bezhaha Level 1 of the Dungeon [Shop] Getiukit's Book Shop a book of the Hunter (260 gold) the Volume of Firn and Creation (460 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Call Canine Familiar Summoning 3 c - Monstrous Menagerie Summoning 7 d - Summon Hydra Summoning 7 an Inescapable Atlas (320 gold) a book of Flames (280 gold) the Encyclopedia of Energy (340 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Fulminant Prism Conjuration/Hexes 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 the Compendium of Smouldering Coordinates (500 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Inner Flame Hexes/Fire 3 d - Vhi's Electric Charge Translocation/Air 3 e - Fire Storm Conjuration/Fire 9 a book of Minor Magic (180 gold) a book of Burglary (200 gold) a manual of Ranged Weapons (800 gold) (0, 0, D:1) a +0 short sword 3 stones (10, -32, D:1) a +0 tower shield (10, 18, D:1) a +0 club (15, 16, D:1) a +0 club (17, -7, D:1) a +0 whip (19, -16, D:1) 2 stones (26, -2, D:1) 3 boomerangs (30, 3, D:1) a +0 club (40, -6, D:1) a +0 dagger 2 stones Level 2 of the Dungeon [Shop] Bisulux's General Store 3 scrolls of poison (120 gold) 9 stones (9 gold) a book of Geomancy (180 gold) a +0 scale mail (40 gold) a ring of willpower (250 gold) 4 atropa-tipped darts (36 gold) a scroll of identify (20 gold) (0, 0, D:2) 2 stones (5, 14, D:2) 3 stones (7, -3, D:2) a +0 robe (12, -1, D:2) a +0 club (22, -21, D:2) a +0 hand axe a +0 scale mail (23, -11, D:2) a +0 trident (29, 22, D:2) a +0 quarterstaff (30, 21, D:2) a +0 leather armour (36, 9, D:2) a +0 ring mail (39, 20, D:2) a +0 dagger (42, -14, D:2) a +0 whip a stone Level 3 of the Dungeon [Shop] Wuarib's Antique Weapon Shop a +1 war axe of holy wrath (226 gold) a +0 hand axe (51 gold) a +0 dagger (34 gold) a +0 trident (59 gold) a +0 dagger (34 gold) a +1 rapier of venom (200 gold) a +0 falchion of electrocution (161 gold) a +0 falchion (51 gold) a +0 long sword (59 gold) a +0 flail (59 gold) a +0 short sword (51 gold) (0, 0, D:3) a +0 flail (3, -8, D:3) a +0 whip a stone (3, -4, D:3) a +0 dagger (3, 14, D:3) a +0 dagger (5, -12, D:3) a +0 dagger a +0 robe (5, -6, D:3) a +0 sling a +0 club (23, 7, D:3) a +0 mace (28, -15, D:3) a +0 spear (30, -4, D:3) a +0 whip (30, 26, D:3) the +0 leather armour of the Centipede {Rampage Int-4 SInv Stlth+} Int: It affects your intelligence (-4). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (33, -2, D:3) a +0 dagger a +0 robe (36, 13, D:3) a book of Geomancy (42, 18, D:3) a +0 long sword (45, 19, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (6, 5, D:4) a dart slug corpse (9, -32, D:4) a +0 leather armour