Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 5595222081518352866 89 bezhaha the Digger (level 4, -2/30 HPs) Began as a Vampire Earth Elementalist on June 6, 2023. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:52 (1525 turns). bezhaha the Digger (Vampire Earth Elementalist) Turns: 1525, Time: 00:00:52 Health: -2/30 AC: 2 Str: 7 XL: 4 Next: 31% Magic: 3/9 EV: 12 Int: 19 God: Gold: 88 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . k - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.11/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons k - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery m - a ring of resist corrosion Scrolls d - a scroll of teleportation {unknown} f - a scroll of summoning {unknown} h - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} l - a scroll of torment {unknown} n - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} e - a potion of might {unknown} g - a potion of heal wounds {unknown} j - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting - Level 1.1 Transmutations + Level 4.2 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 10% N/A 8% 2 Stone Arrow Conj/Erth 22% 3d8 19% 3 Dazzling Flash Conj/Hex 6% N/A 41% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 41% 3 Petrify Tmut/Erth 13% N/A 43% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 82% 4 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The adder bites you but does no damage. x2 The blast of sand hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 flail. Terence is nearby! You have nothing you can fire or use right now. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits Terence but does no damage. Terence shouts! The blast of sand hits Terence but does no damage. The blast of sand hits Terence but does no damage. Terence completely misses you. Terence hits you with a +0 flail! The blast of sand hits Terence. Terence is moderately wounded. Terence closely misses you. The blast of sand hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail. Terence barely misses you. The blast of sand hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 84% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... ...## ....# ..# ....# ... ....# #.# .#+## #.# .#.⌠### ## #.# .#≈...# ##.# #.# .#≈≈≈.# ###...##@##### .###≈.# .......@....# ...##'# ##....#.###.# ......# ##.#.#.# .....## ##....# #...## ##.### ##†## #.# #†# #.#####.# ##.###### #.......# ........# #.####### You could see Terence. Vanquished Creatures Natasha (D:2) 3 adders (D:2) A worm (D:2) A dart slug (D:1) An endoplasm (D:1) 4 goblins 3 hobgoblins A quokka (D:1) 4 ball pythons 4 bats 3 frilled lizards (D:2) 2 kobolds (D:2) 8 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 753 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 753 | D:2 | Reached XP level 3. HP: 13/24 MP: 4/7 905 | D:2 | Found a faded altar of an unknown god. 1337 | D:2 | Noticed Natasha 1342 | D:2 | Killed Natasha 1343 | D:2 | Reached skill level 4 in Earth Magic 1343 | D:2 | Reached XP level 4. HP: 20/30 MP: 5/8 1515 | D:2 | Noticed Terence 1525 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_rooms, minmay_tetromino_i2 D:2: layout_loops_corners, basic_ecumenical_altar, kennysheep_nondescript, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Earth Magic | 4 | 4.2 Dodging | | 2.1 Stealth | | 3.0 Transmutations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Bite | 2 | || 2 Dagger | 3 | || 3 Cast: Sandblast | 42 | 15 || 57 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 29 | 5 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1552 | 1539 | 13 | 0 | 1310 | 2 | 776.0 | Dungeon | 1552 | 1539 | 13 | 0 | 1310 | 2 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 980 daAuts D:1: 572 daAuts