Dungeon Crawl Stone Soup version 0.32-a0-599-gba8f9cf90e (webtiles) character file. Game seed: 6305139044860681195 32 bezhaha the Magician (level 3, -3/25 HPs) Began as a Djinni Fire Elementalist on Mar 3, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1096 turns). bezhaha the Magician (Djinni Fire Elementalist) Turns: 1096, Time: 00:01:01 Health: -3/25 AC: 2 Str: 7 XL: 3 Next: 45% Gold: 51 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} c - a scroll of torment {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions f - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 9% 3 d - Inner Flame Hex/Fire 17% N/A 9% 3 e - Flame Wave Conj/Fire 17% 2d7 28% 4 f - Freeze Ice 68% 1d8 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the gnoll. You kill the gnoll! You conjure some foxfire! The foxfire hits the gnoll but does no damage. The foxfire hits the gnoll. The gnoll is heavily wounded. Unknown command. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is severely wounded. You miscast Foxfire. Nothing appears to happen. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. Unknown command. You conjure some foxfire! The gnoll misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll! The gnoll is burned terribly! You kill the gnoll! The gnoll hits you with a +0 whip. You die... ### ... ..# #.# #.# # #.# #.#.# #.###.#.. ###########.....>.# #.@g.....##..##.#.# #...g......<....... #...)...†#.#....#.# #....).....####.#.# #.................# #...........####### #.................. ##.##.#.#.#..#.#... #.#..#............ You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 4 giant cockroaches (D:1) 2 goblins (D:1) A kobold (D:1) 3 quokkas 5 ball pythons (D:1) 2 bats (D:1) 4 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 113 foxfires 113 creatures vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | bezhaha set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 723 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 723 | D:1 | Learned a level 1 spell: Freeze 986 | D:1 | Found a faded altar of an unknown god. 1096 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, basic_altar Action || total ---------------------------++------- Melee: Unarmed || 2 Punch || 1 Cast: Foxfire || 82 Scorch || 3 Armour: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1095 | 1059 | 36 | 0 | 893 | 2 | 547.5 | Dungeon | 1095 | 1059 | 36 | 0 | 893 | 2 | 547.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1025 daAuts D:2: 70 daAuts