Dungeon Crawl Stone Soup version 0.31-a0-1327-g8c40ea976f (webtiles) character file. Game seed: 6918733893789432537 22 bezhaha the Apothecary (level 2, -6/17 HPs) Began as an Octopode Alchemist on Dec 21, 2023. Mangled by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1491 turns). bezhaha the Apothecary (Octopode Alchemist) Turns: 1491, Time: 00:01:32 Health: -6/17 AC: 1 Str: 7 XL: 2 Next: 91% Magic: 4/5 EV: 13 Int: 17 God: Gold: 64 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . f - +1 dagger (speed) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 rapier f - a +1 dagger of speed (weapon) Jewellery e - a ring of willpower (left tentacle) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of enchant weapon {unknown} Potions a - a potion of magic g - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 1.5 Conjurations + Level 3.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is poisoned. Terence shouts! A kobold comes into view. It is wielding a +0 short sword of flaming. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You climb upwards. There is a stone staircase leading down here. Magic restored. HP restored. Done exploring. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence The kobold shouts! The kobold throws a stone. The stone hits you. Terence barely misses you. There is a stone staircase leading up here. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 mace. The teleport trap disappears. The kobold disappears! Terence attacks as he pursues you! Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame The floor, spattered with blood. You hit Terence. You grab Terence. You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." ### ..# # #.# #.## #.# ##...##@# ##.....#@# #......<.# .........## #........<# ##.......## #......## #.#...## #.##.# You could see Terence. Vanquished Creatures 6 ball pythons (D:1) 2 endoplasms (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 3 bats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1399 | D:2 | Noticed Terence 1491 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic D:2: layout_loops_corners, kennysheep_pointless_box, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Melee: Rapier || 6 Dagger || 4 Constrict || 1 Tentacles || 1 Cast: Sting || 38 Armour: Skin || 10 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1490 | 1414 | 76 | 0 | 1275 | 2 | 745.0 | Dungeon | 1490 | 1414 | 76 | 0 | 1275 | 2 | 745.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1483 daAuts D:2: 7 daAuts