Dungeon Crawl Stone Soup version 0.31-a0-37-g98a128e1d9 (webtiles) character file. Game seed: 16567791958804937018 9198 bezhaha the Frost Mage (level 11, -4/68 HPs) Began as a Merfolk Ice Elementalist on May 16, 2023. Slain by Lodul (15 damage) ... on level 10 of the Dungeon. The game lasted 00:15:59 (10793 turns). bezhaha the Frost Mage (Merfolk Ice Elementalist) Turns: 10793, Time: 00:15:59 Health: -4/68 AC: 12 Str: 9 XL: 11 Next: 42% Magic: 17/43 EV: 12 Int: 22 God: Gold: 474 SH: 0 Dex: 14 Spells: 15/30 levels left rFire + . . d - +0 whip (elec) rCold . . . (no shield) rNeg . . . R - +0 leather armour of Dyspraxia {MP+9 Int+3 Slay+2} rPois . a - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... r - amulet of regeneration Stlth ++ G - ring of magical power HPRegen 1.11/turn w - ring of protection from fire MPRegen 0.28/turn %: no passive effects @: ice-armoured A: (nimble swimmer 2), mertail a: no special abilities You were on level 10 of the Dungeon. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 474 gold pieces. Inventory: Hand Weapons d - a +0 whip of electrocution (weapon) y - a +1 dagger of venom B - a +2 dagger of holy wrath Missiles D - 5 datura-tipped darts Armour a - a +0 helmet (worn) g - a +0 pair of boots (worn) x - the +1 robe of the Known World {rCorr} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. R - the +0 leather armour of Dyspraxia (worn) {MP+9 Int+3 Slay+2} (You found it on level 9 of the Dungeon) Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). MP: It affects your magic capacity (+9). Magical Staves A - a staff of cold Jewellery p - a ring of wizardry r - an amulet of regeneration (around neck) w - a ring of protection from fire (right hand) G - a ring of magical power (left hand) K - a ring of fire O - an amulet of faith Wands M - a wand of polymorph (7) P - a wand of charming (10) Scrolls e - a scroll of silence h - 3 scrolls of fog i - 2 scrolls of enchant weapon j - 2 scrolls of fear {unknown} k - a scroll of butterflies n - a scroll of immolation {unknown} t - 6 scrolls of teleportation u - 3 scrolls of amnesia {unknown} v - 2 scrolls of magic mapping z - a scroll of torment C - a scroll of enchant armour {unknown} H - a scroll of brand weapon {unknown} J - a scroll of blinking {unknown} N - 2 scrolls of poison {unknown} Potions b - 3 potions of magic c - 3 potions of curing f - 2 potions of haste {unknown} l - 2 potions of resistance {unknown} m - a potion of might {unknown} o - 2 potions of lignification {unknown} q - 2 potions of brilliance {unknown} s - 2 potions of degeneration {unknown} E - 3 potions of mutation {unknown} F - 2 potions of heal wounds {unknown} I - 2 potions of flight {unknown} L - a potion of attraction {unknown} Q - a potion of cancellation {unknown} S - 13 potions of ambrosia T - 2 potions of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 10.3 Spellcasting * Level 4.3 Conjurations * Level 5.4 Hexes * Level 13.0 Ice Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 62% N/A 1% 3 d - Passwall Tmut/Erth 9% N/A 12% 2 e - Tukima's Dance Hex 35% N/A 2% 3 f - Hailstorm Conj/Ice 49% 3d11 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Ice Form Ice/Tmut 40% N/A 5% 4 Summon Ice Beast Ice/Summ 40% N/A 5% 4 Beastly Appendage Tmut 22% N/A 9% 1 Wereblood Tmut 11% N/A 12% 2 Spider Form Tmut/Pois 11% N/A 24% 3 Swiftness Air 11% N/A 24% 3 Yara's Violent Unravell Hex/Tmut 11% 3d6 58% 5 Passage of Golubria Tloc 11% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Orc (0/2) D:10 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 ( D:6 ( D:10 ( Annotations: D:9 exclusion: door D:10 Lodul Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The hail pelts the two-headed ogre!! The two-headed ogre is heavily wounded. The hail pelts the orc wizard!! You kill the orc wizard! The hail pelts the ogre! The ogre is heavily wounded. The wall freezes the two-headed ogre. The wall freezes the ogre! You kill the ogre! Unknown command. Casting: Hailstorm (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (heavily wounded) You freeze the two-headed ogre. The two-headed ogre is heavily wounded. The wall freezes Lodul! Lodul hits you but does no damage. The wall freezes the two-headed ogre. The two-headed ogre wields a +0 giant club. The two-headed ogre hits you with a +0 giant club! The two-headed ogre completely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club (severely wounded) You freeze the two-headed ogre. The two-headed ogre is severely wounded. The frozen ramparts melt away. Lodul zaps a wand. Your will is overpowered! You are confused. You're too confused to cast spells. Your icy armour will break if you move. Continue? [Y]es or [N]o only, please. Your icy armour will break if you move. Continue? Okay, then. You feel better. The two-headed ogre hits you with a +0 giant club!! x2 * * * LOW HITPOINT WARNING * * * Lodul hits you! You die... ..............#.<.....#. .......>.....#.##......# #...........#...#..#### ..........#.#.#>.# ###....#.#.#.#.## #.##.#.)...# # #.######)########### #.....))O#..)....... #########@.......... #O..#)....#. #.)).#.###.# #.)...#.. #...#.....# .....#.###$# #.....#.. .# #...#..... .. ....#.###$# ## You could see Lodul and a two-headed ogre. Vanquished Creatures A two-headed ogre (D:10) A glowing orange brain (D:9) Maurice (D:8) A kobold demonologist (D:10) A queen bee (D:9) Prince Ribbit (D:6) A slime creature (D:9) 3 wyverns 5 yaks (D:9) A dancing weapon (D:10) A steam dragon (D:8) A vampire mosquito (D:10) 2 water moccasins Duvessa (D:5) 3 sky beasts 5 orc warriors 8 ogres An ice beast (D:8) 6 centaurs A phantom (D:5) 2 kobold brigands A bullfrog (D:7) 7 scorpions 7 wights Dowan (D:5) 23 killer bees (D:9) 2 jellies 7 hounds A gnoll bouda (D:8) 2 orc priests A sleepcap (D:6) Terence (D:3) 7 iguanas 5 orc wizards 4 gnolls (D:8) Robin (D:3) 5 adders An ufetubus (D:7) 2 worms 2 dart slugs 36 orcs 7 ball pythons 6 bats 6 endoplasms 5 giant cockroaches 12 goblins 6 hobgoblins 4 jackals 10 kobolds 4 quokkas 5 frilled lizards 3 rats 231 creatures vanquished. Vanquished Creatures (collateral kills) 4 wights 4 creatures vanquished. Vanquished Creatures (others) 10 dancing weapons A wight (D:10) A killer bee (D:9) 12 creatures vanquished. Grand Total: 247 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 324 | D:1 | Reached skill level 5 in Ice Magic 1044 | D:2 | Reached XP level 3. HP: 19/24 MP: 3/6 1587 | D:2 | Learned a level 3 spell: Frozen Ramparts 1591 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2182 | D:2 | Found a faded altar of an unknown god. 2385 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2556 | D:3 | Noticed Terence 2563 | D:3 | Killed Terence 2564 | D:3 | Reached XP level 5. HP: 26/35 MP: 2/10 2928 | D:3 | Identified the +1 robe of the Known World {rCorr} 2942 | D:3 | Noticed Robin 2952 | D:3 | Killed Robin 3242 | D:3 | Found a large runed translucent door. 3243 | D:3 | Found a large runed translucent door. 3396 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3411 | D:3 | Found a shadowy altar of Dithmenos. 3627 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/12 3795 | D:4 | Reached skill level 6 in Ice Magic 4817 | D:4 | Reached skill level 5 in Spellcasting 5051 | D:5 | Entered Level 5 of the Dungeon 5093 | D:5 | Reached XP level 7. HP: 40/46 MP: 3/15 5252 | D:5 | Noticed Dowan 5253 | D:5 | Noticed Duvessa 5256 | D:5 | Killed Dowan 5261 | D:5 | Killed Duvessa 5396 | D:5 | Found a staircase to the Ecumenical Temple. 5507 | Temple | Entered the Ecumenical Temple 5631 | D:5 | Reached skill level 7 in Ice Magic 5631 | D:5 | Reached XP level 8. HP: 51/52 MP: 5/18 5761 | D:5 | Found Fyhaocvie's Weapon Boutique. 6121 | D:5 | Found a sacrificial altar of Ru. 6582 | D:6 | Reached skill level 8 in Ice Magic 6619 | D:6 | Reached skill level 1 in Hexes 6672 | D:6 | Found Yjogaack's Antique Weapon Emporium. 6685 | D:6 | Reached skill level 1 in Conjurations 6725 | D:6 | Noticed Prince Ribbit 6747 | D:6 | Killed Prince Ribbit 6748 | D:6 | Reached XP level 9. HP: 57/57 MP: 10/20 6924 | D:6 | Reached skill level 9 in Ice Magic 7412 | D:7 | Learned a level 2 spell: Passwall 7618 | D:7 | Reached skill level 10 in Ice Magic 7912 | D:7 | You fall into a shaft and drop 1 floor! 8156 | D:8 | Learned a level 3 spell: Tukima's Dance 8491 | D:9 | Learned a level 3 spell: Hailstorm 8860 | D:8 | Noticed Maurice 8876 | D:8 | Reached XP level 10. HP: 63/63 MP: 22/22 8877 | D:8 | Killed Maurice 9249 | D:9 | Reached skill level 11 in Ice Magic 9332 | D:9 | Identified the +0 leather armour of Dyspraxia {MP+9 Int+3 | Slay+2} 9863 | D:9 | Found an ornate altar of the Wu Jian Council. 9932 | D:9 | Reached skill level 12 in Ice Magic 10053 | D:9 | a large slime creature changed into a glowing orange brain 10053 | D:9 | Noticed a glowing orange brain 10058 | D:9 | Killed a glowing orange brain 10059 | D:9 | Reached XP level 11. HP: 68/68 MP: 24/24 10065 | D:9 | Reached skill level 5 in Hexes 10411 | D:10 | Entered Level 10 of the Dungeon 10504 | D:10 | Noticed a two-headed ogre 10513 | D:10 | Killed a two-headed ogre 10514 | D:10 | Reached skill level 10 in Spellcasting 10609 | D:10 | Found Ugoen's Weapon Shoppe. 10611 | D:10 | Found a staircase to the Orcish Mines. 10779 | D:10 | Noticed Lodul 10784 | D:10 | Reached skill level 13 in Ice Magic 10784 | D:10 | Noticed a two-headed ogre 10793 | D:10 | Slain by Lodul Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, dreamdust_wishing_well, minmay_misc_feat_five D:2: layout_basic, shapermc_ecumenical_altar_petra D:3: layout_basic, jmf_multi_god_temple2, uniq_terence, uniq_robin D:4: layout_layer_cave, chequers_garden, hangedman_abyss_or_decor_stabs D:5: layout_loops_cross, kennysheep_little_box, minmay_temple_entry_statues_fountains, serial_shops, shop, uniq_duvessa D:6: layout_rooms, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, uniq_prince_ribbit1 D:7: layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b D:8: layout_loops_ring, uniq_maurice D:9: layout_roguey [special_room_bee], mainiacjoe_overflow_24_doors, chequers_decorated_corner D:10: hangedman_cross_stitches, layout_basic, vehumet_altar_wand_db, nicolae_sif_muna_condensation, orc_david_3, nicolae_trove_entry_isolated, gammafunk_ghost_wrathful_warriors, uniq_lodul Temple: nicolae_temple_x_marks_the_god Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Ice Magic | 5 6 7 8 10 12 13 | 13.0 Spellcasting | 3 4 5 6 7 8 9 10 | 10.3 Hexes | 1 3 4 5 | 5.4 Conjurations | 1 2 3 4 | 4.3 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 24 | 8 | 67 | || 99 Whip | 50 | 25 | 3 | 29 || 107 Punch | | 2 | 1 | 1 || 4 Staff | | 1 | 2 | || 3 Unarmed | | | 11 | || 11 Throw: Dart | | | 1 | || 1 Cast: Freeze | 39 | 54 | 79 | 70 || 242 Frozen Ramparts | | 11 | 30 | 21 || 62 Ozocubu's Armour | | 3 | 25 | 12 || 40 Tukima's Dance | | | 11 | 20 || 31 Hailstorm | | | | 1 || 1 Evoke: Wand | | | 1 | 5 || 6 Use: Potion | | | 1 | 1 || 2 Scroll | | | | 7 || 7 Stab: Sleeping | 3 | | | || 3 Armour: Robe | 33 | 18 | 45 | 12 || 108 Leather armour | | | | 29 || 29 Dodge: Dodged | 71 | 45 | 89 | 55 || 260 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10792 | 10405 | 387 | 104 | 8582 | 11 | 981.1 | Dungeon | 10705 | 10325 | 380 | 104 | 8550 | 10 | 1070.5 | Temple | 87 | 81 | 6 | 0 | 32 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1605 daAuts D:2: 1282 daAuts D:9: 1254 daAuts D:8: 1251 daAuts D:5: 1242 daAuts D:3: 1127 daAuts D:1: 1040 daAuts D:6: 937 daAuts D:7: 581 daAuts D:10: 381 daAuts Temple: 87 daAuts