Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 1998579990511298167 70 bezhaha the Digger (level 4, -12/30 HPs) Began as a Vampire Earth Elementalist on June 4, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:00:56 (1887 turns). bezhaha the Digger (Vampire Earth Elementalist) Turns: 1887, Time: 00:00:57 Health: -12/30 AC: 2 Str: 7 XL: 4 Next: 4% Magic: 6/8 EV: 12 Int: 19 God: Gold: 138 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.51/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of magic regeneration (around neck) Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of enchant weapon {unknown} h - a scroll of teleportation {unknown} i - a scroll of noise {unknown} j - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} g - a potion of might {unknown} k - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting - Level 1.1 Transmutations + Level 4.1 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 2% 1 b - Passwall Tmut/Erth 10% N/A 8% 2 c - Stone Arrow Conj/Erth 20% 3d8 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 16% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Swiftness Air 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Petrify Tmut/Erth 12% N/A 45% 4 Leda's Liquefaction Hex/Erth 5% N/A 54% 4 Agony Necr 2% N/A 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 3! Your Earth Magic skill increases to level 4! You have reached level 4! You are too injured to fight recklessly! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (84% to hit) The blast of sand hits the orc priest! The orc priest is heavily wounded. The orc priest completely misses you. The orc priest hits you but does no damage. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (heavily wounded, 84% to hit) The blast of sand hits the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (severely wounded, 84% to hit) The blast of sand hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest casts a cantrip, but nothing happens. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #...# ... #..###### #...#... #)#.$.# ###.##..# #.....o.# #....)#@###... #.............# #.....#.#..#### #.....#....... ###.#.#####...# ###'#.#######.# #...........# . #...........# ##########...........# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) An adder (D:2) An orc (D:3) 3 bats 9 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins 2 ball pythons (D:1) A frilled lizard (D:3) A kobold (D:2) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 155 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 922 | D:2 | Learned a level 2 spell: Passwall 932 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 932 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 936 | D:2 | Learned a level 3 spell: Stone Arrow 1306 | D:2 | Got Xadghur's Grimoire of the Captivating Mesa 1884 | D:3 | Reached skill level 4 in Earth Magic 1884 | D:3 | Reached XP level 4. HP: 9/30 MP: 6/8 1887 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_loops_corners D:3: layout_basic, serial_shops, nicolae_shop_trees Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Earth Magic | 4 | 4.1 Dodging | | 2.1 Stealth | | 3.0 Transmutations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Bite | 1 | || 1 Cast: Sandblast | 42 | 3 || 45 Armour: Robe | 9 | 1 || 10 Dodge: Dodged | 14 | 1 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1908 | 1873 | 35 | 0 | 1676 | 3 | 636.0 | Dungeon | 1908 | 1873 | 35 | 0 | 1676 | 3 | 636.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 870 daAuts D:3: 109 daAuts