Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 164237788424324868 630 bezhaha the Magician (level 7, -1/47 (49) HPs) Began as a Vampire Wanderer on July 18, 2024. Was an Initiate of Vehumet. Slain by an orc ... wielding the +3 flail of Propriety {drain, Will+ Stlth+} (3 damage) ... on level 5 of the Dungeon. The game lasted 00:04:27 (3219 turns). bezhaha the Magician(Vampire Wanderer) Turns: 3219, Time: 00:04:28 HP: -1/47 (49) AC: 7 Str: 9 XL: 7 Next: 24% MP: 13/15 EV: 10 Int: 14 God: Vehumet [......] Gold: 188 SH: 0 Dex: 18 Spells: 16/17 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . e - +0 robe rPois . h - +1 hat rElec . c - +0 cloak rCorr . r - +0 pair of gloves SInv + (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.47/turn (no ring) MPRegen 0.14/turn %: no passive effects @: attractive, healing quickly, lightly drained, invisible A: alive, fangs 3, see invisible, vampiric 2, talons 1, iridescent scales 1 a: Exsanguinate, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) b - a +0 falchion Armour c - a +0 cloak (worn) e - a +0 robe (worn) h - a +1 hat (worn) r - a +0 pair of gloves (worn) Jewellery g - a ring of willpower (left hand) Scrolls d - 2 scrolls of teleportation f - 5 scrolls of identify {unknown} i - a scroll of fear {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of acquirement {unknown} o - a scroll of vulnerability {unknown} p - 4 scrolls of amnesia {unknown} s - a scroll of enchant armour {unknown} u - a scroll of silence {unknown} v - a scroll of immolation {unknown} Potions j - a potion of curing n - a potion of invisibility t - a potion of heal wounds {unknown} Skills: - Level 1.7 Fighting - Level 1.0 Long Blades - Level 1.5 Ranged Weapons - Level 1.0 Armour - Level 3.0 Stealth * Level 5.9 Spellcasting + Level 4.4 Necromancy - Level 1.0 Invocations - Level 1.1 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 8% 3 Dazzling Flash Conj/Hex 8% N/A 43% 3 Martyr's Knell Necr/Summ 10% N/A 54% 4 Curse of Agony Necr 16% N/A 58% 5 Starburst Conj/Fire 2% 6d3 100% 6 Fulsome Fusillade Conj/Alch 2% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You have sharp toenails. You are partially covered in iridescent scales. (AC +2) Message History Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (heavily wounded, chance to affect: 56%) The shadow imp resists with significant effort. You feel sick. The shadow imp hits you. Unknown command. You feel sick. The shadow imp attacks as it pursues you! The shadow imp hits you but does no damage. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, chance to affect: 56%) The shadow imp is unaffected. You feel sick. The shadow imp barely misses you. Unknown command. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Your toenails lengthen and sharpen. You feel sick. The shadow imp barely misses you. Okay, then. It was a potion of attraction. You feel attractive to monsters. You feel sick. The shadow imp hits you but does no damage. It was a potion of invisibility. You fade into invisibility! You feel sick. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You feel sick. The orc is attracted toward you. 2 orcs come into view. You feel sick. You are no longer poisoned. The orc is attracted toward you. x3 The orc hits you with the +3 flail of Propriety! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ......# #.##.# .####.# #.##.# #### .# #.# #.##.# .... .# #.######....###.#... .# #.............5..... .# ###########§#....).. .# #§##....). .# #o#....... .# #5@....... .# #.#.....## .oo.oo..##...## ######### #.## .# . # You could see a shadow imp (unable to see you) and 2 orcs. Vanquished Creatures 6 adders An ufetubus (D:5) 3 dart slugs 4 orcs 5 bats 9 endoplasms 8 giant cockroaches 4 goblins 2 hobgoblins 2 quokkas 4 ball pythons 3 frilled lizards (D:1) 2 kobolds 6 rats 59 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) 2 water moccasins (D:5) A bombardier beetle (D:3) A jelly (D:4) A hound (D:4) 2 adders An ufetubus (D:5) A ribbon worm (D:3) An orc (D:3) A quokka (D:2) 12 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +2 sling, a +0 | falchion, a +0 cloak, a scroll of teleportation, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Reached skill level 1 in Spellcasting 122 | D:1 | Reached XP level 2. HP: 3/22 MP: 2/4 272 | D:1 | Reached skill level 2 in Spellcasting 678 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 678 | D:1 | Reached XP level 3. HP: 27/27 MP: 6/6 767 | D:2 | You fall into a shaft and drop 2 floors! 943 | D:3 | Found a faded altar of an unknown god. 948 | D:3 | Reached skill level 3 in Spellcasting 968 | D:3 | Learned a level 1 spell: Soul Splinter 1201 | D:3 | Reached XP level 4. HP: 32/33 MP: 6/8 1276 | D:3 | Reached skill level 1 in Necromancy 1658 | D:2 | Reached XP level 5. HP: 34/38 MP: 10/10 1670 | D:2 | Noticed Sigmund 1680 | D:2 | Killed Sigmund 1681 | D:2 | Reached skill level 4 in Spellcasting 1681 | D:2 | Reached XP level 6. HP: 38/44 MP: 10/12 2150 | D:4 | Found a radiant altar of Vehumet. 2154 | D:4 | Became a worshipper of Vehumet 2788 | D:4 | Reached skill level 5 in Spellcasting 2933 | D:5 | Entered Level 5 of the Dungeon 2942 | D:5 | Noticed a water moccasin 2956 | D:5 | Killed a water moccasin 3101 | D:5 | Reached XP level 7. HP: 26/49 MP: 12/15 3200 | D:5 | Identified the +3 flail of Propriety {drain, Will+ Stlth+} 3214 | D:5 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3214 | D:5 | Gained mutation: You have sharp toenails. [potion of | mutation] 3219 | D:5 | HP: 2/49 [orc/the +3 flail of Propriety {drain, Will+ | Stlth+} (7)] 3219 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring D:2: layout_rooms, serial_glass, glass_columns_a, glass_columns_a, uniq_sigmund D:3: layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven D:4: minmay_angry_zag, layout_loops_cross, mainiacjoe_overflow_alcove_4, dk_noncrumbling_2 D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 1 2 3 4 5 | 5.9 Necromancy | 2 3 4 | 4.4 Fighting | | 1.7 Long Blades | | 1.0 Ranged Weapons | | 1.5 Armour | | 1.0 Stealth | | 3.0 Invocations | | 1.0 Shapeshifting | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 108 | 87 | 10 || 205 Cast: Soul Splinter | 4 | 33 | 5 || 42 Use: Potion | 1 | 1 | 3 || 5 Armour: Robe | 41 | 68 | 16 || 125 Dodge: Dodged | 45 | 49 | 9 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3286 | 3111 | 175 | 0 | 2586 | 5 | 657.2 | Dungeon | 3286 | 3111 | 175 | 0 | 2586 | 5 | 657.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 985 daAuts D:1: 774 daAuts D:3: 739 daAuts D:2: 495 daAuts D:5: 292 daAuts