Dungeon Crawl Stone Soup version 0.31-a0-182-gc5ef74bbde (webtiles) character file. Game seed: 3098216494916494962 58 bezhaha the Digger (level 3, -5/24 HPs) Began as a Vampire Earth Elementalist on June 21, 2023. Slain by an orc priest ... wielding a +0 short sword (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (1683 turns). bezhaha the Digger (Vampire Earth Elementalist) Turns: 1683, Time: 00:02:16 Health: -5/24 AC: 2 Str: 4 XL: 3 Next: 75% Magic: 2/7 EV: 12 Int: 23 God: Gold: 50 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive, healing quickly A: alive, fangs 3, see invisible, vampiric 2, horns 1, clever 1, weak 1, MP-powered wands a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from cold (left hand) Wands h - a wand of paralysis (7) Scrolls d - a scroll of enchant armour {unknown} g - 3 scrolls of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of amnesia {unknown} Potions b - 2 potions of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.9 Spellcasting - Level 1.1 Transmutations + Level 4.1 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 12% N/A 6% 2 Slow Hex 12% N/A 12% 1 Stone Arrow Conj/Erth 24% 3d8 16% 3 Confusing Touch Hex 3% N/A 34% 3 Vampiric Draining Necr 3% 2d6 34% 3 Petrify Tmut/Erth 15% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You have a pair of small horns on your head. Your mind is acute. (Int +4, Str/Dex -1) You are weak. (Str -2) You expend magic power (3 MP) to strengthen your wands. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. The orc shouts! x3; You hear a shout! There is a stone staircase leading up here. There are monsters nearby! Unknown command. The blast of sand hits the orc! You kill the orc! The orc priest shouts! An orc comes into view. It is wielding a +0 club. The blast of sand hits the orc priest. The orc priest is moderately wounded. The blast of sand hits the orc! You kill the orc! The blast of sand hits the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. x2 The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The blast of sand hits the orc priest. The orc priest is heavily wounded. The orc hits you with a +0 flail! The orc hits you with a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel clever. You feel weaker. A pair of horns grows on your head! You feel your magical essence link to the dungeon's wands. The orc priest misses you. The orc misses you. The orc hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. The orc priest hits you with a +0 short sword. You die... #....# ..... .... # ... #. .. # #.##.##.# #...o)..# #..@o...# ####o#### .# .# .# .# .# .. You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:2) 3 dart slugs 2 orcs (D:3) 4 ball pythons 6 bats 4 endoplasms 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) A jackal (D:1) 2 frilled lizards (D:1) 6 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 113 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 680 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 680 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 974 | D:2 | Found Qimpu's Weapon Shop. 974 | D:2 | Noticed a +0 giant club 976 | D:2 | Noticed a +0 rapier 1111 | D:2 | Reached skill level 4 in Earth Magic 1681 | D:3 | HP: 1/24 [orc priest/divine providence (12)] 1682 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1682 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1682 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1682 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1683 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_rooms, minmay_bisected D:2: layout_loops_ring, serial_shops, nicolae_shop_mannequins D:3: layout_loops_corners, mainiacjoe_overflow_cross_hatched, overflow_temple_1_default, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 4 | 4.1 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.9 Transmutations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Sandblast || 50 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1636 | 71 | 0 | 1422 | 3 | 569.0 | Dungeon | 1707 | 1636 | 71 | 0 | 1422 | 3 | 569.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:2: 780 daAuts D:3: 9 daAuts