bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 6, D:1) a +0 dagger (4, -5, D:1) a +0 dagger (5, 1, D:1) a +0 ring mail (12, 2, D:1) a +0 robe (22, 9, D:1) 8 stones (24, 46, D:1) 7 stones (26, -9, D:1) a +0 robe (29, 4, D:1) a +0 leather armour (33, -10, D:1) a +0 club (39, 10, D:1) a +0 ring mail (39, 26, D:1) 5 stones (42, -3, D:1) a +0 dagger (43, -2, D:1) a +0 club (45, 11, D:1) a +0 dagger (50, -6, D:1) a +0 dagger (52, 16, D:1) 4 stones Level 2 of the Dungeon [Shop] Yjiac's Book Shop a book of Conjurations (280 gold) a book of the Warp (588 gold) a book of Weapons (392 gold) Practical Revealed Knowledge (588 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 b - Death Channel Necromancy 6 c - Summon Cactus Giant Summoning 6 a book of Misfortune (504 gold) a book of Storms (364 gold) a book of Geomancy (252 gold) [Shop] Tayplyar's Armour Boutique a +0 pair of boots (63 gold) a +0 robe (9 gold) the +0 pair of boots "Kesifallie" {rN++} (308 gold) rN: It greatly protects you from negative energy. a +0 robe (9 gold) a +0 pair of boots (63 gold) a +0 robe (9 gold) a +0 helmet (63 gold) a +2 plate armour of cold resistance (560 gold) a +0 robe (9 gold) [Shop] Uprokh's Antique Armour Shoppe a +0 buckler (144 gold) a +0 robe (22 gold) a +4 ring mail of cold resistance (992 gold) a +0 scale mail (128 gold) a +1 helmet (368 gold) a +0 robe (22 gold) the +7 plate armour of Moral Flaws {Will+ Str+4} (2528 gold) Str: It affects your strength (+4). Will: It increases your willpower. the +6 ice dragon scales of the Monkey {rF- rC++ Regen+ Int+3} (3273 gold) Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. a +0 robe (22 gold) a +0 robe (22 gold) a +2 chain mail of willpower (688 gold) (0, 0, D:2) 8 stones (2, 5, D:2) a +0 dagger (10, 3, D:2) a +0 robe (13, 3, D:2) a +0 club a +0 leather armour (14, 2, D:2) a +0 club (14, 3, D:2) a +0 whip (15, 5, D:2) a +0 spear (15, 7, D:2) a +0 club (22, -5, D:2) a +0 hand axe (25, -13, D:2) a +0 club (28, -10, D:2) a +0 ring mail (33, -2, D:2) a +0 ring mail (33, 10, D:2) a +0 dagger (35, -8, D:2) 5 stones (36, 3, D:2) 7 stones (37, -16, D:2) a +0 short sword (45, -1, D:2) 4 boomerangs of dispersal (53, -14, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -6, D:3) a +0 leather armour a +0 club a +0 leather armour a +0 whip (7, -6, D:3) a +0 dagger (8, -6, D:3) a +0 flail (18, 14, D:3) a staff of conjuration (23, -7, D:3) a +0 whip 5 stones (24, -19, D:3) 6 stones (24, -14, D:3) a hobgoblin corpse (skeletalised by now) (34, 20, D:3) a quokka corpse (skeletalised by now) (39, 10, D:3) a +0 sling (39, 17, D:3) a +0 quarterstaff (44, 28, D:3) a +0 spear Level 4 of the Dungeon (2, -8, D:4) a scroll of vulnerability (5, -12, D:4) a +6 ring of intelligence (27, -17, D:4) a jackal corpse (27, -15, D:4) 13 gold pieces