D:11) a +0 flail Level 14 of the Dungeon (6, 13, D:14) 5 stones (7, 2, D:14) a +1 glaive a +0 chain mail a human corpse (skeletalised by now) (15, 8, D:14) a +0 ring mail (16, 7, D:14) a +0 sling (38, 25, D:14) a +0 shortbow (39, 24, D:14) a +0 shortbow a +0 shortbow a centaur corpse (40, 23, D:14) a scroll of immolation (40, 26, D:14) a piece from Xom's chessboard (15/15) (42, 26, D:14) a +0 rapier a +0 shortbow a centaur corpse (44, 27, D:14) a +0 rapier an elf corpse (48, 28, D:14) a manticore skeleton (56, 13, D:14) a +0 long sword a +0 leather armour an elf corpse Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (3, 6, D:15) a +0 whip (6, 15, D:15) a +0 rapier a +0 ring mail (13, 20, D:15) a +0 quarterstaff (14, 10, D:15) a +0 battleaxe a +0 ring mail a +0 giant club a +0 giant club (14, 11, D:15) a +0 giant club a +0 giant club (14, 12, D:15) a +0 giant spiked club a +0 giant spiked club (14, 13, D:15) a +0 flail a +0 robe (14, 14, D:15) a +0 giant spiked club a +0 giant club (14, 21, D:15) a +0 shortbow (17, 33, D:15) 6 stones (34, 20, D:15) a +0 war axe a +0 robe (35, 14, D:15) a +0 longbow the Ecumenical Temple