bezhaha Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 16, D:1) a +0 leather armour (18, 5, D:1) 3 stones (21, -4, D:1) a +0 whip (21, 7, D:1) a +0 dagger (22, -4, D:1) a +0 short sword (28, -14, D:1) a +0 dagger (36, -7, D:1) 6 stones (36, 8, D:1) a +0 mace (45, 15, D:1) 3 stones (50, 29, D:1) 5 javelins (54, 27, D:1) a +0 club (56, -19, D:1) a +0 leather armour (60, 16, D:1) a +0 whip (63, 4, D:1) a +0 scale mail (66, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 6, D:2) a +0 club (16, -13, D:2) a +0 short sword (20, -1, D:2) a +0 dagger (24, 5, D:2) a +0 sling (29, -5, D:2) a +0 dagger (37, 5, D:2) a +0 plate armour a +0 club (43, -15, D:2) a +0 mace (51, 1, D:2) the +3 ring mail "Koekhor" {Will- Dex+4 SInv} Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Will: It decreases your willpower. (52, 8, D:2) a +0 dagger (54, -14, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (20, 10, D:3) a +0 falchion (25, 9, D:3) a +0 flail a +0 club (27, 12, D:3) a +0 dagger (28, 12, D:3) a +0 dagger (29, 13, D:3) a +0 club (29, 15, D:3) a +0 ring mail (31, -1, D:3) a +0 short sword a +0 ring mail (33, -9, D:3) a +0 whip (36, 24, D:3) 7 stones (37, 21, D:3) a +0 trident (43, -12, D:3) a +0 buckler (45, -7, D:3) a +0 whip a +0 chain mail (46, -8, D:3) 4 boomerangs of dispersal Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 0, D:4) a +1 scythe of flaming a +0 robe (8, 0, D:4) a +3 flail of protection a +0 chain mail (10, -2, D:4) a +0 robe (19, -19, D:4) a +0 dagger (35, -38, D:4) a +0 club (40, -22, D:4) a hound corpse (skeletalised by now) (40, -21, D:4) a +3 dagger of electrocution a +0 robe (47, -17, D:4) a +0 leather armour