bezhaha Level 1 of the Dungeon (3, -2, D:1) a +0 dagger (8, 4, D:1) a +0 club (14, -3, D:1) a +0 hand axe (17, -8, D:1) 7 stones (21, -29, D:1) a +0 helmet (27, -13, D:1) a +0 robe (28, -9, D:1) 7 stones (29, -10, D:1) a +0 mace (33, -13, D:1) a stone (36, -23, D:1) a +0 ring mail (38, -6, D:1) a +0 plate armour (41, -14, D:1) a +0 dagger (50, -26, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a stone (2, -12, D:2) a +0 pair of boots (4, 9, D:2) 6 stones (14, 22, D:2) a +0 scale mail (37, -11, D:2) a +0 short sword (38, 19, D:2) a +0 leather armour (39, -15, D:2) a +0 club (41, 16, D:2) a +0 short sword 8 poisoned darts (55, -17, D:2) a +3 ring mail (55, 26, D:2) a +0 spear (56, -11, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Yphudgh's Distillery a potion of brilliance (52 gold) a potion of mutation (104 gold) a potion of attraction (39 gold) 2 potions of heal wounds (130 gold) a potion of might (52 gold) a potion of magic (104 gold) (9, -31, D:3) a +0 short sword (9, -14, D:3) 6 poisoned darts (17, 2, D:3) a +0 flail a +0 scale mail (21, -8, D:3) a +0 dagger a +0 robe (22, -19, D:3) a +0 short sword (24, -8, D:3) a +0 hand axe 3 boomerangs a +0 ring mail (25, -7, D:3) a +0 dagger a +0 robe (25, -6, D:3) a +0 flail (25, -5, D:3) a +0 hand axe (43, -20, D:3) a +0 club (48, 5, D:3) a +0 sling (51, 23, D:3) a +2 flail of holy wrath (56, -23, D:3) Sif Muna's Incunable of Impulse Spells Type Level a - Magic Dart Conjuration 1 (64, 16, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Uqokozee's Neck Hole the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (278 gold) *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 cloak (45 gold) a scarf of resistance (320 gold) a scarf of resistance (320 gold) an amulet of magic regeneration (300 gold) an amulet of guardian spirit (300 gold) the amulet "Sotaih" {Reflect +Blink SH+5 Stlth+} (468 gold) [amulet of reflection] It reflects blocked missile attacks. +Blink: It lets you blink. SH: It affects your SH (+5). Stlth: It makes you more stealthy. (0, 0, D:4) 6 boomerangs (13, 14, D:4) a +0 robe (17, 32, D:4) a +0 whip 5 stones (19, 33, D:4) a +0 flail (25, 21, D:4) a +0 dagger (29, 36, D:4) a +0 short sword (31, 13, D:4) a +0 whip 4 poisoned darts (33, 10, D:4) a +0 robe (33, 15, D:4) a +0 club 5 stones (34, 12, D:4) a +0 whip (35, 13, D:4) a +0 dagger a +0 leather armour (39, 13, D:4) 2 poisoned darts (40, 9, D:4) a +0 ring mail (41, 32, D:4) a +0 hand axe a +0 animal skin (42, -2, D:4) a +1 helmet (unseen) (43, 9, D:4) a +0 spear (44, 13, D:4) a +0 club a +0 leather armour (46, 5, D:4) a +0 scale mail Level 5 of the Dungeon (4, -20, D:5) a +0 mace (11, -7, D:5) a +0 spear a +0 flail (12, -6, D:5) a +0 spear (13, -8, D:5) a +0 club (15, -12, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +2 mace of draining (6, 21, D:6) a +0 short sword a +0 ring mail (6, 23, D:6) a +0 trident (7, 21, D:6) a +0 flail a +0 leather armour (8, 7, D:6) a +0 scale mail (20, 38, D:6) a +0 whip (44, 9, D:6) a +0 dagger a +0 robe (45, 1, D:6) a +0 flail a boomerang a +0 robe (45, 4, D:6) a +0 dagger (46, 2, D:6) a +0 hand axe a +0 leather armour (46, 8, D:6) a +0 short sword 5 poisoned darts (48, 5, D:6) a +0 dagger a +0 robe (50, 19, D:6) 2 stones (54, 4, D:6) a +0 club a +0 robe (55, 11, D:6) a +2 dagger of venom (64, 10, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, -5, D:7) a +0 short sword (1, -1, D:7) a +0 spear (1, 1, D:7) a +0 spear (2, 0, D:7) a +0 heavy halberd (unseen) (6, -1, D:7) a sky beast corpse (7, -19, D:7) a +0 hand axe a +0 leather armour a +0 club an orc corpse a bailey (0, 0, Bailey) a +2 halberd of electrocution a +2 halberd of electrocution a gnoll corpse (4, 0, Bailey) a +0 spear a +0 chain mail an orc corpse (8, -10, Bailey) a +0 halberd of draining a gnoll corpse (8, -6, Bailey) a +0 spear a +0 ring mail (8, -2, Bailey) a +0 halberd of electrocution a gnoll corpse (8, 0, Bailey) a +1 halberd of draining (8, 4, Bailey) a +0 trident a +0 chain mail (10, 0, Bailey) a +2 halberd of electrocution (10, 8, Bailey) a +1 halberd of draining a +1 halberd of electrocution a gnoll corpse (12, -8, Bailey) a potion of brilliance (13, -7, Bailey) a potion of invisibility (14, -4, Bailey) a potion of cancellation (14, 8, Bailey) a +0 spear a +0 ring mail (15, -7, Bailey) a potion of heal wounds (15, -5, Bailey) a potion of magic (16, -6, Bailey) a potion of might (16, -4, Bailey) a potion of haste (18, 0, Bailey) a +0 spear a +0 chain mail an orc corpse (18, 4, Bailey) a +0 trident a +0 chain mail