Dungeon Crawl Stone Soup version 0.32-a0-2155-g8ac6e3977b (webtiles) character file. Game seed: 2885612005496481371 422 bezhaha the Vexing (level 6, -2/41 HPs) Began as a Vampire Wanderer on Aug 19, 2024. Killed by an exploding iguana (27 damage) ... ignited by their inner flame ... on level 4 of the Dungeon. The game lasted 00:04:46 (3185 turns). bezhaha the Vexing(Vampire Wanderer) Turns: 3185, Time: 00:04:47 Health: -2/41 AC: 3 Str: 7 XL: 6 Next: 63% Magic: 1/12 EV: 10 Int: 21 God: Gold: 197 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . x - staff of Sharkskin {rN+++ Str-2 Stlth- Conj Summ} rCold + . . (no shield) rNeg + + + c - +0 robe rPois . (no helmet) rElec . v - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... m - amulet of regeneration Stlth r - ring of protection from cold HPRegen 1.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons q - the +2 short sword of Spite {drain, rPois} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. u - a +2 quarterstaff of chaos Armour c - a +0 robe (worn) v - a +0 cloak (worn) Magical Staves x - the staff of Sharkskin (weapon) {rN+++ Str-2 Stlth- Conj Summ} (You found it on level 4 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery m - an amulet of regeneration (around neck) r - a ring of protection from cold (left hand) Wands t - a wand of flame (17) Scrolls b - a scroll of vulnerability d - a scroll of teleportation {unknown} f - a scroll of immolation h - a scroll of butterflies {unknown} i - a scroll of enchant weapon {unknown} n - 4 scrolls of identify {unknown} o - a scroll of revelation {unknown} p - 2 scrolls of blinking {unknown} w - a scroll of fear {unknown} Potions a - 5 potions of curing e - 2 potions of heal wounds g - a potion of cancellation {unknown} j - a potion of brilliance {unknown} k - a potion of resistance {unknown} l - a potion of enlightenment {unknown} s - 3 potions of invisibility {unknown} Skills: - Level 1.0 Throwing * Level 4.1 Spellcasting * Level 0.1 Conjurations - Level 5.0 Hexes * Level 2.2 Necromancy * Level 4.7 Ice Magic - Level 1.0 Invocations - Level 1.0 Evocations - Level 1.1 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Searing Ray Conj 14% 2d5 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Ensorcelled Hibernation Hex/Ice 48% N/A 2% 2 Confusing Touch Hex 25% N/A 4% 3 Frozen Ramparts Ice 48% 1d8 4% 3 Kiss of Death Conj/Necr 52% 2d9 8% 1 Magic Dart Conj 28% 1d4 12% 1 Hailstorm Conj/Ice 21% 3d7 13% 3 Passwall Erth 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Dispel Undead Necr 13% 3d9 43% 4 Fulminant Prism Conj/Alch 3% 3d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You feel a surge of power! The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) A hobgoblin comes into view. The iguana bites you! The orc wizard closely misses you. Without enough magic to sustain it, your searing ray dissipates. The orc wizard gestures at you while chanting. The magic dart hits you. The iguana misses you. Unknown command. The orc wizard hits you but does no damage. The iguana bites you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The orc wizard misses you. The iguana bites you! * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. The orc wizard hits you with a +0 dagger. The iguana barely misses you. Casting: Searing Ray (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. As you read the scroll labelled OSENUSHREICK, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The iguana closely misses you. The orc wizard misses you. Found 4 gold pieces. The iguana bites you! The orc wizard gestures at you while chanting. The puff of flame misses you. The iguana barely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, inner flame, slightly transparent, 60% to hit) The puff of flame hits the iguana. Flame seeps out of the iguana. The iguana is lightly wounded. The iguana is engulfed in blazing flames. The iguana explodes! The fiery explosion engulfs the orc wizard!!! The fiery explosion engulfs you!! Ouch! That really hurt! You die... ###########'###.########## # #...........#. ## ###.####......#. .. ....# #......#$#.#### ##### #......#......#.# #......##...#.#.# #......##.......# #......##......./ #......##@§....... ##############○)...... #......# #g§.....### #......# #.#'#+#... #).....# #)#.#.l.# ###......#######)#.#...### ................)......... ....####...........#...... ....# #...........'.?.o.o You could see a hobgoblin (inner flame). Vanquished Creatures Sigmund (D:3) A scorpion (D:4) A bombardier beetle (D:4) Crazy Yiuf (D:3) An iguana (D:4) 2 orc wizards (D:4) Robin (D:3) 2 adders (D:2) 2 ribbon worms (D:3) 4 orcs (D:4) 9 endoplasms 3 giant cockroaches 13 goblins 6 hobgoblins 16 jackals 6 kobolds 2 quokkas (D:1) 8 ball pythons A frilled lizard (D:3) 6 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bezhaha the Vampire Wanderer began the quest for the Orb. 0 | D:1 | bezhaha set off with the following items: a +0 dagger, a | scroll of vulnerability, a +0 robe, a wand of flame (4); | and the following spells available to memorise: Slow, | Freeze, Confusing Touch, Frozen Ramparts, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 2 | D:1 | Learned a level 1 spell: Freeze 44 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/3 168 | D:1 | Reached skill level 5 in Hexes 953 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 953 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/5 1240 | D:2 | Reached skill level 1 in Necromancy 2024 | D:3 | Noticed Sigmund 2027 | D:3 | Reached XP level 4. HP: 29/30 MP: 2/6 2141 | D:3 | Killed Sigmund 2142 | D:3 | Reached XP level 5. HP: 15/35 MP: 1/9 2229 | D:3 | Found a faded altar of an unknown god. 2297 | D:3 | Identified the +2 short sword of Spite {drain, rPois} 2369 | D:3 | Noticed Robin 2405 | D:3 | Killed Robin 2806 | D:3 | Found a blossoming altar of Fedhas. 2893 | D:3 | Reached XP level 6. HP: 41/41 MP: 11/11 2944 | D:3 | Found a runed translucent door. 2945 | D:3 | Noticed Crazy Yiuf 2953 | D:3 | Killed Crazy Yiuf 3110 | D:4 | Identified the staff of Sharkskin {rN+++ Str-2 Stlth- Conj | Summ} 3116 | D:4 | Learned a level 2 spell: Searing Ray 3185 | D:4 | Killed by an exploding iguana... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic D:2: layout_loops_corners D:3: layout_basic, marbit_many_paths, hellmonk_ecumenical_altar_heavens_door, minmay_distorted, uniq_robin, uniq_sigmund, uniq_crazy_yiuf_cottage D:4: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 5 | 5.0 Necromancy | 1 2 | 2.2 Ice Magic | 3 4 | 4.7 Spellcasting | 3 4 | 4.1 Throwing | | 1.0 Conjurations | | 0.1 Invocations | | 1.0 Evocations | | 1.0 Shapeshifting | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 39 | || 39 Whip | 38 | 4 || 42 Bite | 4 | 8 || 12 Short sword | | 101 || 101 Staff | | 1 || 1 Cast: Freeze | 39 | 16 || 55 Searing Ray | | 3 || 3 Evoke: Wand | 4 | 1 || 5 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 90 | 106 || 196 Dodge: Dodged | 77 | 88 || 165 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3187 | 3109 | 78 | 68 | 2455 | 4 | 796.8 | Dungeon | 3187 | 3109 | 78 | 68 | 2455 | 4 | 796.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1141 daAuts D:3: 1019 daAuts D:1: 852 daAuts D:4: 173 daAuts