Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 18000300703505373585 58 bezhaha the Magician (level 3, -4/24 HPs) Began as a Vampire Wanderer on July 18, 2024. Slain by Terence ... wielding a +1 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1223 turns). bezhaha the Magician(Vampire Wanderer) Turns: 1223, Time: 00:01:48 Health: -4/24 AC: 3 Str: 12 XL: 3 Next: 76% Magic: 2/7 EV: 10 Int: 16 God: Gold: 92 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . h - +1 rapier (elec) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . a - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons h - a +1 rapier of electrocution (weapon) Armour a - a +0 cloak (worn) d - a +0 robe (worn) Wands b - a wand of polymorph (5) Scrolls e - 2 scrolls of silence {unknown} Potions c - 2 potions of lignification f - a potion of enlightenment {unknown} g - a potion of heal wounds {unknown} i - a potion of ambrosia {unknown} j - a potion of curing {unknown} Skills: - Level 3.2 Short Blades - Level 1.0 Armour - Level 1.5 Stealth + Level 3.4 Spellcasting - Level 1.1 Alchemy - Level 2.6 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 14% 1 b - Mephitic Cloud Conj/Alch/Air 3% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The sting hits the goblin. The goblin looks even sicker. You kill the goblin! You see here a +0 dagger. You see here a +0 dagger. c - 2 potions of lignification (gained 1) Terence the Veteran comes into view. He is wielding a +1 mace of protection. Terence shouts! Terence closely misses you. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +1 mace of protection! Terence is nearby! The sting hits Terence but does no damage. Terence is poisoned. Terence barely misses you. The sting misses Terence. Terence hits you with a +1 mace of protection. The sting misses Terence. Terence hits you with a +1 mace of protection. The sting hits Terence but does no damage. Terence looks even sicker. Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. Terence looks scornfully at you. Terence barely misses you. Your magical contamination has completely faded away. You hit Terence. Lightning courses through Terence! Terence is almost dead. Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +1 mace of protection! You die... Terence says, "Finally, peace and quiet." .# #. .. .# . . .# .# #####.. .##.# .#####..ß# ..###...# .....#..#####......# .####..............####.# ## ###..#######........# # #..########@.# # #.........@..# # ############## You could see Terence (poisoned). Vanquished Creatures A gnoll (D:1) 3 dart slugs 7 bats An endoplasm (D:2) 5 giant cockroaches A goblin (D:2) 2 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons 5 frilled lizards 8 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +2 short sword, | a wand of polymorph (5), a potion of lignification, a +0 | robe; and the following spell memorised: Sting; and the | following spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 230 | D:1 | Reached XP level 2. HP: 8/19 MP: 1/5 418 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 418 | D:1 | Reached XP level 3. HP: 20/24 MP: 7/7 963 | D:2 | Found a runed translucent door. 964 | D:2 | Noticed Crazy Yiuf 971 | D:2 | Learned a level 3 spell: Mephitic Cloud 1213 | D:2 | Noticed Terence 1223 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.4 Short Blades | | 3.2 Armour | | 1.0 Stealth | | 1.5 Alchemy | | 1.1 Evocations | | 2.6 Action || total ---------------------------++------- Melee: Short sword || 41 Bite || 5 Rapier || 31 Cast: Sting || 23 Stab: Sleeping || 3 Armour: Robe || 59 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1217 | 1176 | 41 | 0 | 940 | 2 | 608.5 | Dungeon | 1217 | 1176 | 41 | 0 | 940 | 2 | 608.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 834 daAuts D:2: 382 daAuts