bezhaha Level 1 of the Dungeon (9, 12, D:1) a +0 pair of gloves (13, -5, D:1) a +0 club a goblin skeleton (36, 11, D:1) a +0 club (37, -16, D:1) a +0 club (38, 6, D:1) a +0 dagger (42, -5, D:1) a +0 dagger a stone (43, -6, D:1) a +0 short sword (48, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 4 poisoned darts (4, -11, D:3) a +0 flail (11, -11, D:3) a +1 short sword of venom 3 stones (13, -15, D:3) a +0 chain mail (16, -23, D:3) a +0 robe (37, 6, D:3) a +0 whip (39, -28, D:3) a +0 dagger (44, -24, D:3) 4 stones a +0 club (45, -16, D:3) a +0 club (49, -12, D:3) a +0 leather armour (52, -24, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon [Shop] Zismufye's Self-Published Books Jessica's Atlas of Apprentice Sorcery (286 gold) Spells Type Level a - Slow Hexes 1 b - Necrotise Necromancy 1 c - Blink Translocation 2 d - Swiftness Air 3 Eustachio's Octavo of Magnificence (208 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Blink Translocation 2 Imoqeagg's Parchment of Modern Magic, Vol. 16 (260 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Irradiate Conjuration/Alchemy 5 Zin's Elucidation of Unholiness (520 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 the Handbook of the Vowels (910 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Armour Summoning/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Monstrous Menagerie Summoning 7 the Secrets of Getting Closer Than Before (364 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Sticky Flame Fire/Alchemy 4 c - Dispel Undead Necromancy 4 Monun's Omnibus of Mystic Impediments (702 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Leda's Liquefaction Alchemy/Earth 4 d - Petrify Alchemy/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 the Compendium of Violent Unravelling (1118 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Teleport Other Translocation 3 c - Petrify Alchemy/Earth 4 d - Sticky Flame Fire/Alchemy 4 e - Anguish Hexes/Necromancy 4 f - Alistair's Intoxication Alchemy 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Enfeeble Hexes 7 Negit's Directory of the Lords of Pandemonium (806 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Conjure Ball Lightning Conjuration/Air 6 c - Summon Horrible Things Summoning 8 d - Fire Storm Conjuration/Fire 9 (0, 0, D:4) a +0 whip a +0 leather armour (2, 2, D:4) a +0 whip of electrocution (6, 6, D:4) a +0 whip 7 stones (7, 6, D:4) a +0 club (22, -7, D:4) a +0 dagger (25, -29, D:4) a +0 dagger (27, -32, D:4) a +0 falchion (33, 17, D:4) a +0 short sword (35, -29, D:4) a +0 short sword a +0 leather armour (38, -2, D:4) a +0 dagger (42, -15, D:4) a +0 whip (43, -34, D:4) a +0 ring mail (48, -37, D:4) a +0 dagger (52, -35, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 sling (1, 5, D:5) a +0 ring mail (2, 15, D:5) a +0 flail (5, 0, D:5) 6 boomerangs (8, 0, D:5) a +0 short sword (37, 4, D:5) a +0 mace a +0 chain mail (38, 5, D:5) a +0 dagger a +0 robe (40, 46, D:5) 3 stones (42, -5, D:5) a +0 dagger (43, 20, D:5) a +0 whip 4 stones a +0 leather armour (43, 21, D:5) a +0 dagger a +0 robe (44, 24, D:5) a +0 club (44, 26, D:5) 7 stones (45, 22, D:5) a +0 whip (46, 18, D:5) a +0 whip (46, 21, D:5) a +1 flail of protection a +0 whip (48, 6, D:5) a +0 hand axe (49, 18, D:5) 7 stones (53, 25, D:5) a +0 whip Level 6 of the Dungeon [Shop] Izautod's Armour Shop the orb "Jaseal" {guile, Slay+4 SInv Fire} (535 gold) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. the +0 chain mail "Ipifetwy" {rC+ rN+} (272 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 leather armour of fire resistance (108 gold) a +3 ring mail of cold resistance (312 gold) a +1 chain mail of positive energy (162 gold) the +1 helmet of Refuge {^Contam MP+9 Int+2 Slay+4} (609 gold) Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (480 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +1 leather armour of willpower (168 gold) (0, 0, D:6) 11 gold pieces (2, 2, D:6) 5 gold pieces (16, -9, D:6) a +0 spear a +0 club (16, -8, D:6) a +0 flail a +0 spear (16, -3, D:6) a +0 falchion (29, -9, D:6) a +0 dagger (56, -16, D:6) 5 javelins (57, -19, D:6) a +0 leather armour a +0 war axe (57, -18, D:6) a +0 flail (57, -17, D:6) a +0 shortbow (66, -9, D:6) a +0 robe